Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Resource Respawning Idea.
Knifeparty
Member, Braver of Worlds, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
Suppose a higher-tier resource is sitting there unharvested for 4 hours total (which I think is the current respawn rate from what I have heard). It could despawn and automatically trigger a respawn of a resource 1 tier below of its same type somewhere else.
Example: Tin (T2) sits there for 4 hours. Respawn elsewhere as (T1) Zinc or Copper.
Example: Tin (T2) sits there for 4 hours. Respawn elsewhere as (T1) Zinc or Copper.
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