Targeting System? Just some thoughts.
I'm curious, has the possibility of a targeting system been discussed? Akin to Dark Souls or Legend of Zelda? When I was messing around in the stress test, I found that the free form targeting looked... weird. If we were able to focus on a target to strafe around instead of free handing, It might be more aesthetically pleasing as well as a better action combat experience. This was a thought I had and so I wanted to see what other people thought. I've always found that games with targeting end up with a better combat experience then ones that don't. It might even mesh better with a hybrid action/tab-target combat system.