Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
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I would probably also include an option to allow for flagging to allow for fighting without bounties accruing between people that care to do so. That means everyone can still PvP anyone, but consequences only come if the player didn't flag. Like killing a cavilian in a war.
Anything about them really. I really love what you have done with them until now.
Like for example the paladin's blessing in World of Warcraft.
PS: Sorry, my English is very bad.
for example some games have a toggle for sprint (you either have to keep it pushed to sprint or you just push it once to change between sprint and walk).
My question is something similar but for life skills. Will we have the option to have the button be toggle-able that we use for idk cutting trees or mining?
So a setting that lets the player decide whether they want toi keep the button pressed to cut the tree or just press it one time
So what are your plans for make the cleric and other supports viable without making them OP? Or how do you try to give them solo strength without making them OP
As an example if someone knows a forgotten language will they be able to say/write a phrase to find bonus rewards at the end of an dungeon/raid/cave?
a lot of games make it so that you get the crafting materials from raids, which sucks if you have no interest in raiding, but wanna be a master crafter. hope this wont be the case for this game
Something what for example only Orc can do but others Races have their own quest lines what they can do.
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Something that can help protect you against roaming NPC monsters and solo players.
So that a solo player caravan won't just be a free loot box on wheels for literally every other player.
Thanks,
Dr Burns - Ashes of Relation
Thank you!