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If you are not fond of PvP, how might you steer clear of it?

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Comments

  • CROW3CROW3 Member, Alpha Two
    Dygz wrote: »
    If I go surfing, falling in the water is fine.

    In my analogy, falling in the water is conflict with players it's just inextricably part of the experience.

    AoC+Dwarf+750v3.png
  • Ayeveegaming1Ayeveegaming1 Member, Braver of Worlds, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    The water is fine, except for the sharks, or the jelly fish, or the Orkas...oh and the Kraken!
    vmw4o7x2etm1.png
  • George_BlackGeorge_Black Member, Intrepid Pack, Alpha Two
    Pfff....
  • DygzDygz Member, Braver of Worlds, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    Come and get it, Honey!
    CROW3 wrote: »
    Dygz wrote: »
    If I go surfing, falling in the water is fine.

    In my analogy, falling in the water is conflict with players it's just inextricably part of the experience.
    I know - your analogy isn't at all applicable to the issue.
  • DolyemDolyem Member, Alpha Two, Early Alpha Two
    The best suggestion i can give is to learn how to PvP and join the fun, or play a different game without pvp
    GJjUGHx.gif
  • Ace1234Ace1234 Member
    edited July 2023
    I really can't understand the difference between playing a different game or just not entering pvp flagged zones like the open sea. They can both be opt in/opt out choices from the player. As long as there is enough pve content supported by a reliable corruption system, it shouldn't make a difference that there is extra pvp based content. The different coexisting systems are basically already 2 different games at that point.
  • Ace1234 wrote: »
    I really can't understand the difference between playing a different game or just not entering pvp flagged zones like the open sea. They can both be opt in/opt out choices from the player. As long as there is enough pve content supported by a reliable corruption system, it shouldn't make a difference that there is extra pvp based content. The different coexisting systems are basically already 2 different games at that point.

    I don't mean to speak for Dygz, but the ocean is a significant portion of the map and is the only way to access the other continent and all the islands. How is a person that wants to explore the world going to avoid it?
  • Ayeveegaming1Ayeveegaming1 Member, Braver of Worlds, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    Ace1234 wrote: »
    I really can't understand the difference between playing a different game or just not entering pvp flagged zones like the open sea. They can both be opt in/opt out choices from the player. As long as there is enough pve content supported by a reliable corruption system, it shouldn't make a difference that there is extra pvp based content. The different coexisting systems are basically already 2 different games at that point.

    I don't mean to speak for Dygz, but the ocean is a significant portion of the map and is the only way to access the other continent and all the islands. How is a person that wants to explore the world going to avoid it?

    you can't. If he does not want to opt in then that is his choice.
    vmw4o7x2etm1.png
  • DolyemDolyem Member, Alpha Two, Early Alpha Two
    Ace1234 wrote: »
    I really can't understand the difference between playing a different game or just not entering pvp flagged zones like the open sea. They can both be opt in/opt out choices from the player. As long as there is enough pve content supported by a reliable corruption system, it shouldn't make a difference that there is extra pvp based content. The different coexisting systems are basically already 2 different games at that point.

    I don't mean to speak for Dygz, but the ocean is a significant portion of the map and is the only way to access the other continent and all the islands. How is a person that wants to explore the world going to avoid it?

    could teleport to a family member on the opposite continent
    GJjUGHx.gif
  • CROW3CROW3 Member, Alpha Two
    Dygz wrote: »
    I know - your analogy isn't at all applicable to the issue.

    How so?

    AoC+Dwarf+750v3.png
  • Ace1234Ace1234 Member
    edited July 2023
    I don't mean to speak for Dygz, but the ocean is a significant portion of the map and is the only way to access the other continent and all the islands. How is a person that wants to explore the world going to avoid it?


    You don't thats the point. But choosing that option is no different than just choosing not to play that content in order to go play a different game. Really it just comes down to how much content there is available for specific playstyles, and there should be plenty of pve focused content that leverages the corruption system, within the huge map of Ashes.
  • @Dygz

    Maybe you could help me understand your perspective on this opinion of mine.
  • DygzDygz Member, Braver of Worlds, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    edited July 2023
    My Bartle Score is: Explorer 87%; Socializer 73% ; Achiever 47%; Killer 0%
    My primary goal in an MMORPG is to explore the entire map.
    Also, I am not going to enter permanent zones that auto-flag to FFA, Corruption-Ffree PvP.
    Especially because I abhor being flagged as if I'm in the mood for PvP because I am rarely in the mood for PvP.
    I'm not going to play a game where my map has space that remains permanently unexplored due to FFA PvP.
    And that's OK. I don't have to play every MMORPG. There are plenty of MMORPGs that are too PvP-centric for me to play.

    I don't consider auto-flagging to FFA PvP to be opt-in. I consider that to be auto-consent.
    And I don't play on servers with auto-consent (Corruption-free) PvP because I find that concept to be repugnant.
  • DygzDygz Member, Braver of Worlds, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    CROW3 wrote: »
    How so?
    In precisely the manner I changed it to actually reflect the issue.
  • akabearakabear Member, Braver of Worlds, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    My Bartle Score is EAKS: 73% Explorer, 60% Achiever, 40% Killer, 27% Socialiser.
    I wonder if different from my earlier days!

    I was hoping to see more thoughts on what players might do for those that don`t like to pvp.

    Making friends and good reputation goes a long way..!
  • daveywaveydaveywavey Member, Alpha Two
    Dygz wrote: »
    I'm not going to play a game where my map has space that remains permanently unexplored due to FFA PvP.
    And that's OK. I don't have to play every MMORPG. There are plenty of MMORPGs that are too PvP-centric for me to play.

    So, not meaning to sound off, but.... why are you still here? You hoping they're going to remove PvP from the game?
    This link may help you: https://ashesofcreation.wiki/


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  • KorelaKorela Member
    Dygz wrote: »
    My Bartle Score is: Explorer 87%; Socializer 73% ; Achiever 47%; Killer 0%
    My primary goal in an MMORPG is to explore the entire map.
    Map exploration is one-time activity. When you are done with it, what are you doing next? If you cannot do something, do you just give up and rage quit? Do you understand what MMO stands for? What is your general interactions with other players? How do you influense the world through these interaction?

    I've never played on PvE servers. And I do not know why people are playing on them if they can just play single player or co-op game with richer story or mechanics. So it is hard for me to get your mindset.

    p.s. ty for sharing the bartle score! It's new test for me. And I am AKES somehow :smile:
  • DhaiwonDhaiwon Member
    edited July 2023
    Korela wrote: »

    There is a saying about Minecraft that might relate to why you would prefer to play a PvE MMO over a single-player game. It goes roughly that "a build isn't finished until you have shown it to someone". I might be paraprasing it a bit, but it should be close enough.
  • VeeshanVeeshan Member, Alpha Two
    closer you are to heavy population base around the T6 nodes the more likly PK will happen if you set up shop in a less population dense area ur less likly to see PKing aswell. most PvP orinated player will stay close to the population centers
  • DepravedDepraved Member, Alpha Two
    Korela wrote: »
    Dygz wrote: »
    My Bartle Score is: Explorer 87%; Socializer 73% ; Achiever 47%; Killer 0%
    My primary goal in an MMORPG is to explore the entire map.
    Map exploration is one-time activity. When you are done with it, what are you doing next? If you cannot do something, do you just give up and rage quit? Do you understand what MMO stands for? What is your general interactions with other players? How do you influense the world through these interaction?

    I've never played on PvE servers. And I do not know why people are playing on them if they can just play single player or co-op game with richer story or mechanics. So it is hard for me to get your mindset.

    p.s. ty for sharing the bartle score! It's new test for me. And I am AKES somehow :smile:

    thats a good question. what to do after the map has been explored completely? explore on another game and come back on an expansion?xD
  • DygzDygz Member, Braver of Worlds, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    daveywavey wrote: »
    So, not meaning to sound off, but.... why are you still here? You hoping they're going to remove PvP from the game?
    If I was hoping to change the game design, I would just outright state that Steven should change the game design. I don't want Steven to change the game design - I just wish his communication about his PvP goals and his target audience was clearer - earlier. Like, when I asked him to compare the PvP goals with EvE Online and ArcheAge. "It's not like those games... Oops! Changed my mind!"

    I'm still going to test the Alphas and Betas.
    I still hope the game launches and is successful.
    I still support my game dev friends who are working on the game.
    I still have fun having discussions with people in these forums.
    I still support all the Ashes fans by inviting Steven to join us on The Ashen Forge so we can get some more info, and some new dev quotes into the Ashes Wiki.

    But, also... For, like, 3+ months, I was too preoccupied with the 15+ dance classes I had per week in addition to 60+ hours of work - to be active on the Forums.
    I got Steven to agree to the podcast and came to the Forums to try to grab some questions for him - first thing I see is, like, 5 posts asking why Steven is still doing interviews with me and when am I gonna stop supporting the game if I'm not going to play after launch.
    And... then people asked me why the Open Seas is a dealbreaker for me.
    And I've been responding to those questions ever since.
    Again - notice that I have not started any topics.
    Also, I have never asked for the game design to be changed to suit my playstyle.
  • DygzDygz Member, Braver of Worlds, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    edited July 2023
    Depraved wrote: »
    thats a good question. what to do after the map has been explored completely? explore on another game and come back on an expansion?xD
    In Ashes, prior to the reveal of the Open Seas - my expectation was that I would continue to re-explore the entire map because Ashes is a dynamic game and cities rise and fall. New populations of mobs and NPCs appear and disappear accordingly.
    But, also... I was expecting to pursue a variety of progression paths - Archetype/Adventurer; Social Org; Religion; Racial.
    I'm no longer interested in pursuing any of the progression paths after launch.
  • Dygz wrote: »
    daveywavey wrote: »
    So, not meaning to sound off, but.... why are you still here? You hoping they're going to remove PvP from the game?
    If I was hoping to change the game design, I would just outright state that Steven should change the game design. I don't want Steven to change the game design - I just wish his communication about his PvP goals and his target audience was clearer - earlier. Like, when I asked him to compare the PvP goals with EvE Online and ArcheAge. "It's not like those games... Oops! Changed my mind!"

    I'm still going to test the Alphas and Betas.
    I still hope the game launches and is successful.
    I still support my game dev friends who are working on the game.
    I still have fun having discussions with people in these forums.
    I still support all the Ashes fans by inviting Steven to join us on The Ashen Forge so we can get some more info, and some new dev quotes into the Ashes Wiki.

    But, also... For, like, 3+ months, I was too preoccupied with the 15+ dance classes I had per week in addition to 60+ hours of work - to be active on the Forums.
    I got Steven to agree to the podcast and came to the Forums to try to grab some questions for him - first thing I see is, like, 5 posts asking why Steven is still doing interviews with me and when am I gonna stop supporting the game if I'm not going to play after launch.
    And... then people asked me why the Open Seas is a dealbreaker for me.
    And I've been responding to those questions ever since.
    Again - notice that I have not started any topics.
    Also, I have never asked for the game design to be changed to suit my playstyle.

    I am a little bit sorry you will not play the game, because you are a nice person.
    But you may end up playing it in Alpha 2 and that might be the best experience.
    Other people here on forum may also end up not playing it but they don't know yet. Or don't admit.
  • DygzDygz Member, Braver of Worlds, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    edited July 2023
    Korela wrote: »
    Map exploration is one-time activity.
    Not in Ashes. Ashes is a dynamic world, rather than a static world. Mob and NPC populations will be appearing and disappearing with the rise and fall of towns/cities/metros.

    Plus, I'm an altaholic - I am an actor who loves to roleplay my avatars - so I typically have at least 3 or 4 alts.
    And always, the first thing I do when I hit a new level, is to uncover as much of the fog-of-war as I can before getting one-shot by skulled mobs way above my current Level (who can see through my Stealth).


    Korela wrote: »
    If you cannot do something, do you just give up and rage quit?
    I rage-quit PvP servers I'm playing on when I realize I'm playing with assholes who don't respect the concept of non-consensual PvP. I could go into detail with some real-world analogies, but the Ashes moderators get upset when I do so.


    Korela wrote: »
    Do you understand what MMO stands for?
    Yep. Might mean something different to me than it does to you.
    To Steven, it means massive PvP battles.
    To me, it just means I get to socialize and "rp"/cosplay with a ton of other RPG fans.
    (And, you know, prior to UO - RPGs rarely, if ever, included PvP.)


    Korela wrote: »
    What is your general interactions with other players? How do you influense the world through these interaction?
    I like it best when I can do some drive-by buffing as I pass by strangers.
    I like to aid individuals who are on the same quest I am or who are adventuring in the same area.
    I especially like to help newbies near the starting areas.
    I tend not to like to group with strangers because I want to be free to leave when I'm ready to leave - and it's been common for the group I've joined to become upset when I leave because they hoped I would group with them for more than an hour.
    Sometimes I like to offer to Harvest or help gather resources for Crafters. I especially like to do that to add to guild storage, but I'll also volunteer to do that for people not in the guild.
    Sometimes I have helped players acquire the traits they desire for their pets - so the pets can help them win Arena PvP Battles - due to my knowledge of the game's pet breeding system.
    Sometimes, I hold and/or organize in-game tutorials/classes discussions on class builds and ability synergies.
    Lots of times, I attend and/or organize in-game parties. Or events, like fashion shows.
  • DepravedDepraved Member, Alpha Two
    Dygz wrote: »
    Depraved wrote: »
    thats a good question. what to do after the map has been explored completely? explore on another game and come back on an expansion?xD
    In Ashes, prior to the reveal of the Open Seas - my expectation was that I would continue to re-explore the entire map because Ashes is a dynamic game and cities rise and fall. New populations of mobs and NPCs appear and disappear accordingly.
    But, also... I was expecting to pursue a variety of progression paths - Archetype/Adventurer; Social Org; Religion; Racial.
    I'm no longer interested in pursuing any of the progression paths after launch.

    i mean in general. for example, other games where the map doesnt change
  • DygzDygz Member, Braver of Worlds, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    edited July 2023
    In other MMORPGs, where the map doesn't change, I finish the story on one character.
    Then I play through the story again with alts of a different Race and Gender and Profession.
    And then I stop playing and wait for the next expansion.
    On all of the alts, the first thing I do when I level is uncover the map as far as possible until I am one-shot by skulled mobs.
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