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Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Cultural and religious cuisine
Nerror
Member, Alpha One, Alpha Two, Early Alpha Two
As I was munching on my bacon cheese burger a few minutes ago, while watching a very educational video about why pork is forbidden in some religions and cultures, my thoughts turned to Verra.
We've had a little poll about some Verran cuisine around the new year, and based on some of the cultural influences, we know the Niküans are going to be eating a lot of seafood, and the Empyreans are going to be eating candied nightingale tongues and fried mice.
I think it would be cool to lean into racial and religious cooking in Verra. If not religious cooking, at least racial, but special dishes for the holidays makes sense to me. And I mean in actual game-mechanics terms, not just fluff and lore.
For example, underrealm noodles could buff the stamina of all races, but it'll give Tulnar a bit more stamina than the others. The other races should have their own stamina food too, like a codliver paté for the Niküans, where they would get a stronger buff than other races. The same principle could apply to religious cuisine.
It will force the developers to create a more expansive menu in the game, and we won't see the same 4 dishes be BiS food-buffs like we've seen in other games, and the only thing you'll see for sale in the shops. This also creates a much more varied gameplay experience for the cooking profession, and getting different ingredients ties into the whole regional trade system, etc. I think it'll be more fun for tavern owners too, being able to sell different racial food-buffs and striving to really excel in having more variety than the competition. Or they might want to roleplay it, and only sell Py'Rai dishes or something.
We've had a little poll about some Verran cuisine around the new year, and based on some of the cultural influences, we know the Niküans are going to be eating a lot of seafood, and the Empyreans are going to be eating candied nightingale tongues and fried mice.
I think it would be cool to lean into racial and religious cooking in Verra. If not religious cooking, at least racial, but special dishes for the holidays makes sense to me. And I mean in actual game-mechanics terms, not just fluff and lore.
For example, underrealm noodles could buff the stamina of all races, but it'll give Tulnar a bit more stamina than the others. The other races should have their own stamina food too, like a codliver paté for the Niküans, where they would get a stronger buff than other races. The same principle could apply to religious cuisine.
It will force the developers to create a more expansive menu in the game, and we won't see the same 4 dishes be BiS food-buffs like we've seen in other games, and the only thing you'll see for sale in the shops. This also creates a much more varied gameplay experience for the cooking profession, and getting different ingredients ties into the whole regional trade system, etc. I think it'll be more fun for tavern owners too, being able to sell different racial food-buffs and striving to really excel in having more variety than the competition. Or they might want to roleplay it, and only sell Py'Rai dishes or something.
4
Comments
You'll need it to wash down traditional Dünir dishes like Surströmming, hotdogs with shrimp salad and Banana-Curry Pizza.
✓ Occasional Roleplayer
✓ Guild is " Balderag's Garde " for now. (German)
Kind of a mix of Nightingale and LEGO Fortnite.
In Nightingale, Spider Meat will improve my Stealth Stats.
In LEGO Fortnite, Spicy Burgers will keep me warm for 10 minutes in Arctic Biomes.
One Royal Omelet plz.
I am very glad that you are doing this kind of topics to discuss, especially because it comes from an emotional inspiration that happened to you around you.
I love the smell of the mind opening up and cooking up different ideas in the afternoon.
( Recommended to watch this 5:12 minuts video that covers how microclimates give life to what is one of the best foods in the world and nourishes the best restaurant in the world)
Is Verra a single place or is it the union of several microclimates, biodiversity and places that make up Verra?
https://www.youtube.com/watch?v=C30tzvLw4hg
The Verra environment COULD BE a great potential for exponential content to create a social interaction between all players if the micro and macro climates that VERRA could have are taken into account.
Verra should not be taken as a single place but as many places that form what VERRA is.
The union of the climate, the biodiversity, the different cultures, the different altitudinal levels, the different zones, different intonations of voice by region , different ways of thinking, different philosophies of life, different visions of life, different goals by race, different dances, different forms of education, different methods of technology, there are many potential weapons to play with as content.
https://forums.ashesofcreation.com/discussion/51799/special-moves-of-each-race-rp-and-visual#latest
https://forums.ashesofcreation.com/discussion/51093/unique-aoc-language-s-to-generate-new-content#latest
As characters advance in their cooking and brewing skills, allow them to develop unique recipes, no one else can cook them. These recipes could provide unique buffs that add benefits depending on ....
- the religion
- the race
- the archetype
- the gender
- the level
- the race
- the age
...and who knows what else of the character eating the dish.
For example, a dwarf named Grim who is quite advanced in the cooking skills, might develop a goulash recipe which requires rice (from a distant island), mountain radishes (grown and gathered), black squirrels (hunted) and cracked peppers (only available in a Level 4+ Mercantile node).
Any player who eats it gets a 30-minute +2 strength buff. But, if the player is a dwarf, they also get a +2 accuracy and if the player is level 3 of a particular religion, the buffs last an hour instead of 30 minutes. Must be eaten fresh and hot in the preparer's tavern.
The possible combinations are virtually endless.
Oh, did I mention that if an Orc eats the goulash, they get a -1 strength buff, due to farts.
https://www.youtube.com/watch?v=1C8mCTRdjwo
✓ Occasional Roleplayer
✓ Guild is " Balderag's Garde " for now. (German)
Ermagerd, maybe Tulnar cuisine is gelatin based, like all those funky dishes we had in the 50s and 60s! I want it to be so!
Like the above, just with more shrooms and glowy.
Edit: