Glorious Alpha Two Testers!
Alpha Two Phase II testing is currently taking place 5+ days each week. More information about testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase II testing is currently taking place 5+ days each week. More information about testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Comments
Im geussing you also want wellfare legendaries that get send to your mail the moment you hit level cap so you dont have to grind dungeons in a group?
If you want to play solo thats your choise but putting a penalty on groups so you can play solo is not the way to go.
Sure solo content is necessary and joining a guild should not be compulsory, some overlap can exist but there should be difference on what can be achieved in a guild to solo and not share all the same benefits.
To make the same defeats the objective of being a multiplayer game.
Group bonus helps motivate strangers to adventure together.
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It's irrational to expect a solo character to rival a group of characters of equal level.
It appears the whole concept behind Ashes is cooperation and interaction. After all a one man army even if that one man is superman can't take down an entire freehold and node alone. Steve has said Solo play will be viable but there will be times the solo person would want to join a group to experience as much as they can even if that "joining" is just tagging along.
One could choose the life of a hermit but eventually you would have to out in the open to reap the benefits of society if you want any part of it.
LEEROYYYY JENKINSSS
The nodes and community achievements are not something 1 person can do any way but wandering the map or exploring hidden areas I don't want others to get in the way or tell me how to do things.
I have played many MMO's and from what I have seen the point of a MMO is the the first two words Massive and Multiplayer ... and even thou I'm sure the team will have an abundance of single player content. The main focus and your best play experience will be with others inside ashes. just my 2cents.
Should one person be able to destroy an army?
I don't think one person should be able to destroy a army and I don't feel that will ever be the case.
Where could solo play be strong? Where could it be week?
I think solo play will be weak when trying to fight strong monsters and world events if you are alone. and it may be strong with farming and selling goods.
Class combination thoughts?
Summoners able to control and command massive hoards?
the rest of your questions will have to wait to be answered as no one is even close to being in game.
Also the best loot is usually in the dungeons and I don't always want to share or split it with others mostly if they didn't do anything but block or heal once or twice but still get epic gear, also because im can use that loot to trade or get other loot.
Solo and Raids have only been opposite because games so far have tried to keep the balance by making every class cover positions however this time around I would really enjoy going alone and covering positions my self.
I feel like if I have enough skill to play my build well then forcing me to have a weakness in how far I can play alone really makes the game seem like 2 parts the start were I have fun and play however I feel like and the later were I need to party up to go further and stay safe.