Glorious Alpha Two Testers!
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
[Suggestion] Heroic Dungeon Days

Working towards level 25 is quite a journey, but one of the things that kind of sucks is revisiting those awesome dungeons/POIs from early levels and the mobs are easy to kill, and no loot drops, its like eating lukewarm soup (no offense to you cold borscht soup eaters)
A "cool to have" game feature would be days where the dungeons/POIs scale to higher levels; Thursdays - Oakenbane Heroic Day, or Heroic Highwayman Hills Wednesdays. During the events mob levels and damage would scale, loot scaling would be rad, but honestly would just be cool to run the dungeons at a higher level/difficulty.
Might not be feasible, but a fun thought.
A "cool to have" game feature would be days where the dungeons/POIs scale to higher levels; Thursdays - Oakenbane Heroic Day, or Heroic Highwayman Hills Wednesdays. During the events mob levels and damage would scale, loot scaling would be rad, but honestly would just be cool to run the dungeons at a higher level/difficulty.
Might not be feasible, but a fun thought.
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