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Scouting
ILLPeonU
Member, Leader of Men, Kickstarter, Alpha One
In games such as DAoC, Warhammer Online to name a few, scouting your enemies played a vital role in your guilds success or it's failure. I for one am hoping it will play out the same way in AOC. Scouting Caravans for ambushes , players forming for outside world bosses, large groups of enemies moving towards a castle to prepare the defense.
Often this role is forgotten about, I would like to see this part of the game be a major piece of the strategy of war tactics.
What are your thoughts on scouting and do you believe every guild should have people designated to this role?
Thanks for reading
Often this role is forgotten about, I would like to see this part of the game be a major piece of the strategy of war tactics.
What are your thoughts on scouting and do you believe every guild should have people designated to this role?
Thanks for reading
TwitchTV Streamer: The Hidden Dagger Inn Saturday's 5:00 PM Cst
https://www.youtube.com/@TheHiddenDaggerInn/featured
https://www.youtube.com/@TheHiddenDaggerInn/featured
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How did scouting give people advantage in those games? Could they see further? Did you have to station a scout on the ramparts for hours on end?
https://www.youtube.com/@TheHiddenDaggerInn/featured
https://www.youtube.com/@TheHiddenDaggerInn/featured
Scouting and Scribing could definitely be put to use, in this aspect of the game.
That's very interesting, hopefully we can get some clarification on that. seeing the way travel is to be a large part of the game where people can't instantly appear in area's., scouting will be very valuable. And seeing the size of some of the guilds that will be out there, it would be hard to miss 300 soldiers marching towards a direction.
https://www.youtube.com/@TheHiddenDaggerInn/featured