Glorious Alpha Two Testers!
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Comments
I also personally want to see a slower moving, slower casting more heavy hitting style of mage as the default. The 'run and gun' style of mage they have now is what a Mage/Ranger should be, while a Mage/Mage goes full Megamin dropping nukes with fully rooted casting and long cooldowns. That covers the whole spectrum of mage play styles.
Am not a Anime guy but that one was funny as hell.
I dont like to be rooted ever it feels so bad.
That's fine, just pick a different class of mage which suits you more, but I am sure their will be mages players that ARE eager to give up mobility for raw damage.
✓ Occasional Roleplayer
I am in the guildless Guild so to say, lol. But i won't give up. I will find my fitting Guild "one Day".
It's obvious;
Rock - Tank
Scissors - Rogue
Paper - Mage
It works both practically and metaphorically.
Paper (Books) Mage tears bypasses Tank's armour.
Scissors (Daggers) Rogue rips up Mage
Rock (Armour) Tank resists rogue's daggers.