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Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Freeholds / Guild halls. Small guild issue
xiedd13ix
Member, Alpha One, Alpha Two, Early Alpha Two
So I've watched all the content and information about freeholds and I'm confused if they're also guildhalls and if so I just dont see a small guild even having the possibility of owning one.
Is there going to be a separate system in place for smaller guild halls or places for your guild to meet
Is there going to be a separate system in place for smaller guild halls or places for your guild to meet
1
Comments
What kind of logic is this? Go meet in the gutter with your small guild.
Who told you that you are owed a guild hall just for playing the game?
Do it all your way and at level 3 your crew can scoop up the freeholds before other people realize they're available.
I have to say, this is one of the most factual posts you've ever posted here.
Small guilds in Ashes just aren't going to cut it if you want an actual game to play.
Ye, go ahead and over-exaggerate; don't miss out on the chance to QQ. Just because the OP is used to participation trophies that doesn't mean that AoC will be a badly designed game in which small guilds won't have ANYTHING to play with.
I'm not "QQ'ing".
I'm simply agreeing with the fact that Ashes is only a game for people in large guilds.
Not sure why you are quoting me here when all I am doing is agreeing with someone else. Why not have a go at them instead?
Fact is, Ashes will be a game where small guilds simply won't have much at all to do. I'm sure you want to go rambling on about "processing up to tier 3 is in node" or some shit, but what that actually means is processing for equipment up to level 30 out of 50.
Without a node you can't even process basic materials for trash level 50 gear.
It isnt a fact that small guilds wont have anything to do; and it has nothing to do with this topic.
The OP simply wants everyone to have access to guildhalls. A small, focused guild with competitive players that dont want to be part of a large guild will for sure own halls and freeholds and ships and maybe even a castle if they are good at mmos.
But not with the attitude shown by the OP. "Ugh... it looks hard, can we get a separate system?"
I pointed out that there is some actual truth behind the troll. Did I comment on the OP?
No?
Then don't talk to me about it. If I wanted to talk about the OP, I would have said something about the OP.
In what?
So going off the information they want most content balanced on 8 man parties I'd assume most content can be accessed by 8 players in a party i wasn't saying that a small guild should have the top of top guild hall. I'm saying are there smalled guild halls etc.
It isn't how the game will be, but it is perfectly reasonable to assume.
Edit to add; in addition to groups being 8 players and there being 8 classes, there are also 8 base spots in a family. The notion that you would be able to have access to all types of content (even if not all content) with 8 players really is a reasonable assumption to make.
I've been arguing for smaller freehold alternatives since the day the changes were announced.
My sarcasm was aimed at you, just to make sure. It's a good question. As things are looking with the information we have now, the game caters almost exclusively to the big guilds. The small guilds, even the more dedicated and hardcore guilds, will have a rough time even getting access to some content. A guild hall seems very unlikely, but a single freehold might be doable. We need to know more about guild halls though.
Rich that you talk about over-exaggeration, and then spout that tired old strawman argument about participation trophies that has zero to do with what OP is asking.
lmaoooo
There are only up to 45 Guild Halls available on any given server. 3 per T6 node (15 max), 2 per T5 node (20 max) and 1 per T4 node (10 max) from what we currently know. None for T3 nodes. And you have to be a patron guild of a node, which means you have to be the guild that has contributed the most to the node.
you just cannot help yourself. This is all made up.. and you actually say "Fact is,...", when what is a fact is that you, nor anyone has actually played the game... not even for a minute, let alone long enough to understand what is going to happen. The world is quite large. It takes time to develop nodes.
What are you trying to accomplish? Scare people away? Scare Intrepid into changing the game more to what you think? Just have to be a "know it all"?
It is absolutely bizarre to me that you just MAKE THINGS UP AND state them as absolute fact.
also, i think you meant freehold, not node, in the last sentence, but who knows... you might be making that up too.
Never thought I'd say this, but I agree with George Black on this one it makes no sense how entitled people are and based on this it's not just and AoC problem:
@Noaani you have been QQ'ing for over a month now on this subject.
We just had our office hours with the devs and community on Discord and its hilarious how 99% of participants both speakers and chat were happy with the system and agreed that it is a good idea to have freeholds be limited.
Forums can easily become an echo chamber when we have you and like 5 more people constantly spamming the same things in every post to try inflating these bad takes and trying to make AoC something that it was never supposed to be.
I recommend playing Palia it actually looks like a fun PVE game with interesting housing systems that everyone will have access to
This is spot on. You could merge about 10 of these threads into 1 because people are literally saying the same thing on many of them regardless of the topic. It's not helpful for meaningful discussions about the game.
Lol, pot, meet kettle. That describes you and a few others spot on.
I couldn't be there at the office hours sadly, but was it mostly the usual crew? I am not surprised that the usual office hours crew of guild leaders and officers of large organized guilds want this system, because your guild will make sure your personal needs are met either way. The system generally caters directly to you, not the more casual crowd or smaller guilds.
how do you know the players that were there were what you said and not the solo players or he casuals who are interested in following the game?
This is litteraly the way the game is designed. People get together and work through the guild system to accomplish their goals. You have this opportunity to do this also. It does not matter if a guild is established in the begining or develops organically after launch. Its going to happen. They are highly invested in the game and are highly competitive. There is nothing wrong with that. If you are a casual you naturally will be behind what an organized group will do. It would be wise if you are worried to join a big guild and be included to be able to access the benefits of the large guild.