Ravudha wrote: » Was just thinking about fears regarding enchanting the other day - When getting the max enchant becomes a months-long game of rng-fail-rinse-repeat for one item instead of a process where the player can feel tangible progress at each step.
Wandering Mist wrote: » Escort missions where the person you are escorting moves slower than a snail and stops every few meters for some arbitrary reason. I'd also hate to see classes that are either gender or race-locked.
PlagueMonk wrote: » Oh wow, someone necroed this thread...... I absolutely hate how most "hubs" in MMOs are basically static. Sure you have a few bot villagers wandering around but for the most part they pretty much nothing. Especially those quest givers/rewarders that stand in the same place 24/7/365 to help you along the way. Really makes those places feel artificial. I am really hoping that the villagers and city bots actually go through a complex routine and interaction. For instance the blacksmith could be a quest giver but he would be going about his tasks, making things, etc but when it comes 6pm he, like most other close up for the night. You might then have to catch them at the local tavern for a while but at say 11pm they go to BED. So if you want to start/complete that quest you will have to wait until 6am the next morning (probably like an hour real time) to do it. Maybe they even close up shop for 30 mins to run an errand or to have lunch. IDK, maybe I'm going a bit too far on the realism but something MORE than what current MMOs like WoW have please.
Dummo wrote: » PlagueMonk wrote: » Oh wow, someone necroed this thread...... I absolutely hate how most "hubs" in MMOs are basically static. Sure you have a few bot villagers wandering around but for the most part they pretty much nothing. Especially those quest givers/rewarders that stand in the same place 24/7/365 to help you along the way. Really makes those places feel artificial. I am really hoping that the villagers and city bots actually go through a complex routine and interaction. For instance the blacksmith could be a quest giver but he would be going about his tasks, making things, etc but when it comes 6pm he, like most other close up for the night. You might then have to catch them at the local tavern for a while but at say 11pm they go to BED. So if you want to start/complete that quest you will have to wait until 6am the next morning (probably like an hour real time) to do it. Maybe they even close up shop for 30 mins to run an errand or to have lunch. IDK, maybe I'm going a bit too far on the realism but something MORE than what current MMOs like WoW have please. Thing is that the night cycle in Ashes takes a little bit so people who have limited time might never catch that blacksmith.
PlagueMonk wrote: » Dummo wrote: » PlagueMonk wrote: » Oh wow, someone necroed this thread...... I absolutely hate how most "hubs" in MMOs are basically static. Sure you have a few bot villagers wandering around but for the most part they pretty much nothing. Especially those quest givers/rewarders that stand in the same place 24/7/365 to help you along the way. Really makes those places feel artificial. I am really hoping that the villagers and city bots actually go through a complex routine and interaction. For instance the blacksmith could be a quest giver but he would be going about his tasks, making things, etc but when it comes 6pm he, like most other close up for the night. You might then have to catch them at the local tavern for a while but at say 11pm they go to BED. So if you want to start/complete that quest you will have to wait until 6am the next morning (probably like an hour real time) to do it. Maybe they even close up shop for 30 mins to run an errand or to have lunch. IDK, maybe I'm going a bit too far on the realism but something MORE than what current MMOs like WoW have please. Thing is that the night cycle in Ashes takes a little bit so people who have limited time might never catch that blacksmith. I totally get it but I would rather be inconvenienced for at most an hour vs having the blacksmith still pounding away on the same horseshoe at 3am in game. I guess it's a personal thing. Maybe you could leave him a note with the quest item and he could mail it to you when he comes back on duty?
cleansingtotem wrote: » Damokles wrote: » wanderingmist wrote: » Damokles wrote: » I just hope, that they wont make it too easy... That was the reason for WoW demise. Making the game easier is fine. WoW's problem was they made things really easy in wrath and then immediately made things a lot harder in Cata. Anyone who hadn't played during TBC wasn't prepared (pun intended) for the sudden increase in difficulty. Did you feel challenged leveling up? Did you remember in which region you leveled up in lvl50/80/90? Did you remember anything while leveling in the current build? I bet you dont, because to be honest... neither did i. They cut out half the entertainment of an MMORPG, the leveling, and thrust people into the max content and force feed them whatever is currently hip. I remember when I had to be resourcefull while levling. I remember when you had to think while dungeon diving, if you are tanking healing or dd doesnt matter... Currently you can go into a dungeon for your level while leveling as a dd and just run in and YOU WONT DIE. A few friends and me tried it. We all went damage, no healer and no tank, and we just started killing everything SO fast, that we didnt die or needed heals... They implemented LFR, and started to show people raids in betas, leading to guids already being uploaded BEFORE THE RAIDS COME OUT! Normal and Heroic gets cleared in a day by strong raiding guilds. There is no experimenting anymore in raids. They know what is comming, how to handle it and how much dps they have to do, when to use bloodlust/heroism before even entering the raid or starting the specific boss. tldr, I do none of the actual hard content and call the game easy.
Damokles wrote: » wanderingmist wrote: » Damokles wrote: » I just hope, that they wont make it too easy... That was the reason for WoW demise. Making the game easier is fine. WoW's problem was they made things really easy in wrath and then immediately made things a lot harder in Cata. Anyone who hadn't played during TBC wasn't prepared (pun intended) for the sudden increase in difficulty. Did you feel challenged leveling up? Did you remember in which region you leveled up in lvl50/80/90? Did you remember anything while leveling in the current build? I bet you dont, because to be honest... neither did i. They cut out half the entertainment of an MMORPG, the leveling, and thrust people into the max content and force feed them whatever is currently hip. I remember when I had to be resourcefull while levling. I remember when you had to think while dungeon diving, if you are tanking healing or dd doesnt matter... Currently you can go into a dungeon for your level while leveling as a dd and just run in and YOU WONT DIE. A few friends and me tried it. We all went damage, no healer and no tank, and we just started killing everything SO fast, that we didnt die or needed heals... They implemented LFR, and started to show people raids in betas, leading to guids already being uploaded BEFORE THE RAIDS COME OUT! Normal and Heroic gets cleared in a day by strong raiding guilds. There is no experimenting anymore in raids. They know what is comming, how to handle it and how much dps they have to do, when to use bloodlust/heroism before even entering the raid or starting the specific boss.
wanderingmist wrote: » Damokles wrote: » I just hope, that they wont make it too easy... That was the reason for WoW demise. Making the game easier is fine. WoW's problem was they made things really easy in wrath and then immediately made things a lot harder in Cata. Anyone who hadn't played during TBC wasn't prepared (pun intended) for the sudden increase in difficulty.
Damokles wrote: » I just hope, that they wont make it too easy... That was the reason for WoW demise.
noaani wrote: » It's easy to not do the hard content when you play WoW. The game doesn't have any.
Tragnar wrote: » I don't know if to laugh or be just weirded out - it is so interesting to read such delusional post - i don't mind badmouthing wow, it is in dogshit state now, but don't conjure nonexistant facts
awq wrote: » Sprint. Summon mounts in combat. Auto party finders.