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You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Food and Food Buffs
OceanSunwind
Member, Alpha Two
Will there be vegetarian and vegan food for the vegetarian and vegan community?
Buffs:
A lot of MMOs center cooking around meat being the main source of protein with each type of meat when prepared in many different ways give different stat bonuses. It would deter a lot of players from wanting to take up cooking or eating specific foods for specific buffs which could be important. Which sequentially would prevent players from being welcomed in a party because min/maxers wouldn't allow unbuffed players.
Fantasy and Immersion:
Plant based cooking would allow players to insert themselves in the game and help others roleplay elves, druidic classes, hunters, Chefs, perhaps even priests who wouldn't want to harm natural animals.
Stats Bonuses:
Hypothetically, for every +10 str. stated meat dish could have a +10 str. stat bean/lentil dish.
Meat dish: Meat, Beans, Potatoes, Magical bug legs (or w/e)
Vegetarian dish: Lentils, Magical flowers, Nuts, Kale.
Anyway, Thanks for reading. I really hope to be able to place myself in the game entirely, as well as probably others. My wife and I unfortunately never pick up fishing or cooking unless it's to feed our pet in World of Warcraft Classic and we both love cooking in our home.
Buffs:
A lot of MMOs center cooking around meat being the main source of protein with each type of meat when prepared in many different ways give different stat bonuses. It would deter a lot of players from wanting to take up cooking or eating specific foods for specific buffs which could be important. Which sequentially would prevent players from being welcomed in a party because min/maxers wouldn't allow unbuffed players.
Fantasy and Immersion:
Plant based cooking would allow players to insert themselves in the game and help others roleplay elves, druidic classes, hunters, Chefs, perhaps even priests who wouldn't want to harm natural animals.
Stats Bonuses:
Hypothetically, for every +10 str. stated meat dish could have a +10 str. stat bean/lentil dish.
Meat dish: Meat, Beans, Potatoes, Magical bug legs (or w/e)
Vegetarian dish: Lentils, Magical flowers, Nuts, Kale.
Anyway, Thanks for reading. I really hope to be able to place myself in the game entirely, as well as probably others. My wife and I unfortunately never pick up fishing or cooking unless it's to feed our pet in World of Warcraft Classic and we both love cooking in our home.
0
Comments
Players wishing to RolePlay may just need to utilize a subset of available recipies and plan their play around what types of bonusues they provide, I would expect the highest levels of bonuses would still be accessible, but likely not all KINDS, so vegan elfs Dextarity bonus might be maxed from that tripple decker Carrot cake, but not their Strength.
BtW Dose anyone find it odd that Cooking is listed under processing and not Crafting? Cooking makes final products ready for consumption, and is itself consuming some processed goods like flour so it really seems to be that it's misplaced. Being under processing also puts the top tier crafting stations for it out in Freeholds rather then in Nodes which just seems odd as it runs contrary to fine dining being a thing found in urban areas.
You don't seem to be complaining that the game has no veg options, it's that you expect to need the boosts that meat, specifically, gives (I'm checking if you just happened to play a lot of games where there aren't even non-meat or fish options generally).
You seem to want there to be direct analogs for the same effects? But maybe not? You then mention min maxing groups and so on.
So it's not clear if you'd find it acceptable to have alternate effects on those things, such as Physical Penetration or cooldown reduction that would lead to different, but viable, 'Vegan builds', or if you will only be satisfied if you can get the exact same stats on an alternate, vegan version of the same food.
I don't want to sound offensive or anything, even though it's probably going to come across that way, and I'm going to try and choose my words here, but I think this whole post is just pointless.
Do you want this just because you want to roleplay as a vegan in game, or does your choice in real life matter so much to you that the game has to cater to you and your choices?
Because one of these options is way more unhinged than the other.
If you just wanted this in game, because you are an RP player and you want your character to be a vegan, then I guess it would be whatever. If they have the time, and if it doesn't take a lot of effort to do so, they could do something like that. But I don't know if this game is really meant for that level of roleplay, especially where other players have so much influence over your gameplay.
This leads me to believe it's the 2nd option though.
No it wouldn't, it's only going to deter a very tiny minority of players, like yourself. I'd even go as far to say majority of vegans wouldn't care so much about this either. So should they do it just to make a few dozen players happy? No.
I'm not going to go into your real life choices, as they could be for various reasons, most of which simply do not translate into the game, as it's a fantasy world, that has little connection to the real world.
Even if 5% of the playerbase are vegan in real life, I simply doubt many would go as far as to not only avoid meat IN A VIDEO GAME, and also avoid cooking or interacting with it, but also to ask the game to solve that issue for them.
Actually, you will probably have some soups that don't have any meat in them, or a few other vegan/vegetarian dishes, salads and what not.
They really do not have to be on par with other "meta" options that have meat in them. After all, it's your choice if you want to roleplay that way, or if you want to be as efficient as possible. You cannot have both.
Curious to see if such topics get any serious notice.
First of all Steven has been fairly clear about keeping real world politics out of Ashes - and veganism as it is in the world today is more of a political issue than a dietry one.
Second, in game production isn't about anything more than an even distribution of the work required to get the items and consumables players want and use, and so any time you add in a means to get the same result but without using one of the professions that would otherwise be needed, you are sidelining that profession.
In a manner similar to the real world, perhaps we could get characters with the animal handling profession to clear out the millions of rodents that need to be killed off in order to guarantee the success of high protein plants - that could be a way to keep them involved (this is sarcasm, even if it is what happens for real).
Blackrock Guard
Guild Forum Post
What does veganism have to do with that? Do y'all get off making strawmen?
Blackrock Guard
Guild Forum Post
I'm specifically not, I'm talking about gameplay.
If I can get a 10 str buff using just items grown in a field, or I can get a different 10 str buff using items grown in the field and also items from raising and butchering farm animals, only one of them makes sense to use in a game.
Also, veganism is almost exclusively a political issue. Don't go accusing people of bringing politics in to an issue that is already mostly a political issue.
Thank you so much!
1. Players from India might complain about getting beef from cows
2. Muslims and Jews could complain about pork in recipes
3. Religious people could complain about in-game religion (there was actually a topic about it already)
4. People with arachnophobia could complain about spiders
5. Environmental activists could complain about players chopping down the trees
And so on and so forth
While I don't mind all that taken into consideration, this would never stop. And I still hope to play Ashes of Creation before I die.
P.S. Obviously, meaning to offence to anyone
Blown past falling sands…
Players should not eat while fighting mobs.
Perhaps you’re right. The triple dex carrot cake is a cool idea. But str bonuses could be done. We have vegan/vegetarian olympians who’ve won gold so why not apply that to a fantasy world where we have magical ingredients further making it possible.
Agree, generally their are two ways to do this. Individual food items being eaten give a very long duration (20-30 miniute), or Albion strategy of having 'stacks' of food which the player equips and which then get drawn down in a kind of auto-eating that happens in the background without player input.
Given the existence of Taverns which are supposed to sell food and provide other long duration XP buffs I think they will go with the former strategy, and eating the same food in a Tavern might make your buffs even longer/higher. But their will still be some way to eat food out in the wild, likely around campfires and other brief downtime. It will still only be a brief event every half hour or so I think, Intrepid has always said they do not intend to go down the survival game route.
This was actually addressed by Steven here, timestamp 14:33:
small mind
Why?
Because I am keeping real world politics out of a fantasy game, or because I suggested that gameplay needs to be put first?
Or is it just becasue I disagree with you, but you don't have the capacity to actually forumlate an argument?
They call it a Kalephate
I'd be very surprised if it deterred "a lot of players", given that there's still only a very small percentage of people that are vegetarian/vegan, and presumably most of those will be able to make the distinction between real life and gaming.
And, if you were doing it properly, the +10 Str meat dish would have a +3 Str lentil dish. But yeah, most games have a good selection of recipes, so I'm sure there'll be plenty for you to make
Also, I just feel that I should point out that you're likely going to have to kill things in this game, at some point.
OP specifically mentioned those not wanting to harm animals. George is asking if that's going to carry over into the levelling system, where they'll then be unable to fight NPCs.
I am vegetarian. I really dont care about the welfare of digital animals. It is a scource of healing or whatever. No animals were harmed in making those dishes!
PLEASE Everybody stay calm, but ... ... ... ...
Should we ask for "Vegan"-type of Food to give buffs valuable in PvP Encounters,
and "MEAT"-kind of Food giving buffs for PvP ?
✓ Occasional Roleplayer
✓ Currently no guild !! (o_o)
If it is a purchased or player crafted buff, it is a way of bringing your economic activity in to a fight, giving those that are good in that area a slight advantage.
This is a good thing.
It isn't supposed to take skill to activate a buff, it is supposed to be a representation of the non-combat aspects of your gameplay.
we already have like 15 slots of gear the economy does not need this. and no pre buffing is just boring af.
What are you going to do with the carcasses of all the animals you slaughter? Just let them rot?