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Node Part 3?
When do you think node part three will go live?
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(Someone is sounding resentful :P )
- Well first off I have to take into account that in PAX they stated that they were working on it.
- Next I include the variable coefficient of an average 1 hour a day per week, declining by 1/n % per week where n is the weeks since PAX to reflect a shifting towards other responsibilities.
- I must also take into account the slight increase in work place pace due to the Devs kids no longer being in school and requiring transportation.
- Add vacation time.
- Then I have to take the people in the Media relations job, compare their productivity value of 8 (hours) to that of the Game designers, reapply #2 to reflect a solidifying concept of the deeper concepts of the Node system which may not be 100% worked out in their brains just yet, and multiply.
- Then I take into account the psittacisastic nature of game development, multiply by 1.01*n to reflect the growing importantance of an oft-repeated task that has been oft-put off.
- Last I take the flange of the viruses currently riddling the game's software, multiple by the number of Christophers working on it but Subtract by the times a fly hits the window pane. Find the Delta of the production efficiency. combine those and finally convert the resultant hours to work-days. Add 2 days of review and procrastination and I'm done.
My Answer is Tuesday June 19, somewhere between 10 and 3:30, uploader's timezone....Or maybe Thursday July 19th... I can't tell the difference. -_-