Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Comments
In terms of the "You don't need a freehold. There will be lower tier housing for everyone" argument...
Maybe not?
This is obviously equally rough back of the napkin math based on numbers I didn't personally verify. But then again... I did it the generous way. I doubled, and doubled, and doubled, even when there might be more profit to be made with different mayoral investments. I assumed every possible node was built up fully (in terms of requirements for housing anyway), even though that's literally not possible with the Vassal system.
Freeholds aside, at the "back of the envelope math" level, Ashes has a homeless problem.
Maybe they're relying on "everyone has a ton of alts which share housing with each other"? I know a lot of people play this way. (If the story's any good, I probably won't have any alts.) But at that point all it takes is mayors investing a bit less generously in housing instead of other things, and "not assuming an impossible level of server development".
Or you know. People buying an instanced apartment in different city for every alt...
Actually. If accounts share housing, since it's one per character... Maybe I will have a few lv1 alts.
The whole system seems to have changed (well, at least the houses did), so I think we just gotta wait till next month's stream (or most likely in two months).
But that said, there are going to be plenty of freeholds. Why?
What there won't be is plenty of freeholds in decent locations. Some freeholds will be far away from a developed node that has crafting stations. That means long mule/caravan trips to sell refined mats.
The video showed upgrade costs (not final of course), but a single upgrade to one building needs 2000 wood, 1500 metal. I'm guessing that's an hour+ of gathering for a single upgrade.
One real fly in the ointment is going to be server merges. If you're on the smaller server and you get merged into another, what happens to your freehold investment?
What was the solution before this announcement about server merges?
What is the chance that the cosmetic store will end up selling in game currencies?
Because if some players will be able to get the gold via RMT to buy freeholds, then Steven will lose the opportunity to have some profit. And I would rather buy from store as I never used RMT.
The game doesn't let gold drop from mobs. I doubt you'll get to buy gold with real money from the devs.
It might be so now. But I see people being surprised by changes except @NiKr
Also in the stream it was said that things might change because is a game in development.
If this was not the first change, then any change can be assumed to happen.
Is hard when a game you invested in, changes or ends up different.
At least when that game is the first one. But after you support 3-4 games and you see them change or fail, it gets easier. Or you become more cautious.
To play the released game a few years will be harder, with all those bugs we liked, being fixed.
Also when this game is released another one might be in it's Alpha 2...