Overthrow wrote: » I love how people complain like FOMO is some sort of crazy anti-consumer practice. You are exposed to FOMO marketing constantly. Google "FOMO marketing" and you will get dozens of everyday examples like a product being on a limited time sale. Intrepid is selling optional cosmetics so they can run a business and make the game. It's really not a big deal if you have self control. Don't like it? Then don't buy it.
Jahlon wrote: » I am actually amazed at the lack of any business sense from the majority of the posts I saw in this thread. #1 - Most of the first 5 people who responded clearly didn't even read the original post. You just felt it necessary to be on the opposing side of the argument, even though you didn't even understand the suggestion.
Jahlon wrote: » What really needs to happen with a change in the business model, is that the six individual cosmetics need to not be locked behind a minimum $375 pay wall. Allow everyone regardless of backer level to purchase any of the six cosmetics.
pyreal wrote: » Jahlon wrote: » I am actually amazed at the lack of any business sense from the majority of the posts I saw in this thread. #1 - Most of the first 5 people who responded clearly didn't even read the original post. You just felt it necessary to be on the opposing side of the argument, even though you didn't even understand the suggestion. Jahlon wrote: » What really needs to happen with a change in the business model, is that the six individual cosmetics need to not be locked behind a minimum $375 pay wall. Allow everyone regardless of backer level to purchase any of the six cosmetics. I was not aware of this. In the details for the $75 Wayfarer Pre-Order it pack it states: In addition to the cosmetic items granted with the Wayfarer Pre-Order Pack at the time of purchase, you will also be entitled to purchase future monthly cosmetics as add-ons for the Wayfarer Level Pre-Order Pack and below. Is this not the case? Are you not allowed to buy each and every monthly cosmetic as an Add-on if you own the $75 pre-order pack?
George Black wrote: » You ppl keep treating them cosmetics as products and not as a "thank you for the support" feature. Hence your misguided or intentional demands for a change. Why should you be able to buy a cosmetic when the game is still on Development? They are exclusive to supporters. Deal with it.
TheDarkPaladin wrote: » George Black wrote: » You ppl keep treating them cosmetics as products and not as a "thank you for the support" feature. Hence your misguided or intentional demands for a change. Why should you be able to buy a cosmetic when the game is still on Development? They are exclusive to supporters. Deal with it. generating more income without risking bad PR or back lash ?
Noaani wrote: » TheDarkPaladin wrote: » George Black wrote: » You ppl keep treating them cosmetics as products and not as a "thank you for the support" feature. Hence your misguided or intentional demands for a change. Why should you be able to buy a cosmetic when the game is still on Development? They are exclusive to supporters. Deal with it. generating more income without risking bad PR or back lash ? What bad PR?
Vhaeyne wrote: » Noaani wrote: » TheDarkPaladin wrote: » George Black wrote: » You ppl keep treating them cosmetics as products and not as a "thank you for the support" feature. Hence your misguided or intentional demands for a change. Why should you be able to buy a cosmetic when the game is still on Development? They are exclusive to supporters. Deal with it. generating more income without risking bad PR or back lash ? What bad PR? Exactly, this has been going on for years now and the Ashes fan base has only grown.
I want to incentivize purchase in the cosmetic shop for sustainability of what expansions we have intended, since we are not a box cost. I want to incentivize purchase by offering limited items: limited time, limited quantity, so you have confidence that when you purchase them, they won't be offered later on in some other way.
Nerror wrote: » Come on now, the two are not mutually exclusive. People aren't coming to Ashes because of the cash shop. In fact, many are turned off by it. But more people like the game more than they hate the cash shop. The FOMO nature of the shop isn't helping drive interest to the game for sure. It's one of the main points of contention for people who aren't fans of the game right now, but who otherwise might view it positively.
Nerror wrote: » Steven is straight up saying he is using artificial scarcity to incentivize sales. That's textbook FOMO marketing. And it does work in the short term to generate sales usually. However, there is evidence to suggest it lowers loyalty and reduces repeat occurences. In other words, they are hurting themselves in the long term, even when it comes to the people who've bought a pack. Human beings are super easy to manipulate. Trillions of dollars are spent each year to manipulate us, because it works. FOMO is one of the methods. Not everyone is affected by the same things, but we all are by something, without exception. I am sure many are not affected much by the Intrepid cash shop tactics. There are probably people reading this who are in complete denial about FOMO affecting them in general though, and you should know this: You are more easily manipulated when denying it affects you, than you are by recognizing it and making a conscious effort to resist it. Anyways, it's easy to look on google scholar and find more info on FOMO. My main fear is they intend to keep using FOMO marketing in the cash shop after release, because I am convinced it will hurt the game compared to them not using those FOMO tactics, as per the study linked above. If they are serious about this game being fully funded already, and serious when they say "don't buy the packs", then I am sure there is a way that is less reviled by many than the current "pressure tactic-y" way, to use a Steven expression, they can do the cash shop cosmetics.