Tacquito wrote: » This was actually addressed by Steven here, timestamp 14:33:
OceanSunwind wrote: » Will there be vegetarian and vegan food for the vegetarian and vegan community?Buffs: A lot of MMOs center cooking around meat being the main source of protein with each type of meat when prepared in many different ways give different stat bonuses. It would deter a lot of players from wanting to take up cooking or eating specific foods for specific buffs which could be important. Which sequentially would prevent players from being welcomed in a party because min/maxers wouldn't allow unbuffed players.Fantasy and Immersion: Plant based cooking would allow players to insert themselves in the game and help others roleplay elves, druidic classes, hunters, Chefs, perhaps even priests who wouldn't want to harm natural animals.Stats Bonuses: Hypothetically, for every +10 str. stated meat dish could have a +10 str. stat bean/lentil dish.Meat dish: Meat, Beans, Potatoes, Magical bug legs (or w/e)Vegetarian dish: Lentils, Magical flowers, Nuts, Kale. Anyway, Thanks for reading. I really hope to be able to place myself in the game entirely, as well as probably others. My wife and I unfortunately never pick up fishing or cooking unless it's to feed our pet in World of Warcraft Classic and we both love cooking in our home.
FrootLoopJunkie wrote: » George_Black wrote: » OP, will you kill non humanoid mobs to level up? Curious to see if such topics get any serious notice. What does veganism have to do with that? Do y'all get off making strawmen?
George_Black wrote: » OP, will you kill non humanoid mobs to level up? Curious to see if such topics get any serious notice.
OceanSunwind wrote: » Will there be vegetarian and vegan food for the vegetarian and vegan community?
P0GG0 wrote: » pre buffing is just a silly mechanic. takes 0 thought process or skill.
Noaani wrote: » P0GG0 wrote: » pre buffing is just a silly mechanic. takes 0 thought process or skill. If it is a purchased or player crafted buff, it is a way of bringing your economic activity in to a fight, giving those that are good in that area a slight advantage. This is a good thing. It isn't supposed to take skill to activate a buff, it is supposed to be a representation of the non-combat aspects of your gameplay.
FrootLoopJunkie wrote: » What does veganism have to do with that? Do y'all get off making strawmen?
P0GG0 wrote: » Noaani wrote: » P0GG0 wrote: » pre buffing is just a silly mechanic. takes 0 thought process or skill. If it is a purchased or player crafted buff, it is a way of bringing your economic activity in to a fight, giving those that are good in that area a slight advantage. This is a good thing. It isn't supposed to take skill to activate a buff, it is supposed to be a representation of the non-combat aspects of your gameplay. we already have like 15 slots of gear the economy does not need this. and no pre buffing is just boring af.
OceanSunwind wrote: » Will there be vegetarian and vegan food for the vegetarian and vegan community? You want the in-game food buffs to come from in-game vegan sources to the extent that you are not forced to eat in-game meat. But do you realise that in this game you'll be killing a lot of wildlife? How does that square with veganism? Either set your real-world principles about veganism aside in a game that will encompass everything from necromancy to animal taming to skinning and tanning while continuous brutal violence towards animals is everywhere .... or find a game that would suit you better in this regard? Have you considered chess?
RocketFarmer wrote: » <sarcasm font> Probably be a while on veganism since all that animation work required for pit hair. <\sarcasm font>