Glorious Alpha Two Testers!

Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.

If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.

Alpha Two Phase III Progression Feedback - Week One

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Comments

  • IustinusShivaIustinusShiva Member, Alpha Two
    edited September 2
    Well, after a full week - my feedback is that I'm dipping out. I fell through the cracks and what was supposed to be my static wound up leaving me behind. As a Tank I pretty much have to be the strongest character in my party or there's no point and people are incentivized to find a stronger tank for optimal levelling.
    I tried playing a bard for a bit but honestly I'm at a point where I feel like I'm not making any significant progress.
    There is no metric on which I can make any progress. There's no 'carrot'. I felt like I was making decent progress mining this morning when the xp gains from mining were higher (due to the rarity changes) but those were completely rolled back. I had given our weaponsmith a bunch of the zinc I had (from before those changes) during that hour and we made arrangements to work towards level 10 gear (for both of us) but the rollback meant I never gave him that zinc. And the fix to the gathering tools meant that everyone was in a rush to start Apprentice tier gathering and crafts - negating every levelling plans I had made during the downtime.

    I now have a level 12 tank and a level 13 bard, and I feel like I have no abilitiy to progress. Two of the most needed grouping classes - but there's no new PoIss in The Anvils and so everything is so hotly contested and full that there's just no hope. Especially since I'm undergeared. Level 10 gear is just not accessible (not even low tier common basic gear). It takes literally hundreds of mats and several gold. None of which I have.

    I've been a pretty stauch defender of the grindy/hardcore nature of this game - but I'm definitely in a place where I can't find meaningful ways to progress. Maybe the game isn't for me... but honestly if this game isn't for me then it's probably not for enough people to survive. I come from Ultima Online and Dark Age of Camelot era gaming - I'm no spring chicken looking for the next dopamine shiny.

    What might help is more commissions geared to my level. I've been accepting everything on the comission board but that got old real fast.

    I'll check back in when you add Summoner. Half my guild seems to want to play summoner so maybe they'll need a tank then, but as it is right now you are at a strong risk of losing the player attrition battle.
  • drindrin Member, Alpha Two
    Additional thoughts.....for the love of sanity make tameable spawns more frequent OR OR and this is a mind blowing idea make corpses DROP from mobs when KILLED. You know like a normal sane way to get a corpse in what world does petting an animal and having it ignore you mean the animal DIES? I don't care if that's the mechanic you keep but I shouldn't farm the same 6 hawks for over about 45 minutes and only get THREE tameables pop in that time.
  • coswellcoswell Member, Alpha Two
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    mobs just north of my location at the camp are spawning in at level 1, I believe they should be level 8-9
  • DracoKalenDracoKalen Member, Alpha One, Alpha Two, Early Alpha Two
    Crafting? A beginner crafter comes in. Mines ore for hours. Then goes to make something
    First process the ore. That's 30 copper to use the machine and 30 copper for the useless component you added. So that 60 copper for 1 processed ore.
    Then you have to make another component or buy a component another 30 cp. Then 30 copper to make the item.
    You need at least 10 fragments so that's 6 silver in ore then another 60cp.
    Where does a beginner crafter get that, quests don't give you enough. On top of that you need hundreds if not thousands to get to next tier
    It's like Intrepid wants to suck every bit of fun out of crafting
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