Morgalf wrote: » You will be unkillable. We'll see about the TOS on dual boxing tho. I want to do it for two Necro's and run around as an army of skelly's.
Solvryn wrote: » Tulnar Summoner, mainly playing in Wildblade but I actually enjoy rolefilling.
Azherae wrote: » Because sometimes you just need to stab people. A lot.
Azherae wrote: » Hopefully an Empyrean Shadow Disciple, a blitz of dagger blades leaving the death and poison marks on all things that defy my deity, cursing them and dragging their life away to heal my allies, an uncatchable, barely-targetable, death by a thousand cuts. Bonus for dragonic deity and 'control' augments that confer even greater protection on others by weakening their enemies as I stack venom up to proc deadly payoffs, forcing the enemy to choose between wasting their energy trying to finish me off, and 'assuring their death' without ever being sure that my party will actually even die if they target them. Because sometimes you just need to stab people. A lot.
Morgalf wrote: » Oh boy, my necromancer army is inbound!
Depraved wrote: » Morgalf wrote: » Oh boy, my necromancer army is inbound! why 2 necros and not 1 with a bard or a cleric owo
BeOwningU wrote: » I want to explore as a ranger tamer. Dredge the wilds for the best beasts, map the areas and scout other lands for Allie’s or enemies.
JC31 wrote: » Sorcerer: Choose to use his power to direct the group, buff his allies, mesmerize or charm any potential adds, and execute an enemy before it is able to run away and bring friends. Enchanter: Same concept as sorcerer except with summons for damage and buffs instead of nukes and buffs.
Morgalf wrote: » Solvryn wrote: » Tulnar Summoner, mainly playing in Wildblade but I actually enjoy rolefilling. I forget that we can switch our secondary class around. I guess a Wildblade will be one of the more mlee DPS oriented Summoners. Tulnar summoner is definitely the way to go! There is nothing better to strike fear into the hearts of those who did not evolve on the harsh lands of Verra!