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Dev Discussion #76 - The New Tester Experience

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Comments

  • frexil36frexil36 Member, Alpha Two
    edited 12:42AM
    frexil36 wrote: »
    leeboi wrote: »
    Gear drops are not fun, I'm level 16 and have ~3 pieces of gear. At least drop poor quality gear, nothing is not fun.

    Disagree. Again, we are many to refuse a too much casual MMO like all others with super loot everywhere all the time. The fun is to keep the loot RARE. To get some good loot faster well the game force us to communicate with others and it is a very good idea. You loot 5 gold Basalt but you are not interested ? Then go to ask if someone want an exchange for exemple to give you a better sword...

  • frexil36frexil36 Member, Alpha Two
    frexil36 wrote: »
    frexil36 wrote: »
    leeboi wrote: »
    Gear drops are not fun, I'm level 16 and have ~3 pieces of gear. At least drop poor quality gear, nothing is not fun.

    Disagree. Again, we are many to refuse a too much casual MMO like all others with super loot everywhere all the time. The fun is to keep the loot RARE. To get some good loot faster well the game force us to communicate with others and it is a very good idea. You loot 5 gold lambs but you are not interested ? Then go to ask if someone want an exchange for exemple to give you a better sword...

  • LudulluLudullu Member, Alpha Two
    As a separate post here. I dunno if I missed it in the quest text, but the new Token stuff is kinda difficult to know about unless you pre-watched a video about it (thx Ritchie).

    I would've had 0 clue about the npc south of Miraleth. And even the Samia's npc with tokens could've been missed cause there's nothing leading you to it from the initial "welcome to verra" quest.

    And I know that you want to keep the questing somewhat natural, but if you expect people to use these tokens as their main source of early gear (which they obviously are) - you should point people towards them. Otherwise you'll have a ton of complainers about the game's difficulty and the impossibility of getting gear.

    I'd suggest just adding a step to the welcoming quest of "go speak to this npc, if you wanna get some gear". Yes, this is handholdy, yes some coolprosuperhardcore dudes will say that this is too casual and shouldn't be added, but they're simply gatekeeping the main source of early power.
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