Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Money spent on game already BY YOU!
Nemeses
Member
Love to know what people have already spent on all these little things they keep releasing I get the feeling they making more money now, than a lot of released MMOs do.
So if its not to personal. drop a ball park figure! of what you have spent (added, not what's everyone has spent, what you personally have spent, thought that was clear, obviously not from the answers)
I would say if you not actually going to answer the question, don't post, but no chance of that, people love getting their 2 pennies in! ( no pun intended)
PLEASE READ & UNDERSTAND THE QUESTION BEFORE REPLYING
So if its not to personal. drop a ball park figure! of what you have spent (added, not what's everyone has spent, what you personally have spent, thought that was clear, obviously not from the answers)
I would say if you not actually going to answer the question, don't post, but no chance of that, people love getting their 2 pennies in! ( no pun intended)
PLEASE READ & UNDERSTAND THE QUESTION BEFORE REPLYING
The Immortals
- We Lived a Thousand Lives, United we Stand.
- Recruitment
1
Comments
I paid the $250 for the Voyager pack in July 2022. $90 of that is for future game time and $100 is credit (embers) for the shop which would count more like purchasing a gift certificate. $60 covers Alpha 2, Beta 1 and Beta 2. The Alpha 2 will be persistent starting in May 2025 and runs through launch. Overall I’ve predicted 10 years development (estimated that in 2021 based on seeing the Alpha 1 version of the game). That puts my prediction for Launch as 3Q 2031. The time between Alpha 1 and Alpha 2 makes me more confident in my original estimate.
If you were to consider the Alpha 2 to be a fraction of a released game, say 1/4th, then the value proposition for the cost of that would be $180/4 = $45 per year. So say we have 7 years to go from the start of persistent Alpha 2 (and I still see May 2025 as their target rather than a firm date, so we’ll be generous), then total value through launch is $315. So it’s $60 paid versus $315 value.
The other $190 has no difference in value other than the principle of time value of money (how much I could have earned on that $190 over 7 years) or the value of the game being zero because it fails to launch (which is the risk of a pre-order rather than a regular purchase). For me, the $100 embers is probably a loss or no real net benefit unless gifting embers is permissible. So I could deduct that from the $315 value, which would make it $215 net gain (benefit) over 7 years, or $30 and some change each year.
Also, value is subjective. I’m basing this on entertainment value versus my time and money. The monthly cost over seven years amounts to $3.75 per month for around 30-40 hours per month, more or less depending on available time and whether I am getting something out of the experience. The price of most other entertainment activities are significantly higher. AoC Alpha 2 would cost around 10 cents an hour for me (could cost a lot less for others who have more game time and don’t have other entertainment outlets). Now something could happen where the company shuts down or I totally lose interest in the game. Again, that’s the known risk of a pre-order of a game in this state of development. At the same time, if you view the value of Alpha 2 being more than 1/4th of a released game, then price to benefit becomes even more favorable.
Why do people always rush to talk nonsense, I did not ask for the overall figure, I asked what each person had spent, and that they do know!!!
I believe EA spent around $500M to launch SWTOR, and that was around 15 years ago.
and?
Which is not surprising, since I'm not going to spend more than $50 up front on a game anyways, especially if I don't even get to play it.
I also am probably not going to be able to play the game for another 4 years, or however long it takes for it to release, so I don't see any point in spending money. Sure, supporting development, and what not, but I simply don't have money to waste, and they've said they don't need the money.
I'm also a huge opponent of pre-ordering games, because in most cases it's stupid to do so, unless you've already played a version of that game previously, and you know what to expect.
I also feel my experience might be "ruined" if I played the game in a half-finished state first, so I just want to go in when the game is actually somewhat finished (probably around closed/open beta).
Meaning most expensive MMO was a lot more than $200M. Not that Intrepid will get anywhere near that, as I think they might shutter if it’s getting over $100M from Steven’s pocket. I don’t think crowdsourcing can cover it, even if they go crazy in squeezing money from would be players with whatever schemes, real or imagined.
Which still has absolutely nothing to do with the question.
So?
Crikey, that's a lot.
if there are thousands like you out there, this game may never be released
Can I ask what on? I'm just curious now/ (are you married, does the wife know )
Should add I've spent £0
If your question was actually clear, people wouldn't be confused by it. Google translator is your best friend.
When? Prior to Alpha 1 or after?
Question: How much more would you have spent if they were offering a full merch shop with tangible things like shirts, hats, sandals, etc?
Wife will never find out! *fingers crossed* $375 package thing and misc. cosmetics that caught my eye
Joined and purchased after A1 and since I don't wear merch. of any kind or collect, I would not have purchased physical merch, just the occasional ingame items would be of interest.
Well if its not clear enough to you, I would suspect the issue lays with you.
ask mum to translate.
Ouch, it should be illegal what these guys are doing, I know its your choice, but they definitely play the 'if you don't get it now, its gone forever' card.
And its not that I'm tight for money I own a reasonably successful small company, (less so now after Brexit & Covid ) but the money these guys are milking is crazy
Doesn't lay only with me when other people don't understand your question. I did understand your question, but the way it was sentenced, it can lead to misinterpretation. Don't be offended by that, simply make it more clear.
Only spent that much (ok, a good bit more) on a game twice before, and that was WoW subscription & Tibia premiums over a few years.
The cope is real... But nothing has thrown me off too much watching this game & studio develop, and it has been years since I've played an MMO (last was Guild Wars 2) so the withdrawals are there. Although being more mature now, I'm actually looking forward to legitimate testing and providing some feedback that hopefully won't go unheard. Goal is to find at least 3 glitches or some significant economical/trading imbalances.
I spent $300 USD between my account and my wife's. My point with my first post is people seem to want to fund this game to completion as much as Steven. Sometimes game burn up and die. Ashes seems to keep rolling forward. Why stress that people want to support it?
Pretty cool to have a spouse who will game with you.
Ah, the duality of gamers.
Personally, my case is strange... I have an A2 key from a giveaway, so technically $0. But uh, if I didn't have that, I would have had to seriously consider whether to buy an A2 key. Probably in phase 2 or 3, after I would have seen more gameplay. $100 still seems like a big up-front investment IMO. $250 was definitely out of my budget range, for context.
Essentially it's just a $100 bet that the game will be enjoyable enough to play "test" for 6+ months, but I think that's a fairly safe bet IF they meet expectations. That's a big "if" though.
But if you're really curious about Intrepid's bottom line, I think they basically admitted to getting 25+ million in pre-orders. 100,000 people are registered for A2, and those packages cost at least $250? Ah heck I'll just find the timestamp. Here.
And no I'm not bothered by how long things are taking. All work takes some finite amount of time to complete.
Dont remember the amount but you get the picture.
Since 2015 when I play an mmo I might spend like 20 over a period of 6 months, but that was because the mmos did a poor job on their armor looks, whether on purpose or by total lack of taste in design. Mostly ESO and BDO.
I dont mind it too much to spend such amounts here and there, because mmos studios fail to deliver a sense of visual progression. It is what it is in this day and age.
Although a solid mmo could do away with any kind of shop and get paid solely on a subscription, box price AND compulsory expansion price if they focused on looks,stability, class/weapon representation, animation quality, engaging mechanics, and dial down on lifeskilling chores.
Yes, people would subscribe if the game was fulfiling
Every mid to high end gear set looks like a chunk of "stronk", or they have neon light veins on them.
No studio manages to create elegant armors, detailed in adornment that suggests that this character can affort better quality armor and weapons because of their status that the common soldier cant.
I always wonder at the idea of people buying cosmetics in solo games like Assassins Creed and such. With the exception of the viking game, the AC series had great designs and yet ppl would spend money on ridiculous cosmetics that look ugly and break the immersion on a game that's focused on bringing you to a realistic past.
You have to want to support the project. Big time.
This is the only time that I cared to get involved in any product in development.
But some "testers" may 1) have lots of money and 2) not enough people around them, so they can part with their money in this very strange way.
It cannot be possible that you can prioritise donating thousands of dollars to a video game if both the 2 conditions mentioned above are not met.
If i had the choice to buy cosmetics, i probably would lol. It isnt really a problem though if people do buy cosmetics in my opinion even if the game is still a while away from an actual full release its my money and its your money, i have no right to tell you what to do with your money and vice versa. All of us who have given any money already (from kickstarter through to the new keys, cosmetics etc etc) are taking a risk into whether the game will actually be worth it, as long as everyone understands that fact then there should be no issues.