Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Professional Caravan Driver
TheHiddenDaggerInn
Member, Leader of Men, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
Would the community be opposed to their being a skill line to give specific buffs to someone who ONLY wanted to be a Caravan driver for himself and for hire.
Repairs costing less as he has acquired mechanic skills
Skills that could possibly make him move faster on roads due to his vast experience and handling all form of weather.
Harder to kill and battle-hardened form all the raids his has been in.
This kind of position could be interesting line as far as the economy, social aspect they're looking for. Another option for merchants to consider when putting together a caravan and team to run it.
This is something down the road (pun intended) not something to take away from their current development.
Repairs costing less as he has acquired mechanic skills
Skills that could possibly make him move faster on roads due to his vast experience and handling all form of weather.
Harder to kill and battle-hardened form all the raids his has been in.
This kind of position could be interesting line as far as the economy, social aspect they're looking for. Another option for merchants to consider when putting together a caravan and team to run it.
This is something down the road (pun intended) not something to take away from their current development.
1
Comments
We are getting something to the extent you want already in the Highwayman system.
The profession line could have the aspects of a caravaneer (defender) and also of highwayman (attacker)?
Could he also be able to deal more damage against caravans maybe, be able to track down other caravans?
Maybe this profession could have two branches, one having the aspects of a caravan driver and the other as a highwayman who could work as guard or bandit?
But it doesn't seem that in AoC we will be able having public hauling contracts and have specialized hauling guilds