Glorious Alpha Two Testers!
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Will mobs have their own attacks?
Will each mob in ashes have their own attack animation or is it going to be like the typical way where they just stand still n have a swing?
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So far, its really no different from any other MMO I have played. Harder mobs tend to have more complex animations and moves and there are always some basic mobs that don't seem that exciting.
I don't think they have some philisophical idea that every mob must have its own rig and moves that is compleatly diffrent from every other mob in the game. I also don't think that it would be the best move of a studio the size of Intrpid to do this for a game the scale of Ashes. Reusing some animations and rigs from time to time is fine.
Hope this helps.
This is my personal feedback, shared to help the game thrive in its niche.
Ah I see and I agree with you for the most part I'd just like to see at least some slight variations in basic attacks for different mobs every once in a while
I agree, and from what I have seen it won't, be an issue unless you have are grinding the same mobs for hours on end. Which is sometimes very profitable in some games.
This is my personal feedback, shared to help the game thrive in its niche.