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Next Livestream + Q&A Submission - Friday, March 29, 2024 at 11am Pacific

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    Hello there !
    How many dash/tp/escape are planned for each class please ?
    Ty !
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    LeonerdoLeonerdo Member
    edited March 27
    At launch, I know there won't be dedicated PvE servers, but I'm assuming that different servers will organically develop different cultures regarding PvP. Will there be a way for new players to find a server that fits their expectations, without wasting hours trying out each one?
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    FlaccidMooseFlaccidMoose Member
    edited March 23
    In the past you have stated that "Economic systems require scarcity. And in a game, all scarcity is artificially created in an attempt to simulate supply/demand structures or as we would call them points of player friction." However, in a recent interview you said that mounts would not degrade, and in another interview that resource sinks attributed to them would come from other professions, an example of a resurrection potion from the alchemy profession was given.

    Are mounts and the animal husbandry profession intended to have the same scarcity that other in game items and professions have? If yes, how do you plan to do this with the increasing number of mounts in the game? The Mendelian style of genetics this game is using can slow down the amount of high tier mounts coming into in the game, but as the months and years go on they will become increasingly common.
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    Solid_SneakSolid_Sneak Member
    edited March 24
    Will Kick (i.e. an Interrupt ability) be a Universal Skill we can learn, or are all people except rogues in Ashes of Creation's lore riddled with arthritis.
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    Are there plans for any class or archetype abilities that allow a player to create illusions of themselves for the purpose of misdirection or trickery? Maybe a variant of of summoner?
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    IskanIskan Member, Founder, Kickstarter
    Will Ashes of Creation be alt character friendly? and do you plan on including any incentives to play multiple characters?
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    ApokApok Member, Braver of Worlds, Kickstarter, Alpha One
    If we don't have a coastal node, are we SOL on building ships?
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    RymRym Member
    Are there plans to preview the Rogue class before Alpha 2, and have it ready in time for Alpha 2 launch?
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    DaggialDaggial Member
    When will Bill Trost start joining the livestreams?
    Monkey Business (EU) is RECRUITING
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    BinceBince Member
    What are the plans to diminish/combat immersion breakers? i.e. bots, RMT, streamer servers, metagaming, gatekeeping, etc.
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    tautautautau Member, Alpha One, Adventurer
    Will each server have a dedicated space in the forum for discussions, tabloids, and so forth?
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    LinikerLiniker Member, Alpha One, Adventurer
    why have we only seen gameplay in a quarter of one single biome in almost 3 years?
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    Recrutamento aberto - Nosso Site: Clique aqui
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    YikanYikan Member
    With land management being able to have a negative impact, will there be systems in place via mayoral policies or otherwise to combat bad actors, clearcutting the forest for example, or is it just kill on site?
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    TetterianTetterian Member, Founder, Kickstarter
    Any plans for revealing what achievements will look like in AoC? The interface, requirements, and type of achievements that we can hope to see in A2.
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    What is the plan for the customer support model during the early stages of Alpha 2?
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    ClonageClonage Member
    What were the primary factors behind setting the maximum group size at 8 players? Was this decision made to fulfill an 'ideal' group composition in AOC, or was it more based on role distribution ratios?
    Keep being awesome :)
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    Maniac9Maniac9 Member
    Will some class skills/abilities be able to combo or join with other players abilities? For example, tank holding their shield up like a ramp for an assassin to get a huge jump off of for a big attack, or twinning a mage fireball with a cleric spell to damage and heal at the same time?
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    -T0Mb- wrote: »
    Will there be fishing and treasure hunting in Alpha2 and are we going to get a showcase about them before Alpha2?

    These links might be helpful for you:
    https://ashesofcreation.wiki/Treasures
    https://ashesofcreation.wiki/Fishing


    In the wiki it says
    "
    Treasures may also be obtained through fishing and by exploring naval content.
    "
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    SolunaSoluna Member, Leader of Men, Kickstarter, Alpha One
    Tetterian wrote: »
    Any plans for revealing what achievements will look like in AoC? The interface, requirements, and type of achievements that we can hope to see in A2.

    As a huge achievement hunter myself I´d love to know that, too! :blush:
    Soluna_signature.png
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    IustinusShivaIustinusShiva Member
    edited March 25
    Are fighters designed to be melee primarily, or will some of their powers work with a bow. (I know 'any class can use any weapon - but can the specc into bow or is it just white damage?)
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    CadacCadac Member
    Will there be Underrealm Nodes available at Alpha-2 launch?
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    PyrololPyrolol Member
    Do you plan on having the Arena in Alpha 2 / Beta? Or is this only for game release?
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    Pyrolol wrote: »
    Do you plan on having the Arena in Alpha 2 / Beta? Or is this only for game release?

    Bump
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    Based on the caravan combat we saw, zergs will most likely be the meta we see. I could see zerg trolling/bullying becoming a major issue in the future. What can we as players do about this?
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    Mrvalentine745Mrvalentine745 Member, Alpha One, Adventurer
    With Alpha 2 coming up, what is the timeline projected for Alpha 2 to persist. The short answer being it will take as long as it takes, but what is your ideal length of time you have projected for this segment of the development to take?
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    GodawfulGodawful Member, Alpha One, Adventurer
    Will combat on all classes have a roll, dodge & block function? Will AOC favor skilled combat? example, will a level 25 with more skill be able to pvp and win over a level 35 with less combat skill?
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    When can we expect a sneak peek of biomes other than Riverlands, that were teased for A2?
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    -T0Mb--T0Mb- Member
    -T0Mb- wrote: »
    Will there be fishing and treasure hunting in Alpha2 and are we going to get a showcase about them before Alpha2?

    These links might be helpful for you:
    https://ashesofcreation.wiki/Treasures
    https://ashesofcreation.wiki/Fishing


    In the wiki it says
    "
    Treasures may also be obtained through fishing and by exploring naval content.
    "

    Thanks for the links but I have already read them and there is no mention about Alpha2. Let's hope we get a showcase about them. :)
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    EmLeEmLe Member, Alpha One, Adventurer
    What is the reason for not showing any other biomes other than riverlands?
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