BobzUrUncle wrote: » So if I am in a guild, I don't have to worry about the fog of war? I can just know what is happening on the other side of the world? And I don't even have to move to have the map uncovered? Kewl. There goes the idea of having some characters misled by bandits. Woot, I don't have to actually explore!
BobzUrUncle wrote: » What I am saying is that the development of the game is expecting to the have the fog of war and have uncertainties causing exploration. Yes, great way to 'play'. It makes it much simpler for the people behind the keyboards. But since this has RPG in the name, I would expect/hope to have some role playing aspects. Like not breaking immersion because I can suddenly see what is on the other side of the world.
Vhaeyne wrote: » I have always been a more privacy minded person. I tend to not even want me guild or close friends to always know what I am doing. Having this in the game means everyone knows where I am and can intuit what I am doing based on my location. I tend to always set myself as invisible, or appears offline. The reason for all of this cloak and dagger behavior is you never know what opportunities you will happen upon. Sometimes you need to get things done with friends in other guilds and don't want to start drama. That said, so long as there is a way for me to opt out. It is a decent idea. Not something I for sure want, but a tool I would not deny others of.
Jamation wrote: » Vhaeyne wrote: » I have always been a more privacy minded person. I tend to not even want me guild or close friends to always know what I am doing. Having this in the game means everyone knows where I am and can intuit what I am doing based on my location. I tend to always set myself as invisible, or appears offline. The reason for all of this cloak and dagger behavior is you never know what opportunities you will happen upon. Sometimes you need to get things done with friends in other guilds and don't want to start drama. That said, so long as there is a way for me to opt out. It is a decent idea. Not something I for sure want, but a tool I would not deny others of. When I personally think of a guild map function, I wasn't thinking of a "live" map, but rather an interactive one. So in your case nobodies positions would be up but it would be more of like....you could draw lines or circle certain positions and write like Group A,B,C sort of thing. Could be useful for strategy, but also fun things like treasure hunts. Imagine this (but like a nice version where I'm not terrible) with pins and markers that could be updated based on need or strategy: As I was able to do this by using paint it could be done out of game sure, which is why my thought of making it an optional perk would just make it more convenient.