OlympusBurns wrote: » If I’m playing a mini game to create and item on my freehold, I don’t want to be attacked and have it disrupt my craft. The invulnerability only in houses but not the rest of the freehold seems odd. I’d like to be invulnerable on my entire freehold.
Raven016 wrote: » If a player will repeatedly attack you just to cause annoyance, it can also be reported to a GM.
daveywavey wrote: » Raven016 wrote: » If a player will repeatedly attack you just to cause annoyance, it can also be reported to a GM. Is attacking someone against the rules?
Boneshatter wrote: » I really don't understand the difference between giant walls around your freehold and just instancing it. The whole point is for it to be visible, open, and part of the world.
Liniker wrote: » nothing strange with it, its in the open world, not instanced what would suck is people attacking you and running to the boundary of the freehold stepping out to attack and going back in - like they did in New World since towns were safe zones, that's garbage game design house being safe is more than enough, no one gonna be walking next to the house anyways - different with your freehold plot since its a big chunk of land as for people randomly being attack while in the freehold, I think people just have to wait and see because theres a huge misunderstanding of these open world pvp games people seem to think its a gank box people gonna be running around murdering farmers thats imply not the case.... it will be extremely rare, and even if someone attacks you..... just go inside the house lol TTK is long enough
Fantmx wrote: »
Depraved wrote: » well, there is open world pvp...so if they ran to the boundaries of the fh, they would still be in a pvp zone, as the whole map is a pvp zone xD
and as soon as he steps in boundaries of his FH the ganker is now safe laughing at you in chat, and then he steps out hits you and go back in forcing you to leave lol
Shabooey wrote: » Happened in New World all the time, was very frustrating.
Liniker wrote: » nothing strange with it, its in the open world, not instanced what would suck is people attacking you and running to the boundary of the freehold stepping out to attack and going back in - like they did in New World since towns were safe zones, that's garbage game design house being safe is more than enough, no one gonna be walking next to the house anyways - different with your freehold plot since its a big chunk of land as for people randomly being attack while in the freehold, I think people just have to wait and see because theres a huge misunderstanding of these open world pvp games people seem to think its a gank box people gonna be running around murdering farmers and thats simply not the case.... it will be extremely rare, and even if someone attacks you..... just go inside the house lol TTK is long enough
OlympusBurns wrote: » Liniker wrote: » nothing strange with it, its in the open world, not instanced what would suck is people attacking you and running to the boundary of the freehold stepping out to attack and going back in - like they did in New World since towns were safe zones, that's garbage game design house being safe is more than enough, no one gonna be walking next to the house anyways - different with your freehold plot since its a big chunk of land as for people randomly being attack while in the freehold, I think people just have to wait and see because theres a huge misunderstanding of these open world pvp games people seem to think its a gank box people gonna be running around murdering farmers and thats simply not the case.... it will be extremely rare, and even if someone attacks you..... just go inside the house lol TTK is long enough I hear ya. I just wonder how they’re going to address it when I’m playing the mini-game to craft an item and I get hit by an attacker. Will I be locked in the mini game until I complete it? Or will the mini-game cut out and force me to lose my progress?
Liniker wrote: » and as soon as he steps in boundaries of his FH the ganker is now safe laughing at you in chat, and then he steps out hits you and go back in forcing you to leave lol
Liniker wrote: » Fantmx wrote: » Depraved wrote: » well, there is open world pvp...so if they ran to the boundaries of the fh, they would still be in a pvp zone, as the whole map is a pvp zone xD you would understand how bad idea this is if you were chasing down a ganker that is very low on HP maybe he just killed a friend of yours maybe he is purple or even red, and as soon as he steps in boundaries of his FH the ganker is now safe laughing at you in chat, and then he steps out hits you and go back in forcing you to leave lol safezones in OWPvP games are literally a ganker's heaven, it will not protect casuals/PvErs as much as it will protect and make PKers/Gankers happy trust me If I was a ganker interested in murdering people I'd be supporting this post lol maybe I'd be asking to make nodes safe zones as well or nodes that allow red players to live lol