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Destructible Environments
PurpleHurricane
Member
Title says it all, lets get behind this
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If mayors can decide how accessible the city is, that would also impact how defensible it is. Big if, of course.
We also know that, as a node grows, the environment changes, so it's not individual acts that shrink a forest, but the combined efforts of hundreds of players. On an individual level, you can build freeholds that become destroyed when the node falls. More may follow.
Even if that's all the ways to influence the environment dynamically, I feel like that's a pretty damn good list already.