Glorious Alpha Two Testers!
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Make sure the crafting and auction windows don't disappear when you leave an NPC in town.
Make sure the crafting and auction windows don't disappear when you leave an NPC in town.
And you can see the crafting window on the screen with a list of the items needed for crafting,
and the auction window where you can buy the items for that craft.
And when you open the auction window, there are two windows on the screen: one for crafting and one for the auction.
Otherwise, the player has to remember which resources they need and how many, and that's difficult.
For example...
a) Legendary wood - 4 pcs
b) Blue wood - 5 pcs
c) NPC consumables - 3 pcs
f) ....
and so on.
1) When the character leaves town, the windows don't close; the player will close them themselves.
2) These windows become inactive for crafting or buying at auction.
3) This is necessary to monitor whether all items for the selected craft have been collected while gathering resources in the field.
To see the list...
2) The crafting window is open to monitor missing resources...
2a) Legendary wood 2/4 pcs
2b) Blue wood 3/5 pcs
2c) NPC consumables 0/3 pcs
The player sees which resources are missing and continues to run around the world and gather the missing resources.
This is convenient.
And you can see the crafting window on the screen with a list of the items needed for crafting,
and the auction window where you can buy the items for that craft.
And when you open the auction window, there are two windows on the screen: one for crafting and one for the auction.
Otherwise, the player has to remember which resources they need and how many, and that's difficult.
For example...
a) Legendary wood - 4 pcs
b) Blue wood - 5 pcs
c) NPC consumables - 3 pcs
f) ....
and so on.
1) When the character leaves town, the windows don't close; the player will close them themselves.
2) These windows become inactive for crafting or buying at auction.
3) This is necessary to monitor whether all items for the selected craft have been collected while gathering resources in the field.
To see the list...
2) The crafting window is open to monitor missing resources...
2a) Legendary wood 2/4 pcs
2b) Blue wood 3/5 pcs
2c) NPC consumables 0/3 pcs
The player sees which resources are missing and continues to run around the world and gather the missing resources.
This is convenient.
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