Glorious Alpha Two Testers!
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Which U.I. Design is better ?
Bottom-Left Corner of these 2 images ( HP/ Mana Area ). Which is better ?
BTW, i have no idea what that thing is in the Top-Right Corner in the 1st image ... but i like it

BTW, i have no idea what that thing is in the Top-Right Corner in the 1st image ... but i like it

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But given the ui's personalization levels (we expect) hopefully we'll all be kept happy
In the 2nd pic - the UI element in the top right is the mini-map.
I prefer the second UI
I know it's just placeholders for now so I'm curious to see what they intend to do with the UI ^^
I would love to have flexibility in my ui. Drag parts, change width and height, font, etc.
Other than the minimap I rarely use top left and right corners and tend to prefer mouse over fadeaway elements for mundane menu interfaces.
hotbars - centered are preferred on bottom.
player and target health bars I tend to place above the hotbars side by side, centered in the screen for ready information on fight status.