Glorious Alpha Two Testers!

Alpha Two Phase II testing is currently taking place 5+ days each week. More information about testing schedule can be found here

If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.

Weekly Feedback - 01/23/2025

Greetings, Glorious Alpha Two Testers!

Please share your top 3-5 most critical issues in the thread below using the following format:

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Alpha Two Phase II Feedback

Top 3-5 Most Important Bugs:
1.
2.
3.
Top 3-5 Most Important Feedback Topics:
1.
2.
3.
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To keep the thread organized, we kindly ask that you avoid back-and-forth discussions, and stick to the format above for your posts. We'll be closing the thread on Tuesday, 10 AM PST

Important Note: While we greatly value your insights, please understand that we cannot guarantee all bugs or feedback topics will be addressed, or provide a specific timeframe for fixes.

Thank you for your continued support, feedback, and dedication to improving the Alpha Two experience!
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Comments

  • ZarennoZarenno Member, Alpha Two
    edited 9:01PM
    Weekly Feedback - 01/23/2025
    Alpha Two Phase II Feedback

    Top 3-5 Most Important Bugs:
    1. When a target is frozen and staggered, hitting them with chain lightning will only proc shattered and not shattered and aftershock.
    2. Repeatedly freezing targets, they will begin to move through the freeze on the 3rd time even though they still have "frozen" status effect. Makes it hard to fight alone.
    3. Grems having a ranged bite that can take half your hp from like bow ranges.
    4. Rare+ harvestable loot spawning in the same locations and not being random, this leads to camping and takes away the joy of hitting a legendary node when you find out it always spawns there and someone will fight you for it.
    5. quality of the mount (common, uncommon+) not affecting the speed of the mount. A legendary bear should be faster than a common croc.

    Top 3-5 Most Important Feedback Topics:
    1. Absolutely hate caravan targeting change. Thought it was intended that you cant target the rider, and so you need to take down the caravan to take them down. Makes no sense that under attack your caravan slows down when they can just kill you off it to make it stop much easier. Where is the love for small groups and solos?
    2. Allow us to harvest from other peoples freeholds with the cost of turning purple for a time (same timer as looting a corpse). That way all the good loot isnt locked behind freehold spam and those of us that are solo have a chance at nice loot. This also makes it so that freeholds arent just free money generation and guilds must police their strongholds or risk loosing items.
    3. New Aela's tower (near mountains bottom right) has chests that spawn and give XP, no one fights the mobs at the tower (I used to when they were 17+), people just sit there and farm the chests for xp and free money. Take the XP away so they stop. Please bring the level back of tower mobs to level they were in alpha 2 phase 4. loot timeout should happen slower, I shouldnt have to shield up and walk into whatever we are killing to take the glint that dropped for me every time it drops for fear of someone else taking it after just a minute. It should be like 5 minutes before it becomes anyone lootable (same for gear drops).
    5. Change up the spawns for mounts and carcasses, its impossible to harvest raptors because zergs camp them and put you to sleep before you can get any harvested. This makes it really a challenge for solos to level animal taming.
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    The griffins think they rule the sky, but the spiders know better.
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