Caeryl wrote: » Husbandry masters will be able to make gliding mounts, but we absolutely do not need flying mounts to be common in any way
Namil wrote: » The Vindicator wrote: » "Random PvP interactions in the world rarely happen in retail WoW, they've added measures which make this less likely recently but up until then everyone would be flying rather than running around in the open world and completely avoid eachother. It's a fact and it shows, I shouldn't have to explain that if you play both or have followed the game for many expansions." This literally has nothing to do with flying mounts, people were still raiding cities and doing world pvp even after TBC (hello, uh Wintergrasp, Tol Barad????). The reason PvP action in the game has become severely lessened, is ever since Legion the game has become more casual and PvE/leveling/raiding/and question in general are being pushed forcefully, while PvP has been completely gutted and is a shadow of itself former self, if anything like it at all and thereby PvP as a WHOLE is affected. Alot of WoWs playerbase nowadays are PvEers/questers/raiders, because alot of the hardcore PvPers/ PvE/PvPer population ( like myself) stopped playing seriously after legion completely ruined PvP (go read the forums to see what im talking about). Another thing is heirlooms also ruined PvP, because your normal player who is leveling his first main isnt completely outfitted with heirlooms like everyones alt is nowaydays, is going to join a bg with his dungeon green and blues that he grinded for hours to get, only to get rekt by some dudes alt whose main just bought all the heirlooms for. Its completely demoralizing and just a waste of time. There is a reason why twinks dont exist anymore. Actually, i dont think YOU have played WoW in any serious capacity, if you are actually telling me that out of all the bad things that have hampered PvP over the years, flying mounts are to blame... -_- "You realise these players could just fly through the path of least resistance, avoid all populated or high risk zones and get exactly where they need to be? and fast too, even if you limit speed to be equal to ground mounts you're still avoiding venturing over the terrain by flying over everything. What's stopping players from just flying so high up that they're just unseen by most of the player-base?" Simply by adding an invisible wall ceiling, even WoW has this, make it so that it doesn't spare the player from being out of a LONG ranged attacks range. "Just because the mount could potentially be killed doesn't mean it doesn't defeat the purpose of the Caravan system entirely and severely reduce the risk of going into the open world. I'd rather not have bird fights 300 metres above the ground." How does this defeat the caravan system, please explain more in depth instead of making such sweeping general statements. Alright first off, yes it definitely does have something to do with flying mounts. Ask any actual player's opinion who aren't super casual or actually care about player interactions in the open world in the case of PvP. Wintergrasp is not RANDOM PvP, it had direct structured INCENTIVE to create PvP in that zone and literally the same with Tol Barad? You can't be serious here! And yes lower level PvP died a long time ago but pre-cap is not what matters and not what we're talking about and using that in an argument here is absolutely weak material. Open world RANDOM PvP that happens consistently and naturally throughout the world hasn't been relevant since before MoP, forget Legion. Why are you talking about instanced PvP, you're literally grasping at thin air. Open world PvP has been such a non-factor for so long because of flying that people don't even care for it anymore, Blizzard don't even care about it anymore. They don't even try to fix how unbalanced it is, because flying mounts destroy 80% of the potential. Easy question to ask yourself even when so many things are dissuading people from PvP in the first place is 'Do you experience more or less random PvP before Pathfinder Part 2 is introduced?'. People can flee with ease, fly over most players and avoid literally any interaction you can think of with the opposite faction unless you use the new net-o-matic. The Vindicator wrote: » "You realise these players could just fly through the path of least resistance, avoid all populated or high risk zones and get exactly where they need to be? and fast too, even if you limit speed to be equal to ground mounts you're still avoiding venturing over the terrain by flying over everything. What's stopping players from just flying so high up that they're just unseen by most of the player-base?" Simply by adding an invisible wall ceiling, even WoW has this, make it so that it doesn't spare the player from being out of a LONG ranged attacks range. I assume you chose to ignore my other points because you don't have a rebuttal, so I'm going to mostly ignore what you've said here. Great, an invisible ceiling solves essentially nothing apart from flying far vertically so they'll fly far horizontally. The Vindicator wrote: » "Just because the mount could potentially be killed doesn't mean it doesn't defeat the purpose of the Caravan system entirely and severely reduce the risk of going into the open world. I'd rather not have bird fights 300 metres above the ground." How does this defeat the caravan system, please explain more in depth instead of making such sweeping general statements. You can answer this one yourself, why would I transport goods in a caravan when I have a significantly safer alternative by flying over risk even if it might take me a couple extra runs? especially when I would be getting from A to B and securing my items much faster and minimising my time spent in the open world with all of my goods. What are the benefits of flying apart from convenience in the face of laziness?
The Vindicator wrote: » "Random PvP interactions in the world rarely happen in retail WoW, they've added measures which make this less likely recently but up until then everyone would be flying rather than running around in the open world and completely avoid eachother. It's a fact and it shows, I shouldn't have to explain that if you play both or have followed the game for many expansions." This literally has nothing to do with flying mounts, people were still raiding cities and doing world pvp even after TBC (hello, uh Wintergrasp, Tol Barad????). The reason PvP action in the game has become severely lessened, is ever since Legion the game has become more casual and PvE/leveling/raiding/and question in general are being pushed forcefully, while PvP has been completely gutted and is a shadow of itself former self, if anything like it at all and thereby PvP as a WHOLE is affected. Alot of WoWs playerbase nowadays are PvEers/questers/raiders, because alot of the hardcore PvPers/ PvE/PvPer population ( like myself) stopped playing seriously after legion completely ruined PvP (go read the forums to see what im talking about). Another thing is heirlooms also ruined PvP, because your normal player who is leveling his first main isnt completely outfitted with heirlooms like everyones alt is nowaydays, is going to join a bg with his dungeon green and blues that he grinded for hours to get, only to get rekt by some dudes alt whose main just bought all the heirlooms for. Its completely demoralizing and just a waste of time. There is a reason why twinks dont exist anymore. Actually, i dont think YOU have played WoW in any serious capacity, if you are actually telling me that out of all the bad things that have hampered PvP over the years, flying mounts are to blame... -_- "You realise these players could just fly through the path of least resistance, avoid all populated or high risk zones and get exactly where they need to be? and fast too, even if you limit speed to be equal to ground mounts you're still avoiding venturing over the terrain by flying over everything. What's stopping players from just flying so high up that they're just unseen by most of the player-base?" Simply by adding an invisible wall ceiling, even WoW has this, make it so that it doesn't spare the player from being out of a LONG ranged attacks range. "Just because the mount could potentially be killed doesn't mean it doesn't defeat the purpose of the Caravan system entirely and severely reduce the risk of going into the open world. I'd rather not have bird fights 300 metres above the ground." How does this defeat the caravan system, please explain more in depth instead of making such sweeping general statements.
The Vindicator wrote: » "You realise these players could just fly through the path of least resistance, avoid all populated or high risk zones and get exactly where they need to be? and fast too, even if you limit speed to be equal to ground mounts you're still avoiding venturing over the terrain by flying over everything. What's stopping players from just flying so high up that they're just unseen by most of the player-base?" Simply by adding an invisible wall ceiling, even WoW has this, make it so that it doesn't spare the player from being out of a LONG ranged attacks range.
The Vindicator wrote: » "Just because the mount could potentially be killed doesn't mean it doesn't defeat the purpose of the Caravan system entirely and severely reduce the risk of going into the open world. I'd rather not have bird fights 300 metres above the ground." How does this defeat the caravan system, please explain more in depth instead of making such sweeping general statements.
hazardnumberseven wrote: » "Generally flying is not something that we're going to be doing in this game and there's a lot of reasons for that: Some of it is economic, some of it is ... you create this really great looking world and we don't want you flying over all the time." – Jeffrey Bard"At any given point in time you're gonna see anywhere from 10 to maybe at max I would say around 20 based off of the legendary world boss timers. Probably 20 people who have flying abilities." – Steven Sharif These are some quotes that may help you understand the direction of this game and the creators vision. The good news is, if you ever unlock a flying mount you will keep the skin and be able to use it as a non-flying mount (probably), at least, that's what I recall them saying in a video one time. Maybe.
noaani wrote: » The Vindicator wrote: » Namil wrote: » The Vindicator wrote: » Oh trust me, im totally aware of the community you come from, its the classic community, you people hate anything after classic. Trust me, you people ARENT the majority, you are a niche community. I dont know experience you had playing TBC, i remember back then when flying mounts came out, there were a HUGE deal. I have never personally encountered any retail player ever saying they hate flying mounts. This is totally delusional and you must keep to a very tight, uninformed and ignorant group. Yes, the retail group who forms the majority of wows playerbase, is "very tight and uninformed and ignorant group" while the classic community who is only a MINORITY is a very open, informed and enlightened group of people, even though they literally hate on anything after classic, yup totally legit. Are you saying that every retail WoW player is such a sheeple that they all have the exact same opinion as each other? Actually, I kind of believe that...
The Vindicator wrote: » Namil wrote: » The Vindicator wrote: » Oh trust me, im totally aware of the community you come from, its the classic community, you people hate anything after classic. Trust me, you people ARENT the majority, you are a niche community. I dont know experience you had playing TBC, i remember back then when flying mounts came out, there were a HUGE deal. I have never personally encountered any retail player ever saying they hate flying mounts. This is totally delusional and you must keep to a very tight, uninformed and ignorant group. Yes, the retail group who forms the majority of wows playerbase, is "very tight and uninformed and ignorant group" while the classic community who is only a MINORITY is a very open, informed and enlightened group of people, even though they literally hate on anything after classic, yup totally legit.
Namil wrote: » The Vindicator wrote: » Oh trust me, im totally aware of the community you come from, its the classic community, you people hate anything after classic. Trust me, you people ARENT the majority, you are a niche community. I dont know experience you had playing TBC, i remember back then when flying mounts came out, there were a HUGE deal. I have never personally encountered any retail player ever saying they hate flying mounts. This is totally delusional and you must keep to a very tight, uninformed and ignorant group.
The Vindicator wrote: » Oh trust me, im totally aware of the community you come from, its the classic community, you people hate anything after classic. Trust me, you people ARENT the majority, you are a niche community. I dont know experience you had playing TBC, i remember back then when flying mounts came out, there were a HUGE deal. I have never personally encountered any retail player ever saying they hate flying mounts.
The Vindicator wrote: » hazardnumberseven wrote: » "Generally flying is not something that we're going to be doing in this game and there's a lot of reasons for that: Some of it is economic, some of it is ... you create this really great looking world and we don't want you flying over all the time." – Jeffrey Bard"At any given point in time you're gonna see anywhere from 10 to maybe at max I would say around 20 based off of the legendary world boss timers. Probably 20 people who have flying abilities." – Steven Sharif These are some quotes that may help you understand the direction of this game and the creators vision. The good news is, if you ever unlock a flying mount you will keep the skin and be able to use it as a non-flying mount (probably), at least, that's what I recall them saying in a video one time. Maybe. Thank You, for actually providing me with quotes.
hazardnumberseven wrote: » It's true. Flying mounts are one of WoW's biggest mistakes. The developers themselves have acknowledged this mistake and try constantly and desperately to correct it by limiting flying with path-finder and totally locking it in certain high-level areas. It's not really something that can be undone once it's done. There are endless articles on MMO websites about why and how exactly it is detrimental to the health and design of WoW. But the entire discussion is pretty pointless, because we already know the stance of the developers and their reasons. They promised us the opposite of your suggestion and that makes it a pretty contentious sort of suggestion to make on the forum of the game that has promised not to do the thing you want them to do. Sorry!
The Vindicator wrote: » noaani wrote: » The Vindicator wrote: » Namil wrote: » The Vindicator wrote: » Oh trust me, im totally aware of the community you come from, its the classic community, you people hate anything after classic. Trust me, you people ARENT the majority, you are a niche community. I dont know experience you had playing TBC, i remember back then when flying mounts came out, there were a HUGE deal. I have never personally encountered any retail player ever saying they hate flying mounts. This is totally delusional and you must keep to a very tight, uninformed and ignorant group. Yes, the retail group who forms the majority of wows playerbase, is "very tight and uninformed and ignorant group" while the classic community who is only a MINORITY is a very open, informed and enlightened group of people, even though they literally hate on anything after classic, yup totally legit. Are you saying that every retail WoW player is such a sheeple that they all have the exact same opinion as each other? Actually, I kind of believe that... I was being sarcastic but im sure that it something that just "flew" over your head. Pun intended.
noaani wrote: » The Vindicator wrote: » noaani wrote: » The Vindicator wrote: » Namil wrote: » The Vindicator wrote: » Oh trust me, im totally aware of the community you come from, its the classic community, you people hate anything after classic. Trust me, you people ARENT the majority, you are a niche community. I dont know experience you had playing TBC, i remember back then when flying mounts came out, there were a HUGE deal. I have never personally encountered any retail player ever saying they hate flying mounts. This is totally delusional and you must keep to a very tight, uninformed and ignorant group. Yes, the retail group who forms the majority of wows playerbase, is "very tight and uninformed and ignorant group" while the classic community who is only a MINORITY is a very open, informed and enlightened group of people, even though they literally hate on anything after classic, yup totally legit. Are you saying that every retail WoW player is such a sheeple that they all have the exact same opinion as each other? Actually, I kind of believe that... I was being sarcastic but im sure that it something that just "flew" over your head. Pun intended. See, now this makes no sense. There are two options. Either you were being obviously sarcastic and saying that you don't think that WoW retail players are "uninformed and ignorant", which is my take from your post. If this is true, you are saying that you do not think WoW players are "uninformed and ignorant". However, in the context of the post, you are trying to imply that all WoW retail players have the same opinion on flying mounts. Or, you were being subvertly sarcastic over top of your obvious sarcasm (I'm not sure if sarcasm works in the same manner as a double-negative). If this is the case, you DO think that WoW classic players are "uninformed and ignorant". So really, either I was right and nothing went over my head, and you do not think WoW classic players are "uninformed and ignorant", or I was wrong, you just invented double-negative sarcasm, and you think all WoW classic players are "uninformed and ignorant". The funny thing is, regardless of which way the above goes, you are still attempting to imply that all WoW classic players have the same opinion on flying mounts.
The Vindicator wrote: » That being said, you were the one that believed that every retail player was a "sheeple", your words not mine.
The Vindicator wrote: » WHAT THE HELL DOES ANY OF THIS HAVE TO DO WITH FLYING MOUNTS????!!!!!!
Nagash wrote: » The devs have said no and that's it. quite simply really Generally flying is not something that we're going to be doing in this game and there's a lot of reasons for that: Some of it is economic, some of it is ... you create this really great looking world and we don't want you flying over all the time.– Jeffrey Bard At any given point in time you're gonna see anywhere from 10 to maybe at max I would say around 20 based off of the legendary world boss timers. Probably 20 people who have flying abilities. – Steven Sharif
noaani wrote: » The Vindicator wrote: » That being said, you were the one that believed that every retail player was a "sheeple", your words not mine. And they are. I fully stand by the statement. It's worth noting though, you are the one that is trying to say they all have the same opinon on flying mounts. Not sure about you, but I would consider any group of several million people that all have the same opinion on something like that to all be sheeple. I mean, they somehow all believe that WoW is good, of course they aren't thinking for themselves.
Neurath wrote: » I like the limitation of the flying mount system. I appreciate we can get Legendary Mounts which could fly. It would be nice to be a Mayor or King, but, in normal circumstances I'd love to be a Bounty Hunter just hunting bounties on a Legendary Flying Mount. I understand they won't be permanent and I'm fine with that. The rush I'd get if I got a legendary flying mount would be so awesome I can't really describe it.