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Do We Need Tulnar by Launch?

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Comments

  • DayuhanDayuhan Member, Alpha Two
    Damokles wrote: »
    Nagash wrote: »
    Damokles wrote: »
    insomnia wrote: »
    Why do it have to be Tulnar. This could be said about any race. Tulnar are actualy in this world, while the others arrive there. So if you go by logic, they should be the first race

    Tulnar were added in the kickstarter and so they are seen as an addition to the base game.

    Lore wise, they are also returning to the surface the same as the other races, just through a different method. Just because they are technically still on Verra doesn't mean they would know to return to the surface before the others.

    I have to say that i am on @insomnia s side here. The tulnar are the true sons and daughters of vera!

    The native population never last long when advanced civilisation rise

    Undead are not advanced. They are an extinct civilisation xD

    They are in an advanced stage of undeath.
  • AtamaAtama Member, Braver of Worlds, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    Dayuhan wrote: »
    Damokles wrote: »
    Nagash wrote: »
    Damokles wrote: »
    insomnia wrote: »
    Why do it have to be Tulnar. This could be said about any race. Tulnar are actualy in this world, while the others arrive there. So if you go by logic, they should be the first race

    Tulnar were added in the kickstarter and so they are seen as an addition to the base game.

    Lore wise, they are also returning to the surface the same as the other races, just through a different method. Just because they are technically still on Verra doesn't mean they would know to return to the surface before the others.

    I have to say that i am on @insomnia s side here. The tulnar are the true sons and daughters of vera!

    The native population never last long when advanced civilisation rise

    Undead are not advanced. They are an extinct civilisation xD

    They are in an advanced stage of undeath.

    No bones about it!
     
    Hhak63P.png
  • NoaaniNoaani Member, Intrepid Pack, Alpha Two
    edited April 2020
    insomnia wrote: »
    It really isn't. The game is far from being released. There are proberly other content that can wait. Plus i can wait even longer for the release of the game. I'm in no rush
    Oh, you're in no rush?

    Well then, just delay it, I'm sure that's fine.

    I'm sure Intrepid have the money sitting there to pay their staff, lease, utilities etc for extended periods of time without an actual product on the market. Even if they didn't, I'm sure the staff would be happy working on the game without pay, as I'm sure they don't have a family to provide for at all.

    These things are all ok, because YOU are willing to wait for the game to launch.
    But going by your logic, these things should be removed first, as they where a later stretch goal:
    "Backer only mount barding"
    "backer only skill fx"
    "in-depth economic performance metrics for commodities, trade routes wars and raids."
    "allows players to invest in nodes, guilds and social organizations"
    These things where added later
    You are mistaken, it is not *my* logic that I am using. It is direct quotes from Intrepid.

    They have specifically said that if they had to hold back on some content, it would be kickstarter stretch goals. The reason this came in to play is because YOU said they should hold back other races, ones that were not a part of kickstarter.

    For the record, if you actually bothered to read the thread rather than just immaturely rage about people saying you may not get the thing you want when you want it, I've actually said several times in this thread that the most logical thing for Intrepid to hold from the launch of Ashes is the naval content - as that is significantly more work than anything else from the kickstarter.

    However, the point stands, if Intrepid decide they need to hold a race back, the Tulnar are the only candidate.
    I recall seeing in video the models of some of the tulnars. Those that are blacked out in the wiki. But i could remember wrong.
    Once again, you are wrong.

    All we have seen of Tulnar at this stage is that one silhouette that is on the wiki. We haven't even seen actual concept art of them as yet, let alone a model of the race.
    "a delayed game is eventually good but a rushed game is forever bad"
    - Shigeru Miyamoto


    But again, i find this topic stupid. The game is far from being released. People are talking about 2021-2022, if even that
    Probably 2022-2023 realistically.

    However, that doesn't mean they will have time to do everything they want to do for the game in that time.

    And the fact still stands, if Intrepid decide they are best off leaving a race out at launch, for what ever reason, the Tulnar are the *ONLY* candidate of all announced races.

    You whining about it (which is exactly what you are doing here) just makes you look like a 12 year old.

    Once again, grow up.
  • NagashNagash Member, Leader of Men, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    Atama wrote: »
    Dayuhan wrote: »
    Damokles wrote: »
    Nagash wrote: »
    Damokles wrote: »
    insomnia wrote: »
    Why do it have to be Tulnar. This could be said about any race. Tulnar are actualy in this world, while the others arrive there. So if you go by logic, they should be the first race

    Tulnar were added in the kickstarter and so they are seen as an addition to the base game.

    Lore wise, they are also returning to the surface the same as the other races, just through a different method. Just because they are technically still on Verra doesn't mean they would know to return to the surface before the others.

    I have to say that i am on @insomnia s side here. The tulnar are the true sons and daughters of vera!

    The native population never last long when advanced civilisation rise

    Undead are not advanced. They are an extinct civilisation xD

    They are in an advanced stage of undeath.

    No bones about it!

    to be fair a lot of bone are about
    nJ0vUSm.gif

    The dead do not squabble as this land’s rulers do. The dead have no desires, petty jealousies or ambitions. A world of the dead is a world at peace
  • DamoklesDamokles Member, Alpha One, Alpha Two, Early Alpha Two
    Nagash wrote: »
    Atama wrote: »
    Dayuhan wrote: »
    Damokles wrote: »
    Nagash wrote: »
    Damokles wrote: »
    insomnia wrote: »
    Why do it have to be Tulnar. This could be said about any race. Tulnar are actualy in this world, while the others arrive there. So if you go by logic, they should be the first race

    Tulnar were added in the kickstarter and so they are seen as an addition to the base game.

    Lore wise, they are also returning to the surface the same as the other races, just through a different method. Just because they are technically still on Verra doesn't mean they would know to return to the surface before the others.

    I have to say that i am on @insomnia s side here. The tulnar are the true sons and daughters of vera!

    The native population never last long when advanced civilisation rise

    Undead are not advanced. They are an extinct civilisation xD

    They are in an advanced stage of undeath.

    No bones about it!

    to be fair a lot of bone are about

    Fact: There are always more bones then people.
  • noaani wrote: »
    insomnia wrote: »
    It really isn't. The game is far from being released. There are proberly other content that can wait. Plus i can wait even longer for the release of the game. I'm in no rush
    Oh, you're in no rush?

    Well then, just delay it, I'm sure that's fine.

    I'm sure Intrepid have the money sitting there to pay their staff, lease, utilities etc for extended periods of time without an actual product on the market. Even if they didn't, I'm sure the staff would be happy working on the game without pay, as I'm sure they don't have a family to provide for at all.

    These things are all ok, because YOU are willing to wait for the game to launch.
    But going by your logic, these things should be removed first, as they where a later stretch goal:
    "Backer only mount barding"
    "backer only skill fx"
    "in-depth economic performance metrics for commodities, trade routes wars and raids."
    "allows players to invest in nodes, guilds and social organizations"
    These things where added later
    You are mistaken, it is not *my* logic that I am using. It is direct quotes from Intrepid.

    They have specifically said that if they had to hold back on some content, it would be kickstarter stretch goals. The reason this came in to play is because YOU said they should hold back other races, ones that were not a part of kickstarter.

    For the record, if you actually bothered to read the thread rather than just immaturely rage about people saying you may not get the thing you want when you want it, I've actually said several times in this thread that the most logical thing for Intrepid to hold from the launch of Ashes is the naval content - as that is significantly more work than anything else from the kickstarter.

    However, the point stands, if Intrepid decide they need to hold a race back, the Tulnar are the only candidate.
    I recall seeing in video the models of some of the tulnars. Those that are blacked out in the wiki. But i could remember wrong.
    Once again, you are wrong.

    All we have seen of Tulnar at this stage is that one silhouette that is on the wiki. We haven't even seen actual concept art of them as yet, let alone a model of the race.
    "a delayed game is eventually good but a rushed game is forever bad"
    - Shigeru Miyamoto


    But again, i find this topic stupid. The game is far from being released. People are talking about 2021-2022, if even that
    Probably 2022-2023 realistically.

    However, that doesn't mean they will have time to do everything they want to do for the game in that time.

    And the fact still stands, if Intrepid decide they are best off leaving a race out at launch, for what ever reason, the Tulnar are the *ONLY* candidate of all announced races.

    You whining about it (which is exactly what you are doing here) just makes you look like a 12 year old.

    Once again, grow up.

    I'm not whining. I'm just not a selfish man-child, that talks about removing content some people are interested in playing from the start. For a game that is years from being released. You just can't stand that people have opposite view than you.
    I did read about the naval combat part. I also recall hearing in a stream that it was something that could be postponed.

    If you actualy bothered to read what I wrote, i said i recall seeing them in a video, but that i could also remember wrong.
  • NoaaniNoaani Member, Intrepid Pack, Alpha Two
    insomnia wrote: »
    If you actualy bothered to read what I wrote, i said i recall seeing them in a video, but that i could also remember wrong.
    And I confirmed it for you that you were indeed wrong, as you suggested you may be.

    You're welcome.

    As to your claim of not being "a selfish man-child, that talks about removing content some people are interested in playing from the start", I'm fairly sure you suggested they could postpone one of the other races instead of the race you want.

    That is the definition of selfish childlike behaviour. You don't want to even entertain the notion of the thing you want not being there, but are more than happy to suggest that a thing others want need not be there.

    This in itself is bad, but you go further. Not only did you suggest that a thing others want should be delayed in order to ensure the thing you want isn't, but you made that suggestion knowing full well that it has already been outright stated that the thing you want may be delayed, if it turns out to be the best thing for the developers.

    Just to be clear, not only did you whine like a child in the above two specific cases, but you then went even further still, stating that you think the entire game should be delayed for everyone in order to ensure the thing you want is ready for release.

    Now, if a child had said the above and then been called out on it, they would apologize and probably feel a little stupid.

    Not you though, you doubled down.

    Grow up.

  • DrEpochDrEpoch Member, Alpha Two
    I think it's nice to have a constructive conversation and share viewpoints.

    If something had to be delayed, to meet deadlines, especially financially, would I be okay with that?
    Yes
    I think development is bumpy, and anything could happen. I believe Intrepid will try their best to provide every feature promised to us some way some how at launch. Even if some stuff is missing, there'll be monthly/seasonal expansion content pushes. So customization options for races, naval combat expanded, a better marketing tool for auction houses. All totally possible.

    However this is Intrepid we're talking about, Steven & Friend's baby. So it'll be in a presentable state before it launches. They learned alot about pushing incomplete projects.


    So please don't nit-pick. ❤️
  • First off, i want to apologise for the name called and what else of inappropiate i said. That was uncalled for.

    I haven't read all post, so if i say something someone else has said, so be it. That also just shows we share an oppinion.
    To me, that something is further down the kickstarter list, is only a somewhat reason as to why it should be cut from release. A more logical look at it, would be to look at what is realistic to have at launch and what do people need. As mentioned earlyer, sailing. Depending on the mats needed and how big peoples storage capacity etc, people have, they could atleast still hoard the materials for the crafting. But you can't level a class/race that isn't in-game.
    Just because we don't see/hear about some things, that dosen't mean they aren't working on those things. Plus we don't know how far they are with certain things. By the time it comes to leave things out, how far are they with the various things. Of course, some things you can proberly see early on, won't make it for launch and it is a good thing to think/plan ahead. But i would think they have a way more clear idea of, what is realistic is ready for launch and what isn't. Plus I have a feeling Steven/the team have things they want to have at lauch vs what they think can wait.
    To me, various cosmetics can wait. "Endgame" content can wait. I know some will complain or say the game will lack endgame content, but i'll bet you, those are the same people that just rush to endgame and don't really experince the game. What i have to say to such people is, slow down, enjoy the experince. Plus i think Steven said reaching max level will take quite some time
  • NoaaniNoaani Member, Intrepid Pack, Alpha Two
    edited April 2020
    insomnia wrote: »
    First off, i want to apologise for the name called and what else of inappropiate i said. That was uncalled for.

    I haven't read all post, so if i say something someone else has said, so be it. That also just shows we share an oppinion.
    To me, that something is further down the kickstarter list, is only a somewhat reason as to why it should be cut from release. A more logical look at it, would be to look at what is realistic to have at launch and what do people need. As mentioned earlyer, sailing. Depending on the mats needed and how big peoples storage capacity etc, people have, they could atleast still hoard the materials for the crafting. But you can't level a class/race that isn't in-game.
    Just because we don't see/hear about some things, that dosen't mean they aren't working on those things. Plus we don't know how far they are with certain things. By the time it comes to leave things out, how far are they with the various things. Of course, some things you can proberly see early on, won't make it for launch and it is a good thing to think/plan ahead. But i would think they have a way more clear idea of, what is realistic is ready for launch and what isn't. Plus I have a feeling Steven/the team have things they want to have at lauch vs what they think can wait.
    To me, various cosmetics can wait. "Endgame" content can wait. I know some will complain or say the game will lack endgame content, but i'll bet you, those are the same people that just rush to endgame and don't really experince the game. What i have to say to such people is, slow down, enjoy the experince. Plus i think Steven said reaching max level will take quite some time

    I would agree that half of the end game content can be added post launch.

    There does need to be some there though. If there is no end game content in place by the time players reach max level, the game will never have a thriving end game scene - something Steven has said he wants.

    While some players will rush through leveling, the reason this content (half of what is intended before the first major DLC) needs to be in by launch is because even if players took 45 days to level to the cap, that isn't long enough to develop more than a handful of raid encounters - and definitely isn't long enough to also test them (which could take that 45 days in itself).

    Also, those initial few months post launch of an MMO are spent giving staff a holiday (they will have just finished a massively intense pre-launch crunch), followed by several months of bug fixing. It will be at least three months after launch before developers get a reasonable amount of time to be able to start working on new content.

    Basically, even if players level slowly, if end game isn't ready by launch, players will hit max level at even a leisurely pace and find nothing to do there - and Intrepid will have several months before they are even able to begin addressing that issue. If this happens, players will leave, and the end game scene will not be able to recover from that - launch is the period where a game is closest to guaranteed it will ever get to have a specific audience (raiding, solo, PvP, crafting, RP etc). If that audience doesn't like what they see in the first month, that game will then be generally considered as not suitable for that particular audience.

    However, as I said above, there is no need to have all end game content ready for launch - just some.

    It is worth noting that many MMO's (most, in fact) have added races to the game post launch. It isn't ideal having an announced race not be available at launch, but that is basically all it is - not ideal.

    It is also worth noting that almost all MMO's (every one that I have played) have made leveling easier once the game is a little older - so if they do add a race post launch, the leveling process will be somewhat faster

    All that said, I still think it would be a mistake to not have the Tulnar ready at launch - I just fully understand why that may actually end up being the case.
  • noaani wrote: »
    insomnia wrote: »
    First off, i want to apologise for the name called and what else of inappropiate i said. That was uncalled for.

    I haven't read all post, so if i say something someone else has said, so be it. That also just shows we share an oppinion.
    To me, that something is further down the kickstarter list, is only a somewhat reason as to why it should be cut from release. A more logical look at it, would be to look at what is realistic to have at launch and what do people need. As mentioned earlyer, sailing. Depending on the mats needed and how big peoples storage capacity etc, people have, they could atleast still hoard the materials for the crafting. But you can't level a class/race that isn't in-game.
    Just because we don't see/hear about some things, that dosen't mean they aren't working on those things. Plus we don't know how far they are with certain things. By the time it comes to leave things out, how far are they with the various things. Of course, some things you can proberly see early on, won't make it for launch and it is a good thing to think/plan ahead. But i would think they have a way more clear idea of, what is realistic is ready for launch and what isn't. Plus I have a feeling Steven/the team have things they want to have at lauch vs what they think can wait.
    To me, various cosmetics can wait. "Endgame" content can wait. I know some will complain or say the game will lack endgame content, but i'll bet you, those are the same people that just rush to endgame and don't really experince the game. What i have to say to such people is, slow down, enjoy the experince. Plus i think Steven said reaching max level will take quite some time

    I would agree that half of the end game content can be added post launch.

    There does need to be some there though. If there is no end game content in place by the time players reach max level, the game will never have a thriving end game scene - something Steven has said he wants.

    While some players will rush through leveling, the reason this content (half of what is intended before the first major DLC) needs to be in by launch is because even if players took 45 days to level to the cap, that isn't long enough to develop more than a handful of raid encounters - and definitely isn't long enough to also test them (which could take that 45 days in itself).

    Also, those initial few months post launch of an MMO are spent giving staff a holiday (they will have just finished a massively intense pre-launch crunch), followed by several months of bug fixing. It will be at least three months after launch before developers get a reasonable amount of time to be able to start working on new content.

    Basically, even if players level slowly, if end game isn't ready by launch, players will hit max level at even a leisurely pace and find nothing to do there - and Intrepid will have several months before they are even able to begin addressing that issue. If this happens, players will leave, and the end game scene will not be able to recover from that - launch is the period where a game is closest to guaranteed it will ever get to have a specific audience (raiding, solo, PvP, crafting, RP etc). If that audience doesn't like what they see in the first month, that game will then be generally considered as not suitable for that particular audience.

    However, as I said above, there is no need to have all end game content ready for launch - just some.

    It is worth noting that many MMO's (most, in fact) have added races to the game post launch. It isn't ideal having an announced race not be available at launch, but that is basically all it is - not ideal.

    It is also worth noting that almost all MMO's (every one that I have played) have made leveling easier once the game is a little older - so if they do add a race post launch, the leveling process will be somewhat faster

    All that said, I still think it would be a mistake to not have the Tulnar ready at launch - I just fully understand why that may actually end up being the case.

    I agree that there should be some "endgame" content at launch. I think i also said that. I'm not saying they need to start making the new endgame content when the game is released. They just don't need to have finished it, when the game is released.

    I was just looking on the wiki to see if there was anything new and to see what information there was about tulnar. And i found this: "The Tulnar race will be in place before Alpha-2. Concepts and early works are expected at that time." Of course this might change. But to me, that makes it sound like they are corrently working on the race or plan to start doing it soon
  • LalliLalli Member, Braver of Worlds, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    I think we do. I personally don't like races as DLC.
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