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What can Intrepid learn from other games

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Comments

  • DamoklesDamokles Member, Alpha One, Alpha Two, Early Alpha Two
    Fall Guy is all about betrayal and human error. That is not something that Ashes of Creation will be trying to achieve.
    It is fun though^^
  • nidriksnidriks Member, Warrior of Old, Kickstarter, Alpha Two, Early Alpha Two
    Damokles wrote: »
    Fall Guy is all about betrayal and human error. That is not something that Ashes of Creation will be trying to achieve.
    It is fun though^^

    I dunno betrayal and human error can go some way to make for good stories. A guild promises to aid another guild, but when drama happens they decide it might be in their best interests to be elsewhere.
  • LinikerLiniker Member, Alpha One, Alpha Two, Early Alpha Two
    nidriks wrote: »
    Damokles wrote: »
    Fall Guy is all about betrayal and human error. That is not something that Ashes of Creation will be trying to achieve.
    It is fun though^^

    I dunno betrayal and human error can go some way to make for good stories. A guild promises to aid another guild, but when drama happens they decide it might be in their best interests to be elsewhere.

    ahahah thats interesting, but I wasn't really thinking about game mechanics or game modes any of that, they are completely different games for different audiences, I was just pointing out some external factors that contributed for the game having such a successful launch
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  • nidriksnidriks Member, Warrior of Old, Kickstarter, Alpha Two, Early Alpha Two
    edited August 2020
    Liniker wrote: »
    nidriks wrote: »
    Damokles wrote: »
    Fall Guy is all about betrayal and human error. That is not something that Ashes of Creation will be trying to achieve.
    It is fun though^^

    I dunno betrayal and human error can go some way to make for good stories. A guild promises to aid another guild, but when drama happens they decide it might be in their best interests to be elsewhere.

    ahahah thats interesting, but I wasn't really thinking about game mechanics or game modes any of that, they are completely different games for different audiences, I was just pointing out some external factors that contributed for the game having such a successful launch

    I was just replying to the above poster. Fall Guys does have elements of betrayal and certainly has human error. The game makes for interesting observations and that is a part of why it became popular, especially with streamers.
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