Okeydoke wrote: » You and I are more so on the same side of this Dygz. Everything's fairly clear to me, couple exceptions maybe. The clarity that some people want is "Hey Steven, you're on record saying that 80% of dungeon content will be open world, with only 20% instanced for narrative story quests, but you were just kidding right?" Steven: Yes, was just kidding, it's actually going to be 80% instanced, 20% open. There may be some clarity that is needed. But I think most people are just looking for appeasement, and if not that, then the option to absolutely rage. But I'm a boomer.
Noaani wrote: » When you look at the comment (and the associated comments) from Steven, you could actually come to a somewhat logical conclusion that falls anywhere from 2 out of 10 dungeons in the game are instanced, up to all dungeons being instanced, as well as basically any point in the middle.
bigepeen wrote: » I feel like the term "MMO" is tainted at this point by WoW. So many people are immediately turned off just by seeing that acronym because they assume it'll be focused on PvE where the main objective is to grind against NPCs for countless hours. If Ashes turns into 80%/20% instanced to open, then I don't know what to say other than I quit and that all popular MMOs are destined to be glorified instanced PvE mini-games.
Okeydoke wrote: » Noaani wrote: » When you look at the comment (and the associated comments) from Steven, you could actually come to a somewhat logical conclusion that falls anywhere from 2 out of 10 dungeons in the game are instanced, up to all dungeons being instanced, as well as basically any point in the middle. Where are those comments at. Those would definitely be contradictory.
80/20 rule for content with regards to open world vs instancing
Dygz wrote: » But, I've been waiting since EQNext to see how well the SOE/Daybreak vision of PvPers and PvErs on the same server works out.
Okeydoke wrote: » What cannon did you just get shot out from Dygz lol, god damn. hahah I didn't say he was right, just in a very technical sense, not wrong either. Based on the context of those quotes, the context of other things Steven has said, and the context of the game itself, I think 80/20 open/instanced dungeons is what Steven was referring to. It's a stretch imo to think any different.
Noaani wrote: » Ashes is not that game. Ashes is Stevens vision, not the resurrection of EQN.
Dygz wrote: » Split body?
Dygz wrote: » I didn't have a conclusion. I'm working and missed some of the Q&A. I was taking a look back through and remembered I heard an answer about Split Body and just wondered if that was it or if I need to keep looking. (I gotta go run to the UPS Store first)