Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Comments
I mean, the flip side is a mayor allowing free range of corrupted players right? I don't know, I feel like for how much of a milestone a freehold is, sieges and taxes should be it's only upkeep. And how would you deal with other players utilizing that freehold. Or I wonder if a corrupted can take refuge in their families freehold.
I'd also want to know if corrupted are barred from their guild hall?
Either way. The more I talk about it, the more I feel corruption may be too restricting to allow for much PvP. I just really really need to test it out
As it stands now, if you are a corrupt player and you are a mayor, you cannot buy or sell from your own npc's or access storage, even if you own the freehold lol, unless I am missing something.
What if you role played an evil necromancer and you owned a freehold that you wanted to have evil themed. I guess there is only good in this game haha, no bad guys for us!!
yes, I think corruption works fine, its the lack of personal storage or trading that is just bad. I have stated the reasons and it is just not feasable to even play with those restrictions. I guess I was hoping for being that the open sea has a different ruleset that they might lax the trading storage on the open seas. With no fast travel it would be hard to be a person who pk's on land to make constant runs to the sea to re-equip fast, but at least it could be done. I just see this as a huge black eye on pvp exept for open sea warfare where no one is red i guess. I still wonder about if boats will have storage or not. I guess we will find out. Hopefully they are open to feedback during alpha 2. Maybe I am totally wrong on this and they have a plan, I hope so.