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Thoughts on Golem-Building?
Tyranthraxus
Member
Always thought it would make it's own neat little mini-game, if golem-building was a thing we could do.
You'd have to trade with harvesters for certain animal parts, trade or ally with Enchanters and the like to have different types of spells cast upon the golem to determine it's strength and protection. There could be a deplete-able power source that you'll need to obtain and maintain a supply of.
It'd also be neat if you could have "server" golems: Once a golem is constructed, Summoners could pull it into their service for a short period of time, and the thing could gain experience as a "shared" pet between the Summoners of the server it's on.
Thoughts?
You'd have to trade with harvesters for certain animal parts, trade or ally with Enchanters and the like to have different types of spells cast upon the golem to determine it's strength and protection. There could be a deplete-able power source that you'll need to obtain and maintain a supply of.
It'd also be neat if you could have "server" golems: Once a golem is constructed, Summoners could pull it into their service for a short period of time, and the thing could gain experience as a "shared" pet between the Summoners of the server it's on.
Thoughts?
2
Comments
https://ashesofcreation.wiki/Summons#Siege_summons
The combine their mechas into a giant robo on the battle field while doing karate moves inside the cockpit.
I had missed this! Granted, it's a couple of paragraphs on a speculatory system thus far, but it's good to know about "Monumental Effects" and Siege Summons!
Customization of summons sounds neat, too - it's not quite the system yours truly would like to propose, but it definately shares some elements.