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Which DPS class do you think will have the most CC?
Crolnow
Member
The classes are not close to being ready but we have the direction where they are going, which dps should have the most stuns and paralyzing effects? My opinion rogue/fighter. Rogues need be able to spec for CC effects but losing some explosive damage.
3
Comments
That's my feeling for now.
Translation... "Intrepid has not shared info on Augments, so I will use that as a thing in every single instance I can to "call them out" for it."
Well done. This Bud Light is for you.
Bard isnt a dps
Ranger will probably have the biggest DPS in game and the second most agile spec, also have a lot of area skills, i doubt he will have a lot of CC's. fighter yes, maybe
Which one do I think will likely have the most? Either Mage or Ranger
Sure, but they're not talking about which class in general. We know that, per Steven, Tanks have the highest amount of CC because that's a core part of their role in AoC (presumably so that it's their role in PvP, since tanks are a little useless when they can't disrupt enemy players).
Cleric, Bard, Tank, and Summoner probably shouldn't enter into this discussion, since it's about DPS classes. The ones I mentioned are healer, support, tank, and jack-of-all-trades respectively.
I didnt even see the dps part honestly lmao. But either way I think itd still be mage or ranger. The only reason I dont think rogue will have the most CC is because they have already been stated to be the most mobile class.
So yeah, I'm guessing fighter'll be it.
The only reason I dont think fighter will be the top CC DPS is due to its closers. It feels like its meant to catch things, not necessarily keep them still.
I tend to agree with you, i thought about rogue cause they usually are full of single target CC to delete one people and run away, as a mentioned in other comments the ranger is the second most agile spec with a ton of area DPS and maybe the higher dps in game. But yes, fighter can be more likely
Are rangers the 2nd most mobile? I dont remember seeing that anywhere. All I remember is Steven saying rangers mobility is focused on distancing and creating gaps while fighters are intended to have many gap closer abilities
Yes, he mentioned it, said only the rogue is more agile. i can search it later and see in wich live it was said
I'd appreciate that, thank you
Ranger showcase: https://youtu.be/Sp4H9XdKHao?t=1220 minute 20:20
Perfect! Thank you for that. I will say that definitely knocks ranger off my prediction for top CC DPS. So my guess is going to be mage, specifically frost of course.
Yes, mages are a option since they will have a more limited agility but lets see what they willl show to us in the next specs (Ice mage more likely)
All magic types for mages can have control to some degree thematically (fire the least)
Earth, arcane, and lightning magic thematically could be great for control
Frost is already good at control
Rogues are possible, many existing types of rogues have good control
Rangers are likely be designed to kite melee which often involves control
Fighters seem the least likely, due to fighters often having strong mobility, defense, and damage
Multi target mage or summoner.
I put summoner because they are able to take up the dps role. They are not just a jack of all trades. They can change to be different roles and no one said that made them worse at those roles. Not yet anyway
It is confirmed from the Wiki that summoner cant be the Main tank or heal of the group. Also his dps will be lower than the other dps classes.
So he should be the class that dedicates the tides of the battle with cc and with assisting with tank/dps/heal/support wherever and whenever its needed,
Also just personal opinion, but I really dont like rogues like in WOW. I think the rogue play style should be completely different from stunlocking 1 target than run away.
Agree
This gameplay is better than the whole rogue spec be around the stealth mechanic. (As a rogue player)
They are connected. Take for example WoW. Rogue stun locks 1 target. Than rogue goes invis. stay invisible for 1 min till his cd reset. And since the enemy cds are 2 min. the rogue has free kill with his cds vs target with no cds left after the first engagment. So as conclusion the rogue play style is stuns + staying invis for 40 seconds. Most lame thing ever .