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Staves basic attacks CAN’T be melee
HeissTea
Member
It would make more sense if staves basic attacks would be some sort of magical spell instead of regular melee attack. It would represent the mage archetype better.
2
Comments
As to the actual topic, we have books, wands, and orbs already that provide magical ranged attacks. I think having a staff do the same thing would be redundant. Also, out of the 5 confirmed ranged weapons, 60% (3 of the 5) are magical in nature. (The potion launcher is not confirmed to be in the MMORPG as it was in Apocalypse, and it's debatable whether it would count as a mundane or magical ranged weapon even if it was.) It seems greedy to ask for yet another one.
ETA: I am planning on playing a Mage as my main character so I wouldn't object to another magical weapon, but it would be selfish of me to deprive melee combatants of the ability to use a staff weapon. And honestly, it might even make sense for a Mage to have a melee option and carry a staff anyway. Weapons aren't tied to classes in this game.
Another edit: I wonder if there is a possibility to have augments that make a staff's attacks appear to be melee-range magical attacks for those of us who are Mages and want a staff option?
Is scepter a weapon type? It’s not on the Wiki. I’m intrigued!!!
Potion launcher is the cannons from boats
They could probably make it like dark souls III where you can't use the spell effect if you don't have high enough intellect, so that other melee focused archetypes are only able to use the melee basic attack.
Yes, that was exactly what I was thinking too! Great idea!
That could very well be a thing and to be honest I hope so, for me being a mage means using my staff to create powerful spell or at least be able to attack from a distance. Having an augment to add a range spell to the basic attack seems like a great idea!
No. potion launchers were handheld weapons that you could use to attack other players in the Apocalypse test they did (it was a Battle Royale game, like Fortnite). Last I knew it didn't seem like they were going to be in the actual MMORPG but there was no confirmation either way.
Interesting, and there is zero info about it except that it's a "weapon" and there is a photo of one.
It's not listed on either the ranged or melee weapons pages. Just the main weapons page. If it's a ranged weapon that's pretty neat. I like the idea of having another option.
I never saw a scepter in Alpha 1, I only saw orbs, wands, and books. (And I never got a chance to use an orb, just a wand and a book. And I didn't care for the spellbook, it was too slow.)
Would that make it a...
...sloppy jo?
Scepters were in APOC, but I don't remember coming across orbs in APOC... I'm sure all of these weapons are subject to change.
That is interesting. And it makes sense; historically ships would hurl Greek Fire at each other prior to having cannons so it’s not even that far-fetched. I can see the possibilities too, where ships can swap out different potions for different effects.
I think that’s a much better use for the weapon than as a personal firearm like we had before.
Yeah I like that it will add a large branch to crafting that will be constantly used
Staves are also large branches.
uh.. I don't thinking Gandalf is fighting with intent to kill here.
Pardon me but that orc would like to hear your argument, oh wait its dead.
- Deep thoughts by Jack Handey
Do the people arguing for staff to be a range weapon understand this? Do you understand that as a mage, you will have a range weapon, it just wont be a staff and would rather the staff be moved to the ranged slot?
If it is, what would you want mages to have in their melee slots?
**i know that any class can use any weapons but as we saw in the alpha, at least the default versions of weapons will most likely cater to a damage type/stat.