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Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Dual Weilding Obsession.
Bolobao
Member, Warrior of Old, Alpha Two, Early Alpha Two
Hey all,
Long time backer, short time poster.
Just wanted to know, is any one else obsessed with classes that can dual wield?
I play a lot of wow and love playing Fury warrior, Rogue, Frost DK Demon hunter and Enh Shaman. (All Dual Wield)
Was just wondering, has there been any confirmation on what classes (If not all) would be able to do this? I assume rogue is one?
Thanks all!
Long time backer, short time poster.
Just wanted to know, is any one else obsessed with classes that can dual wield?
I play a lot of wow and love playing Fury warrior, Rogue, Frost DK Demon hunter and Enh Shaman. (All Dual Wield)
Was just wondering, has there been any confirmation on what classes (If not all) would be able to do this? I assume rogue is one?
Thanks all!
2
Comments
https://ashesofcreation.wiki/Dual_wielding
Thanks!
Where Dual Wield did not work was for Hunters or Shamans. Always felt like complete crap playing like that for those classes. In Dark Souls 2 and up there were multiple different attempts to get Dual Wielding to work. Eventually they settled on making specific weapons that are Dual Wielding weapons. Along with allowing power stance from 2 which let you dual wield any 2 weapons of the same type. It was not a completely bad way to go about it considering that Dual Wielding often changed the movesets of the weapons overall.
I like Dual Wielding when it's done well, and often play them as alts. I don't go out of my way to make those my mains though.
U.S. East
In ESO DW was a failure, mostly used as a buff bar for AoE dmg reduction or just PvE main. Recently it became the meta on my build since 2016 with Master spammable.
I think the latest mmos fail to provide weapon/class gameplay and ID because they focus on NPC gameplay and faction related skilltrees that are low quality in terms of design and balance but people love the delusion on endless build combinations. Kind of the opposite of quality over quantity.
I think we shoulr go back to basics with classes offering a couple of weapon options, with well thought abilities and animations tied around the theme of the class (darkness divinity elemental magic tank warrior berserker rogue ranger summoner etc etc etc) and weapon requirements.
Weapons as well as classes are the essence of action and power sources. They shouldnt be treated as passive skill trees.
Just think about the physics
Yes this is very true, i always change class depending on which is most fun as DW done wrong can be very clunky.
Love the sound of this!!
Ewwwwww....
Fury warrior in WoW!!!
Titan Grip in WoW was an excuse to make fury warrior stand out from arms but arms had the utility for PvP with disarms etc. The irony of samurai orc blade masters in wow and samurai themed Ren'kai in ashes... lol. Plus all the greatest orcs were Arms warriors... just saying
Well, not just orcs.. warriors in general.
Mages should be able to use a staff and a sword at same time.
But archers...
I wouldn't mind having racial traits where orcs could hold a 2H sword in one hand.
I would so play a Dwarf DW x 2H Warhammers.
And then he get's stoned on the beach...