Andi wrote: » Ultima Online had Buc's Den for red characters. No normal NPC would deal with them, and instead call the guards. In Ashes, the NPCs happily deal with corrupted players, so it doesn't even really matter. Make it past the guards somehow and you're fine. There's a lot that has to be worked on and fixed to make this work.
Ludullu wrote: » Andi wrote: » Ultima Online had Buc's Den for red characters. No normal NPC would deal with them, and instead call the guards. In Ashes, the NPCs happily deal with corrupted players, so it doesn't even really matter. Make it past the guards somehow and you're fine. There's a lot that has to be worked on and fixed to make this work. https://ashesofcreation.wiki/Player_corruptionPlayer to player trading, interacting with vendors or NPCs, and the ability to access storage is disabled for corrupted players.[34][8][35] One of these godforsaken days people will start READING THE GOD DAMN WIKI
Andi wrote: » Ludullu wrote: » Andi wrote: » Ultima Online had Buc's Den for red characters. No normal NPC would deal with them, and instead call the guards. In Ashes, the NPCs happily deal with corrupted players, so it doesn't even really matter. Make it past the guards somehow and you're fine. There's a lot that has to be worked on and fixed to make this work. https://ashesofcreation.wiki/Player_corruptionPlayer to player trading, interacting with vendors or NPCs, and the ability to access storage is disabled for corrupted players.[34][8][35] One of these godforsaken days people will start READING THE GOD DAMN WIKI One of these godforsaken days people will start SEEING WHAT'S HAPPENING IN GAME RIGHT NOW.
daveywavey wrote: » Andi wrote: » Ludullu wrote: » Andi wrote: » Ultima Online had Buc's Den for red characters. No normal NPC would deal with them, and instead call the guards. In Ashes, the NPCs happily deal with corrupted players, so it doesn't even really matter. Make it past the guards somehow and you're fine. There's a lot that has to be worked on and fixed to make this work. https://ashesofcreation.wiki/Player_corruptionPlayer to player trading, interacting with vendors or NPCs, and the ability to access storage is disabled for corrupted players.[34][8][35] One of these godforsaken days people will start READING THE GOD DAMN WIKI One of these godforsaken days people will start SEEING WHAT'S HAPPENING IN GAME RIGHT NOW. If only it was in very early Alpha and didn't have all of its intended systems fleshed out, yet. Oh, wait...
hleV wrote: » This is why nobody's gonna PK in good gear, even with friends around. The griefing will be planned, and there will be no spontaneous one-off PKing. It's terrible.
Andi wrote: » daveywavey wrote: » Andi wrote: » Ludullu wrote: » Andi wrote: » Ultima Online had Buc's Den for red characters. No normal NPC would deal with them, and instead call the guards. In Ashes, the NPCs happily deal with corrupted players, so it doesn't even really matter. Make it past the guards somehow and you're fine. There's a lot that has to be worked on and fixed to make this work. https://ashesofcreation.wiki/Player_corruptionPlayer to player trading, interacting with vendors or NPCs, and the ability to access storage is disabled for corrupted players.[34][8][35] One of these godforsaken days people will start READING THE GOD DAMN WIKI One of these godforsaken days people will start SEEING WHAT'S HAPPENING IN GAME RIGHT NOW. If only it was in very early Alpha and didn't have all of its intended systems fleshed out, yet. Oh, wait... Yeah, if only it was in Alpha. We could report bugs. Oh wait... We don't do that. We rather complain on Reddit about it.
s0b3it wrote: » Not sure if it's already a mechanic but corrupted players should be stopped by guards in towns and either forced to pay a hefty fee or killed. I think a few outlaw sanctuaries/towns could exist for players with corruption so they can still bank/trade etc. The more people you kill the longer the corruption lasts and this would limit your ability to visit major trading/player hubs etc. Or player bounties could exist, where corrupt player receive a price on their head and can be hunted and handed in for rewards also.
Ludullu wrote: » s0b3it wrote: » Not sure if it's already a mechanic but corrupted players should be stopped by guards in towns and either forced to pay a hefty fee or killed. I think a few outlaw sanctuaries/towns could exist for players with corruption so they can still bank/trade etc. The more people you kill the longer the corruption lasts and this would limit your ability to visit major trading/player hubs etc. Or player bounties could exist, where corrupt player receive a price on their head and can be hunted and handed in for rewards also. https://ashesofcreation.wiki/Player_corruption#NPC_guardshttps://ashesofcreation.wiki/Bounty_hunters