Dygz wrote: » Well, it's an RPG - so RP isn't really a waste. It's not a Massively Multiplayer Raiding Game.
Vhaeyne wrote: » Dygz wrote: » Well, it's an RPG - so RP isn't really a waste. It's not a Massively Multiplayer Raiding Game. And yet that does not seem to stop a large percentage of these games audiences from playing them like they are a "Massively Multiplayer Raiding Game" in the case of PvEers or a "Massively Multiplayer Rekting Game" in the case of PvPers...
Tragnar wrote: » Isn't it the most RP thing to simulate permadeath? That way wipe isnt a time waste, but a proper game over
Noaani wrote: » I would say each of these groups is significantly larger than the RP community in any given game that has them.
Wait a second - Are you saying that personal RP is a valid reason for wasting time for your group/raid and thus they should not take your personal RP as a reason to exclude you from being in the said group/raid?
Dygz wrote: » Wait a second - Are you saying that personal RP is a valid reason for wasting time for your group/raid and thus they should not take your personal RP as a reason to exclude you from being in the said group/raid? What is "personal RP"? What types of RP do you perceive? "Wasting time for your group/raid due to RP" is subjective. But, yes, in an MMORPG RP should trump meta; not the other way around.
So you prefer that "following meta" and "creating pugs only to get loot asap" should be banned?
Dygz wrote: » The reason that RP in MMORPGs is not popular in MMORPGs is that gamers who didn't play RPGs jumped into playing MMORPGs.
Noaani wrote: » Dygz wrote: » The reason that RP in MMORPGs is not popular in MMORPGs is that gamers who didn't play RPGs jumped into playing MMORPGs. No it isn't. I know a lot (like, a LOT) of people that play MMO's and also do tabletop raiding. I've had raid guilds that have tabletop sessions weekly, on days we weren't raiding. The reason people don't RP in MMO's is because games limit what you can do - heavily. If you are playing a tabletop game and you decide to - say - flirt with a person working behind a bar, the person running things can make that happen. They can work out if you are successful or not, decide on the reaction various groups of NPC's will have, and through out some consequences of that action your way. Try that in WoW. In games, you can only do the things the developers specifically code for. This means player imagination is basically not a thing. Sure, you can have conversations and throw in the occasional prop or emote, but that isn't roleplaying.
Asgerr wrote: » Noaani wrote: » Dygz wrote: » The reason that RP in MMORPGs is not popular in MMORPGs is that gamers who didn't play RPGs jumped into playing MMORPGs. No it isn't. I know a lot (like, a LOT) of people that play MMO's and also do tabletop raiding. I've had raid guilds that have tabletop sessions weekly, on days we weren't raiding. The reason people don't RP in MMO's is because games limit what you can do - heavily. If you are playing a tabletop game and you decide to - say - flirt with a person working behind a bar, the person running things can make that happen. They can work out if you are successful or not, decide on the reaction various groups of NPC's will have, and through out some consequences of that action your way. Try that in WoW. In games, you can only do the things the developers specifically code for. This means player imagination is basically not a thing. Sure, you can have conversations and throw in the occasional prop or emote, but that isn't roleplaying. To be fair in pen and paper RPGs, some of what you describe as possible is only so if your Game Master allows for it. This is the same, but digital
Noaani wrote: » I know a lot (like, a LOT) of people that play MMO's and also do tabletop raiding. I've had raid guilds that have tabletop sessions weekly, on days we weren't raiding. The reason people don't RP in MMO's is because games limit what you can do - heavily.
Dygz wrote: » Noaani wrote: » I know a lot (like, a LOT) of people that play MMO's and also do tabletop raiding. I've had raid guilds that have tabletop sessions weekly, on days we weren't raiding. The reason people don't RP in MMO's is because games limit what you can do - heavily. I am pretty sure what you mean by RP and what I mean by RP is not the same thing. If my character flirts with another person's character, rather than flirting with the player - that is RP. Doesn't matter what the result is. The other character may ignore my character - people don't always respond to flirting. So... I don't agree that games limit what people can do with regards to RP. Games can't really limit my RP. Gamers can choose to play from a player's perspective rather than the character's perspective. And, since tons of gamers who did not play RPGs flooded into MMORPGs - those gamers don't care anything at all about character perspective - they just want to win as much as possible as quickly as possible.
Noaani wrote: » I'm not talking about RP between players, or between characters. You can do this kind of RP using IRC or what ever. I am saying that your RP in an MMO has no interaction at all with that MMO. It is chat with the occasional prop and emote, nothing more. Your RP in an MMO is limited to talk between players, there is no RP discussion between you and NPC's, and there is very limited RP action (other than emotes). You can imagine what you like in terms of talking to other players/characters, but that isn't really RP - or at least not a good RP experience. This is why RP in MMO's is not that popular.
Dygz wrote: » Noaani wrote: » I'm not talking about RP between players, or between characters. You can do this kind of RP using IRC or what ever. I am saying that your RP in an MMO has no interaction at all with that MMO. It is chat with the occasional prop and emote, nothing more. Your RP in an MMO is limited to talk between players, there is no RP discussion between you and NPC's, and there is very limited RP action (other than emotes). You can imagine what you like in terms of talking to other players/characters, but that isn't really RP - or at least not a good RP experience. This is why RP in MMO's is not that popular. RP is just playing the game from the perspective of your character. Anything your character does in the game is RP action. If I'm using someone's character name as I ask them about what's happening at the castle, that's RP. If I talk to players about their characters' skills without referencing numerical data, that's RP. If I ask for Mage's to come join a battle, that's RP. If I talk to people about the football game or Start Trek, that's not RP. If I talk to people about their low DPS numbers or their gear score, that's not RP. What limits RP in MMORPGs these days is that there's nothing to talk about because everyone does the exact same quests and the worlds are pretty much static.