Atama wrote: » But it's a game. Immersion should never trump gameplay. We are going to have a UI, that is essential to being able to play a game, and indicators for enemies is part of the UI.
Noaani wrote: » McShave wrote: » JustVine wrote: » McShave wrote: » if you have plate gear, you can only have plate cosmetic on it. you wont be a tank going into battle looking like a fairy princess, unless you use a full body outfit on. I don't suppose you would know where to find the quote for that? Last response I got when I asked was 'look in the apoc streams' lol. I wish I could give you the source, but I don't really have the time to dive through all the livestreams. I'm pretty sure Steven mentioned it in one of the dev update streams last year. I'd like to see a source for this too, as it is contrary to what my understanding of it is. Now, here's a major issue I have. If you are only able to use plate cosmetics with plate gear, etc, and if there is no icon in a characters nameplate denoting the armor type being used (hard, considering multipole slots), then this means that someone using a full costume has rendered themselves more time consuming to threat assess. This is an advantage. The issue there is that full body costumes are ONLY available by purchasing them. So, not having that icon on the nameplate means costumes are straight up pay-to-win. Anyone supporting not having them is supporting pay-to-win. Even if they don't like the idea (I don't like the idea), they have to either support it, or accept pay-to-win in Ashes.
McShave wrote: » JustVine wrote: » McShave wrote: » if you have plate gear, you can only have plate cosmetic on it. you wont be a tank going into battle looking like a fairy princess, unless you use a full body outfit on. I don't suppose you would know where to find the quote for that? Last response I got when I asked was 'look in the apoc streams' lol. I wish I could give you the source, but I don't really have the time to dive through all the livestreams. I'm pretty sure Steven mentioned it in one of the dev update streams last year.
JustVine wrote: » McShave wrote: » if you have plate gear, you can only have plate cosmetic on it. you wont be a tank going into battle looking like a fairy princess, unless you use a full body outfit on. I don't suppose you would know where to find the quote for that? Last response I got when I asked was 'look in the apoc streams' lol.
McShave wrote: » if you have plate gear, you can only have plate cosmetic on it. you wont be a tank going into battle looking like a fairy princess, unless you use a full body outfit on.
mcstackerson wrote: » Noaani wrote: » McShave wrote: » JustVine wrote: » McShave wrote: » if you have plate gear, you can only have plate cosmetic on it. you wont be a tank going into battle looking like a fairy princess, unless you use a full body outfit on. I don't suppose you would know where to find the quote for that? Last response I got when I asked was 'look in the apoc streams' lol. I wish I could give you the source, but I don't really have the time to dive through all the livestreams. I'm pretty sure Steven mentioned it in one of the dev update streams last year. I'd like to see a source for this too, as it is contrary to what my understanding of it is. Now, here's a major issue I have. If you are only able to use plate cosmetics with plate gear, etc, and if there is no icon in a characters nameplate denoting the armor type being used (hard, considering multipole slots), then this means that someone using a full costume has rendered themselves more time consuming to threat assess. This is an advantage. The issue there is that full body costumes are ONLY available by purchasing them. So, not having that icon on the nameplate means costumes are straight up pay-to-win. Anyone supporting not having them is supporting pay-to-win. Even if they don't like the idea (I don't like the idea), they have to either support it, or accept pay-to-win in Ashes. If all else fails, they can give everyone a potato sack costume as starter gear so everyone can have this advantage. Also, i believe they plan on having costumes as rewards for some in-game achievements. I think they are referencing the transmog system and not the costume system.
Atama wrote: » mcstackerson wrote: » Noaani wrote: » McShave wrote: » JustVine wrote: » McShave wrote: » if you have plate gear, you can only have plate cosmetic on it. you wont be a tank going into battle looking like a fairy princess, unless you use a full body outfit on. I don't suppose you would know where to find the quote for that? Last response I got when I asked was 'look in the apoc streams' lol. I wish I could give you the source, but I don't really have the time to dive through all the livestreams. I'm pretty sure Steven mentioned it in one of the dev update streams last year. I'd like to see a source for this too, as it is contrary to what my understanding of it is. Now, here's a major issue I have. If you are only able to use plate cosmetics with plate gear, etc, and if there is no icon in a characters nameplate denoting the armor type being used (hard, considering multipole slots), then this means that someone using a full costume has rendered themselves more time consuming to threat assess. This is an advantage. The issue there is that full body costumes are ONLY available by purchasing them. So, not having that icon on the nameplate means costumes are straight up pay-to-win. Anyone supporting not having them is supporting pay-to-win. Even if they don't like the idea (I don't like the idea), they have to either support it, or accept pay-to-win in Ashes. If all else fails, they can give everyone a potato sack costume as starter gear so everyone can have this advantage. Also, i believe they plan on having costumes as rewards for some in-game achievements. I think they are referencing the transmog system and not the costume system. I believe the top tier costumes (in their estimate) will be earned in-game as “legendary cosmetics”. (As always, beauty is in the eye of the beholder of course.)
Noaani wrote: » Atama wrote: » mcstackerson wrote: » Noaani wrote: » McShave wrote: » JustVine wrote: » McShave wrote: » if you have plate gear, you can only have plate cosmetic on it. you wont be a tank going into battle looking like a fairy princess, unless you use a full body outfit on. I don't suppose you would know where to find the quote for that? Last response I got when I asked was 'look in the apoc streams' lol. I wish I could give you the source, but I don't really have the time to dive through all the livestreams. I'm pretty sure Steven mentioned it in one of the dev update streams last year. I'd like to see a source for this too, as it is contrary to what my understanding of it is. Now, here's a major issue I have. If you are only able to use plate cosmetics with plate gear, etc, and if there is no icon in a characters nameplate denoting the armor type being used (hard, considering multipole slots), then this means that someone using a full costume has rendered themselves more time consuming to threat assess. This is an advantage. The issue there is that full body costumes are ONLY available by purchasing them. So, not having that icon on the nameplate means costumes are straight up pay-to-win. Anyone supporting not having them is supporting pay-to-win. Even if they don't like the idea (I don't like the idea), they have to either support it, or accept pay-to-win in Ashes. If all else fails, they can give everyone a potato sack costume as starter gear so everyone can have this advantage. Also, i believe they plan on having costumes as rewards for some in-game achievements. I think they are referencing the transmog system and not the costume system. I believe the top tier costumes (in their estimate) will be earned in-game as “legendary cosmetics”. (As always, beauty is in the eye of the beholder of course.) My understanding; Cosmetics are a term for all things related to looks with no stats. This includes applying a different look to an actual item via appearance slots on items themselves (transmog/transmutate), and also to full costumes. Cosmetic items in the store are full body costumes. Cosmetics earned in game are to be applied to appearance slots on items. These items in appearance slots can be dyed, as well as mixed and matched on a slot by slot basis, where costumes can not be. This understanding fits in with everything I have been able to find from Intrepid on the matter, which is why it is how I believe things to be. If this is true, Intrepid have said there are cosmetics able to be earned in game, not costumes. We know they have said the in game cosmetics will be able to be used on a slot by slot basis, so the above understanding holds true. My take that if costumes provide a pais advantage in game is based on the above understanding of cosmetics in Ashes. If anyone knows of any comments from Intrepid that would render the above understanding to be false, I'd love to read them.
mcstackerson wrote: » Only reason i could see them not having in-game achievable costumes is if they think it's better for a set to be individual pieces so it can be mixed and matched.
Tulima wrote: » The easiest solution seems to be the option to turn off cosmetics. Would cosmetic owners be opposed to that?
ptitoine wrote: » Tulima wrote: » The easiest solution seems to be the option to turn off cosmetics. Would cosmetic owners be opposed to that? Yes I would. I dont buy cosmetic to gank on people hiding my gear I do it so my character look nice and I enjoy playing it. If you cant asses a player level/gear to gank him thats on you and you just had not to gank him.
Noaani wrote: » Cosmetic items in the store are full body costumes. Cosmetics earned in game are to be applied to appearance slots on items.
Atama wrote: » Noaani wrote: » Cosmetic items in the store are full body costumes. Cosmetics earned in game are to be applied to appearance slots on items. As said already, not true. I have a ton of single item cosmetics (skins) from the store. Every month there is a new one. Feet, head, cloak, belt, gloves. The only ones I haven’t seen are torso or legs.
And since Steven has said repeatedly that you can earn cosmetics in the game equivalent (or better) than what is sold in the store, you mustbe able to earn costumes in game. Otherwise his statements have been false.
Noaani wrote: » Atama wrote: » Noaani wrote: » Cosmetic items in the store are full body costumes. Cosmetics earned in game are to be applied to appearance slots on items. As said already, not true. I have a ton of single item cosmetics (skins) from the store. Every month there is a new one. Feet, head, cloak, belt, gloves. The only ones I haven’t seen are torso or legs. Indeed, though irrelevant to the discussion. The issue is that costumes give players a specific advantage (under the assumption that an above post about cosmetics being applied to an item need to be applied to an item of the same type,, which we can not find a quite for), and as far as we know so far costumes are only available in the store. So, while it may well be that there are some individual slot cosmetics on the store, that isn't actually the point or the issue.
Atama wrote: » Noaani wrote: » Atama wrote: » Noaani wrote: » Cosmetic items in the store are full body costumes. Cosmetics earned in game are to be applied to appearance slots on items. As said already, not true. I have a ton of single item cosmetics (skins) from the store. Every month there is a new one. Feet, head, cloak, belt, gloves. The only ones I haven’t seen are torso or legs. Indeed, though irrelevant to the discussion. The issue is that costumes give players a specific advantage (under the assumption that an above post about cosmetics being applied to an item need to be applied to an item of the same type,, which we can not find a quite for), and as far as we know so far costumes are only available in the store. So, while it may well be that there are some individual slot cosmetics on the store, that isn't actually the point or the issue. Again, the part of my quote you selectively ignored refuted your statement. Let’s repeat what Steven said:“I want to make sure that equitable cosmetics both from a quantity and quality standpoint are achievable through in-game achievements. Time, effort should let you be happy with what you can accomplish.” If you can only ever get costumes from the shop, which are the only cosmetics for players that can be used regardless of gear or level, then cosmetics are not equitable. People are griping that store cosmetics have an advantage when ignoring Steven’s pledge that it won’t happen.
Noaani wrote: » A full set of transmog items is equitable to a full costume, even if they function differently.
Atama wrote: » Noaani wrote: » A full set of transmog items is equitable to a full costume, even if they function differently. But they’re not. There is a distinct advantage to costumes over skins, so they are not equitable. Costumes are gear and level independent. There is zero reason to think that costumes can’t be earned in game, and multiple reasons they will be.
Atama wrote: » WHY?!
Noaani wrote: » Atama wrote: » WHY?! Because they missed it.
Atama wrote: » Noaani wrote: » Atama wrote: » WHY?! Because they missed it. That's not an answer to my question in any way. I asked why you assume, devoid of any evidence, that Steven is not allowing costumes to be earned in-game, despite knowing such a thing will upset people and taking great pains to not do that with the cosmetic shop. Based on your total non-answer, I assume you're dropping this point, and if that's the case I won't mention it anymore either.