Magic Man wrote: » What bothers me is the uncertainty tbh. What if i have to keep quests all the time till i each max level because it is the most efficient way of gaining XP? Honestly, i want to be left alone and do whatever i want - helping something or someone, doing things and being rewarded for them. When someone tells me 'you need this quest to achieve this' etc i find myself in a position where my freedom is restricted. I want to feel the adrenaline early on (level 10 - 15) by engaging in PvP and kill some mobs that aren't mindless creatures and actually offer a challenge. Don't get me wrong, i like quests when they are fun and interesting. What i'm against is having to rely on them and gameplay consisting of chain quests that take you to level 50 (or whatever is the max lvl). Sure, other stuff will give XP as well but would it really compare to what you get from quests which takes you nicely from lvl 1 to 50? I plan on asking that question for the livestream this month.
Dygz wrote: » What you've written, of course, does not clarify what was meant.
Blackhearted wrote: » I also hope there wont be too many quests, because in WoW, completing hundreds of tedious quests creates an atmosphere where even the ones that could be interesting are tedious. Having less quests makes them more meaningful.
noaani wrote: » Dygz wrote: » What you've written, of course, does not clarify what was meant. May be not, but it does point out to you that you were wrong to assume that you were absolutely right in your assumption. Even if your assumption does turn out to be true (which I doubt - and I doubt the poster in question will ever clear it up) you were wrong in assuming you were right.
Dygz wrote: » I didn't make an assumption.
Dygz wrote: » Ghoosty wrote: » @Dygz Archeage is a sandbox MMO. Even it has a main storyline. If AoC has more theme-park element, we should expect for a main storyline as well. You really didn’t address what I said. What I’m responding to is the notion of “doing the main storyline to unlock something” in a game where the primary focuses are Node progression, Religious progression, Social Org progression, Caravan runs and Sieges. I’m not aware of ArcheAge having those features.
Ghoosty wrote: » @Dygz Archeage is a sandbox MMO. Even it has a main storyline. If AoC has more theme-park element, we should expect for a main storyline as well.