QueenofPixels wrote: » In which case they will have a small niche player base just like those other two games. Pity
mcstackerson wrote: » QueenofPixels wrote: » Don't worry. They won't gut this game. The creative director has a vision and it's based off L2 and Archeage, 2 games chock full of PvP.
QueenofPixels wrote: »
Mojottv wrote: » Kneczhevo wrote: » I foresee Intrepid having a "Corruption" kill counter. So, if you attack a player, and they die to a mob (say 30 min later), you get flagged with Corruption (eg. like tagging a mob and later someone kills it, you get reward. Suprise!). Further punishing reds. Reason I never chimed in, on this, it's default in my brain, for some stupid reason. Just makes sense to me. Perhaps that's a discussion. Wow, very bad idea...getting pk for flagging on someone? and even after 30 minutes? Sorry dude, but thats worst idea I have ever heard in this thread. Imagine someone flags on you, you call ur buddies, the go killyourself with a mob, so he gets pk, your buddies kill him, take his shit... very bad idea. You all should stop worrying, the corruption system as it was explained will work very well in preventing constant low lvl griefing, while not restricting players actions.
Kneczhevo wrote: » I foresee Intrepid having a "Corruption" kill counter. So, if you attack a player, and they die to a mob (say 30 min later), you get flagged with Corruption (eg. like tagging a mob and later someone kills it, you get reward. Suprise!). Further punishing reds. Reason I never chimed in, on this, it's default in my brain, for some stupid reason. Just makes sense to me. Perhaps that's a discussion.
CaptnChuck wrote: » @mcstackerson@Bricktop@Mojottv If you want to make the best MMO ever made like Steven wants to, you have to appeal to everyone, or at least to the large majority of the playerbase. If you don't have challenging PvE content, you won't. That's because, believe it or not, the majority of MMO players out there want good PvE, hence why WoW and FF14 are the most successful MMOs out there. Just PvPvE content won't do the trick.
Dolyem wrote: » CaptnChuck wrote: » @mcstackerson@Bricktop@Mojottv If you want to make the best MMO ever made like Steven wants to, you have to appeal to everyone, or at least to the large majority of the playerbase. If you don't have challenging PvE content, you won't. That's because, believe it or not, the majority of MMO players out there want good PvE, hence why WoW and FF14 are the most successful MMOs out there. Just PvPvE content won't do the trick. To be honest I would credit most of WoWs success to being innovative in the beginning and causing everyone to invest so much time within their game that even after their golden years with TBC and WotLK people keep playing just because if they stop then all of their time from previous expansions was for nothing. Not to say everything they did since then was wrong, but most of the content they pumped out since Wrath has been garbage painted pretty. Only exception I would say would be Legion but Ironically that was supposed to be the end of WoW right after WotLK and then they were going to move on to TITAN. But instead they used a bunch of filler crap for their storyline to make more money after scrapping TITAN. Game is nothing but a time-sink and a carrot on a stick convincing you its worth sticking around for that new mount or achievment locked behind days of in game time.
CaptnChuck wrote: » @Mojottv Bro, you are even more stupider that I thought. Please don't type. The only thing you're good at, is misunderstanding others when their opinion differs from yours. I don't see a point in having a civil discussion with you, as you're not worth the time.
Selo wrote: » Im quite worried about the game beeing so based on all the hard content in open dungeons beeing PvP centric. Only having acces to certain areas if your a part of a zerg guild is not really that great mechanics. It forces you to be part of that guild or be locked out.
CaptnChuck wrote: » If you want to make the best MMO ever made like Steven wants to, you have to appeal to everyone, or at least to the large majority of the playerbase. If you don't have challenging PvE content, you won't. That's because, believe it or not, the majority of MMO players out there want good PvE, hence why WoW and FF14 are the most successful MMOs out there. Just PvPvE content won't do the trick.