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Corruption

Is there some in game mechanic that prevents a corrupted player to just be killed by his own group twice to clear the corruption and then be traded his items back?

If there is nothing that prevents this - then when a corrupted player dies there should be chance for some of the items to disappear. Like you kill corrupted player and you get 3 of his items, and 1 of his items is destroyed.

Comments

  • AndiAndi Member, Alpha Two
    Yeah, EVE-Online had this mechanic for a reason, and it worked great.
  • LudulluLudullu Member, Alpha Two
    Heightened gear decay is pretty much exactly that. Item repair will require mats. If you PKed someone while wearing good gear and then had your friends kill you (especially several times) - your good gear will have to be repaired from huge decay, which means that you'll have to get materials that might've summed up to a full piece of gear.

    Also, if you have enough corruption that one death doesn't clear it all - you'll respawn in a random place rather than at the nearest point, so your friends won't be able to immediately find you.

    And I definitely hope that clerics can't rez Red players, and I'll give feedback towards that if they can.
  • NoaaniNoaani Member, Intrepid Pack, Alpha Two
    As NiKr said above.

    The corruption isn't actually the penalty. The penalty is the increased death penalties you get if you are killed while corrupt.

    If you are killed while corrupt, you gain 4 times the normal death penalties - which means 8 times the death penalties of someone that is a combatant. The experience debt from this (which is a penalty to combat efficacy and mob drop rate), along with the repair cost of your gear - that is the real penalty.

    So, if your friends kill you, all they are doing is deciding which of the death penalties you are going to have to deal with. If you are then grouping with those friends, the assumption I would make is that this group is now suffering at least some of that lower drop rate that your experience debt is causing, so it is now a penalty for the whole group.
  • Well as long as there are mechanics in place to prevent your group clearing your corruption - then it should be fine. Doesnt really matter the way this is handled as long as this is not something a corrupted player would do.
  • AndiAndi Member, Alpha Two
    Ultima Online had Buc's Den for red characters. No normal NPC would deal with them, and instead call the guards. In Ashes, the NPCs happily deal with corrupted players, so it doesn't even really matter. Make it past the guards somehow and you're fine.

    There's a lot that has to be worked on and fixed to make this work.
  • LudulluLudullu Member, Alpha Two
    Andi wrote: »
    Ultima Online had Buc's Den for red characters. No normal NPC would deal with them, and instead call the guards. In Ashes, the NPCs happily deal with corrupted players, so it doesn't even really matter. Make it past the guards somehow and you're fine.

    There's a lot that has to be worked on and fixed to make this work.
    https://ashesofcreation.wiki/Player_corruption
    Player to player trading, interacting with vendors or NPCs, and the ability to access storage is disabled for corrupted players.[34][8][35]

    One of these godforsaken days people will start READING THE GOD DAMN WIKI
  • AndiAndi Member, Alpha Two
    Ludullu wrote: »
    Andi wrote: »
    Ultima Online had Buc's Den for red characters. No normal NPC would deal with them, and instead call the guards. In Ashes, the NPCs happily deal with corrupted players, so it doesn't even really matter. Make it past the guards somehow and you're fine.

    There's a lot that has to be worked on and fixed to make this work.
    https://ashesofcreation.wiki/Player_corruption
    Player to player trading, interacting with vendors or NPCs, and the ability to access storage is disabled for corrupted players.[34][8][35]

    One of these godforsaken days people will start READING THE GOD DAMN WIKI

    One of these godforsaken days people will start SEEING WHAT'S HAPPENING IN GAME RIGHT NOW.
  • daveywaveydaveywavey Member, Alpha Two
    Andi wrote: »
    Ludullu wrote: »
    Andi wrote: »
    Ultima Online had Buc's Den for red characters. No normal NPC would deal with them, and instead call the guards. In Ashes, the NPCs happily deal with corrupted players, so it doesn't even really matter. Make it past the guards somehow and you're fine.

    There's a lot that has to be worked on and fixed to make this work.
    https://ashesofcreation.wiki/Player_corruption
    Player to player trading, interacting with vendors or NPCs, and the ability to access storage is disabled for corrupted players.[34][8][35]

    One of these godforsaken days people will start READING THE GOD DAMN WIKI

    One of these godforsaken days people will start SEEING WHAT'S HAPPENING IN GAME RIGHT NOW.

    If only it was in very early Alpha and didn't have all of its intended systems fleshed out, yet.

    Oh, wait...
    This link may help you: https://ashesofcreation.wiki/


    giphy-downsized-large.gif?cid=b603632fp2svffcmdi83yynpfpexo413mpb1qzxnh3cei0nx&ep=v1_gifs_gifId&rid=giphy-downsized-large.gif&ct=s
  • AndiAndi Member, Alpha Two
    edited November 7
    daveywavey wrote: »
    Andi wrote: »
    Ludullu wrote: »
    Andi wrote: »
    Ultima Online had Buc's Den for red characters. No normal NPC would deal with them, and instead call the guards. In Ashes, the NPCs happily deal with corrupted players, so it doesn't even really matter. Make it past the guards somehow and you're fine.

    There's a lot that has to be worked on and fixed to make this work.
    https://ashesofcreation.wiki/Player_corruption
    Player to player trading, interacting with vendors or NPCs, and the ability to access storage is disabled for corrupted players.[34][8][35]

    One of these godforsaken days people will start READING THE GOD DAMN WIKI

    One of these godforsaken days people will start SEEING WHAT'S HAPPENING IN GAME RIGHT NOW.

    If only it was in very early Alpha and didn't have all of its intended systems fleshed out, yet.

    Oh, wait...

    Yeah, if only it was in Alpha. We could report bugs.
    Oh wait...
    We don't do that.
    We rather complain on Reddit about it.
  • hleVhleV Member
    edited November 7
    This is why nobody's gonna PK in good gear, even with friends around. The griefing will be planned (NOT prevented), and there will be no spontaneous one-off PKing (I consider spontaneous rare PKs healthy for the game). It's terrible.
  • hleV wrote: »
    This is why nobody's gonna PK in good gear, even with friends around. The griefing will be planned, and there will be no spontaneous one-off PKing. It's terrible.

    its not that easy. If you swap your gear to some mid class items before you PK,
    First - you may lose the fight, Second - After this until you clear your corruption you will be stuck with using those items. So now your whole group may die in a group vs group fight when the friends of the one you pk-ed come and fight you coz some of your group players are using weak items.
  • DepravedDepraved Member, Alpha Two
    Andi wrote: »
    daveywavey wrote: »
    Andi wrote: »
    Ludullu wrote: »
    Andi wrote: »
    Ultima Online had Buc's Den for red characters. No normal NPC would deal with them, and instead call the guards. In Ashes, the NPCs happily deal with corrupted players, so it doesn't even really matter. Make it past the guards somehow and you're fine.

    There's a lot that has to be worked on and fixed to make this work.
    https://ashesofcreation.wiki/Player_corruption
    Player to player trading, interacting with vendors or NPCs, and the ability to access storage is disabled for corrupted players.[34][8][35]

    One of these godforsaken days people will start READING THE GOD DAMN WIKI

    One of these godforsaken days people will start SEEING WHAT'S HAPPENING IN GAME RIGHT NOW.

    If only it was in very early Alpha and didn't have all of its intended systems fleshed out, yet.

    Oh, wait...

    Yeah, if only it was in Alpha. We could report bugs.
    Oh wait...
    We don't do that.
    We rather complain on Reddit about it.

    its not even a bug, they said the current system is a placeholder for how its gonna work
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