Glorious Alpha Two Testers!

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Positvely Surprised Compared to Last Test

ordotemplariiordotemplarii Member, Alpha Two
edited August 28 in General Discussion
Hello Intrepid

I'm having considerably more fun than the last test phase. Some of these I might just not have noticed or learned how to do in the first go around or could be completely new.

These things feel way better

- Skill tree feels way more customizable, I seem to remember it just being a few abilities before
- added dual spec, I think we need to see more of this and sooner
- Questing UI and billboard thing gives an actual gameplay loop
- The climbing and rolling mechanics are unique and feel nice
- Game looks nice
- Mount mechanics look cool
- Solo leveling feels much more realistic and the grind isn't killing me, i'm all for lower end of the spectrum on grinding

My personal wishlist, this isn't screened for balance or feasibility

- Way more class customization, give me dual spec earlier, and as a matter of fact let me spec in to anything I want. If I want to be a heavy armor wearing, battle mage with heals and necromantic magic let me do it!
- Its lacking that oomf in skill expression, give me a parry mechanic or some other god mode skill expression, I know thats asking a lot
- Is all gear crafted? It would be nice to get a weapon upgrade off of mobs
- Higher lvl quests seem to only give a marginal amount more XP
- Higher lvl quests seem difficult but in an annoying way, they're harder but I don't feel like i've gotten the tools I need, like higher dps weapons.
- I still feel kind of out of place like I'm never sure where I SHOULD be
- Step away from the tab targetting and more into the action combat somehow
- mobs chase too long
- Some quests feels like they just do not show up on the map
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