Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Comments
With that being said, what is the current plan for the number of different biomes and playable races that players will be able to access, right at the Launch of Alpha 2?
Will you be adding in threat meters or any visual cues for if you have threat or are about to lose threat?
Are different classes going to have archetypes that specialize in generating threat?
What are the good and bad matchup for each archetype in a 1v1 scenario?
Ashes of Creation is the reason I stream!
"NPCs will add a player to their hate list if that player heals, buffs or otherwise assists any player on their hate list.[7]"
If ya pick my question and say my name it's pronounced (Jura) Ty xD
Will Augments function more in the way of a tree of expertise in a menu, or will these be craftable sub-items that we obtain through various means and add to gear?
✓ Occasional Roleplayer
✓ Guild is " Balderag's Garde " for now. (German)
✓ Occasional Roleplayer
✓ Guild is " Balderag's Garde " for now. (German)
All but Summoner, if my Memory is correct. But Summoner might come in awhile after Alpha 2 has begun.
✓ Occasional Roleplayer
✓ Guild is " Balderag's Garde " for now. (German)
But, what are the (built-in) incentives for people to defend a random caravan?
You mentioned introducing artificial intelligence into the MMO.
The idea is extremely interesting.
Could you tell us more about it and keep us informed about the progress of this idea?
Thank you.