consultant wrote: » That is what Steve said in an older video maybe since then he has a different vision but definitely said it.
unknownsystemerror wrote: » All very possible. Where early on we had very few sources of information and whatever Steven said was gospel and canon, that is no longer the case. They have gone on various podcasts, streams, and others without any sort of announcement or backup that many "clarifications of vision" have been missed by even the most dedicated Ashhole. And the understanding now that anything said before the Age of Maggie was just them talking out their ass and they get a mulligan is concerning also. In the end you will get what you get and you will play it, scream, rant, whisper all you like, it is not going to impact anything at this point.
consultant wrote: » Well Steve said a while ago that pvp balance was going to be around the 3v3 bracket. Technically each bracket although similar is a differtent game. For example a class could be over powered in 1v1 an not in 5v5 or 3v3. Oddly enought just going from 2v2 to 3v3 brackets requires a jump in skill and different strategies. So Ideally there should be pvp game balance per bracket. So the class that is great and over powered in 1V1 will be nerfed in 1v1 but since it would be impractical to have the same class as part of your 3v3 then they would get buffed in 3v3. But this gets into a lot of game mechanics. Same thing for bigger maps like 100vs100 Whatis true in 100vs100 might not be true in 3v3 as far as comps and which is best class to have. But think Steves statement about balancing pvp around the 3v3 bracket is a sound choice without getting over involved with game mechanics.
bloodprophet wrote: » Did they not say group size was "tentatively 8" and balance was around the group vs 1v1?
dygz wrote: » Combat balance is no different for PvP than it is for PvE. And it's balanced rock-paper-scissors even in 1v1 PvP. I doubt sieges are going to have uses for every utility ability. As in, I don't think there will always be a need for Clerics to use Cleanse as often as there will be in dungeons and raids.