ferryman wrote: » mcstackerson wrote: » ferryman wrote: » Caeryl wrote: » Atama wrote: » Caeryl wrote: » What system specifically are you referring to when you claim APOC systems can’t transfer to the MMO? The combat is not what will be in the MMO. There will be action combat but it’s not going to be identical to what’s in APOC. ...I’m expecting you have more than that, surely? But the combat is the main argument why Apoc is there at first place, and if the combat is not even the same, then the base of that argument is not valid at all. In addition, NO game needs another game to be finished. It would be much more efficient to focus just on one game at the time. Of course IS tries to justify their actions with different kind of explanations, but it is a totally different thing who buys these excuses. Obviously, Apoc is more about a business strategy change rather than anything else. Best regards, Engineer.. The combat will be the same, just not in the way you think of combat. The ability mechanics will be the same, not the whole combat design which seems to be what some don't get. The combat is there to test how it feels when you use a weapon or ability, to make sure it hits when it's supposed to, and make sure it applies any effects. In addition to making sure abilities do what they are supposed to it is there to help optimize them. It was never here to test balance for the MMO.Actually most developers do make other "games" to test mechanics in their game, they just don't release them. Instead of making one giant game, they make little modules, similar to APOC, that allow them to test different things in the game. I understand people don't like where we are at in development but it makes sense that before you spend a lot of time creating all of your class abilities, you would wont to test the mechanics you are going to use to create all of them. I bolded few sentences, which are exactly one portion of my point. Apoc is not the whole combat design and not meant to test balance for the MMO. Focusing to design the combat for the MMO would automatically include these parts. There is a huge difference between modules/testing environments when compared releasing it as an own game. We should remember that. And for the last chapter, I do not understand the point at all, they are not forced to create all abilitites at once even it is about the MMO.
mcstackerson wrote: » ferryman wrote: » Caeryl wrote: » Atama wrote: » Caeryl wrote: » What system specifically are you referring to when you claim APOC systems can’t transfer to the MMO? The combat is not what will be in the MMO. There will be action combat but it’s not going to be identical to what’s in APOC. ...I’m expecting you have more than that, surely? But the combat is the main argument why Apoc is there at first place, and if the combat is not even the same, then the base of that argument is not valid at all. In addition, NO game needs another game to be finished. It would be much more efficient to focus just on one game at the time. Of course IS tries to justify their actions with different kind of explanations, but it is a totally different thing who buys these excuses. Obviously, Apoc is more about a business strategy change rather than anything else. Best regards, Engineer.. The combat will be the same, just not in the way you think of combat. The ability mechanics will be the same, not the whole combat design which seems to be what some don't get. The combat is there to test how it feels when you use a weapon or ability, to make sure it hits when it's supposed to, and make sure it applies any effects. In addition to making sure abilities do what they are supposed to it is there to help optimize them. It was never here to test balance for the MMO.Actually most developers do make other "games" to test mechanics in their game, they just don't release them. Instead of making one giant game, they make little modules, similar to APOC, that allow them to test different things in the game. I understand people don't like where we are at in development but it makes sense that before you spend a lot of time creating all of your class abilities, you would wont to test the mechanics you are going to use to create all of them.
ferryman wrote: » Caeryl wrote: » Atama wrote: » Caeryl wrote: » What system specifically are you referring to when you claim APOC systems can’t transfer to the MMO? The combat is not what will be in the MMO. There will be action combat but it’s not going to be identical to what’s in APOC. ...I’m expecting you have more than that, surely? But the combat is the main argument why Apoc is there at first place, and if the combat is not even the same, then the base of that argument is not valid at all. In addition, NO game needs another game to be finished. It would be much more efficient to focus just on one game at the time. Of course IS tries to justify their actions with different kind of explanations, but it is a totally different thing who buys these excuses. Obviously, Apoc is more about a business strategy change rather than anything else. Best regards, Engineer..
Caeryl wrote: » Atama wrote: » Caeryl wrote: » What system specifically are you referring to when you claim APOC systems can’t transfer to the MMO? The combat is not what will be in the MMO. There will be action combat but it’s not going to be identical to what’s in APOC. ...I’m expecting you have more than that, surely?
Atama wrote: » Caeryl wrote: » What system specifically are you referring to when you claim APOC systems can’t transfer to the MMO? The combat is not what will be in the MMO. There will be action combat but it’s not going to be identical to what’s in APOC.
Caeryl wrote: » What system specifically are you referring to when you claim APOC systems can’t transfer to the MMO?
ferryman wrote: » @mcstackerson I have not said anything like: "So something has to test everything or it's testing nothing at all? I'm sorry if i miss understand you but you claim APOC is not testing combat because it's not testing design." So you commented on something, which does not exists...
Caeryl wrote: » ferryman wrote: » @mcstackerson I have not said anything like: "So something has to test everything or it's testing nothing at all? I'm sorry if i miss understand you but you claim APOC is not testing combat because it's not testing design." So you commented on something, which does not exists... Except you did "But the combat is the main argument why Apoc is there at first place, and if the combat is not even the same, then the base of that argument is not valid at all." You said if combat isn't there in its entirety, then the testing is useless, which is simply incorrect. Edit: And please stop making claims that APOC is full of systems that can't transfer to the MMO, if you don't even try to offer an example of what those systems are. Even the rewards system from APOC will probably be used in progression tracking for in-game awards or titles.
Caeryl wrote: » And please stop making claims that APOC is full of systems that can't transfer to the MMO..
ferryman wrote: » Caeryl wrote: » ferryman wrote: » @mcstackerson I have not said anything like: "So something has to test everything or it's testing nothing at all? I'm sorry if i miss understand you but you claim APOC is not testing combat because it's not testing design." So you commented on something, which does not exists... Except you did "But the combat is the main argument why Apoc is there at first place, and if the combat is not even the same, then the base of that argument is not valid at all." You said if combat isn't there in its entirety, then the testing is useless, which is simply incorrect. Edit: And please stop making claims that APOC is full of systems that can't transfer to the MMO, if you don't even try to offer an example of what those systems are. Even the rewards system from APOC will probably be used in progression tracking for in-game awards or titles. What??? Firstable, I have NOT said the testing is useless, so do not put words in my mouth! And for clarification, it is argued, that Apoc exists so the combat can be tested. However, the combat is not the same what we will see in MMO. It is action combat, which is designed to fit in BR genre. Tab -targeting part is not there and it is not something you can just throw in and you have hybrid.
ferryman wrote: » Caeryl wrote: » And please stop making claims that APOC is full of systems that can't transfer to the MMO.. And when I have claimmed, that APOC is full of systems that can not be transfered?
ShadowVen wrote: » *bites into an apple *.... W8 what?
Caeryl wrote: » ferryman wrote: » Caeryl wrote: » And please stop making claims that APOC is full of systems that can't transfer to the MMO.. And when I have claimmed, that APOC is full of systems that can not be transfered? Not even a page ago: “Sure, but still something what you can do without designing another game, and which still have extra features not relating to the MMO version”. I don’t have to put words in your mouth when you say them yourself. You said APOC’s testing of the combat isn’t in full, so the justification of combat testing for having APOC “isn’t valid at all”. If you’d like to clarify, no one will stop you, but that is certainly how it reads right now.
mcstackerson wrote: » ferryman wrote: » Caeryl wrote: » ferryman wrote: » @mcstackerson I have not said anything like: "So something has to test everything or it's testing nothing at all? I'm sorry if i miss understand you but you claim APOC is not testing combat because it's not testing design." So you commented on something, which does not exists... Except you did "But the combat is the main argument why Apoc is there at first place, and if the combat is not even the same, then the base of that argument is not valid at all." You said if combat isn't there in its entirety, then the testing is useless, which is simply incorrect. Edit: And please stop making claims that APOC is full of systems that can't transfer to the MMO, if you don't even try to offer an example of what those systems are. Even the rewards system from APOC will probably be used in progression tracking for in-game awards or titles. What??? Firstable, I have NOT said the testing is useless, so do not put words in my mouth! And for clarification, it is argued, that Apoc exists so the combat can be tested. However, the combat is not the same what we will see in MMO. It is action combat, which is designed to fit in BR genre. Tab -targeting part is not there and it is not something you can just throw in and you have hybrid. How do these mechanics only fit the BR genre?
ferryman wrote: » Caeryl wrote: » ferryman wrote: » Caeryl wrote: » And please stop making claims that APOC is full of systems that can't transfer to the MMO.. And when I have claimmed, that APOC is full of systems that can not be transfered? Not even a page ago: “Sure, but still something what you can do without designing another game, and which still have extra features not relating to the MMO version”. I don’t have to put words in your mouth when you say them yourself. You said APOC’s testing of the combat isn’t in full, so the justification of combat testing for having APOC “isn’t valid at all”. If you’d like to clarify, no one will stop you, but that is certainly how it reads right now. Full of systems is not same as extra features. So do not exaggerate. The combat in APOC is not 100% same as what we are going to see in the MMO. So the argument, that Apoc is out there only for testing the combat for MMO, is just not true. It is half of the truth and there is also another reason why Apoc is own separated project and a game, and the reason is business. BR games are popular and it is not a coincidence, that Apoc is a BR game. Sure it is also meant for testing of MMO, but also directed to totally another audience. And like I mentioned before, it is a totally different thing to release a game than run testing environment, the extra work and resources what that takes is significant.
Caeryl wrote: » ferryman wrote: » Caeryl wrote: » ferryman wrote: » Caeryl wrote: » And please stop making claims that APOC is full of systems that can't transfer to the MMO.. And when I have claimmed, that APOC is full of systems that can not be transfered? Not even a page ago: “Sure, but still something what you can do without designing another game, and which still have extra features not relating to the MMO version”. I don’t have to put words in your mouth when you say them yourself. You said APOC’s testing of the combat isn’t in full, so the justification of combat testing for having APOC “isn’t valid at all”. If you’d like to clarify, no one will stop you, but that is certainly how it reads right now. Full of systems is not same as extra features. So do not exaggerate. The combat in APOC is not 100% same as what we are going to see in the MMO. So the argument, that Apoc is out there only for testing the combat for MMO, is just not true. It is half of the truth and there is also another reason why Apoc is own separated project and a game, and the reason is business. BR games are popular and it is not a coincidence, that Apoc is a BR game. Sure it is also meant for testing of MMO, but also directed to totally another audience. And like I mentioned before, it is a totally different thing to release a game than run testing environment, the extra work and resources what that takes is significant. It’s PRIMARILY for testing the mechanics that will be present in the MMO. Of course it’s not 100% identical combat what we’ll eventually get because balancing combat isn’t the purpose of the this testing. It is to test free aiming systems on a technical scale. It’s the “can we do this?” before the “can we perfect this?” You don’t even have any proper complaint that doesn’t reek of middle school hipster hating on the “mainstream”. Until you can offer some actual suggestion as an alternative to what exists, which is at its core simply a condensed map where combat is encouraged and rewarded, then there is nothing to be gained from continuing this conversation with you. Edit: Once again, there is at best one system that cannot make an easy transfer to the MMO. You imply there are several, yet list nothing specific.
Nagash wrote: » I am the only one who has lost track of whats going on in this thread?
Atama wrote: » Nagash wrote: » I am the only one who has lost track of whats going on in this thread? Lost track, no. Lost interest, yes.
Karthos wrote: » Hey guys, I recently started making muffins and scones in my free time!!