Noaani wrote: » Birthday wrote: » What you are talking about isn't design. It's UX. Don't assume things like this about people you do not know. I don't give a shit about character customization. Not one little bit. Every one of my characters will be a default appearance - and I am fairly well on record on these forums for this opinion. The reason it is a pointless design goal is because by the time players start equipping gear, the silhouette of races will fall by the wayside. Why even have a design goal if that design goal ceases to be a thing the minute players get gear? Focus that attention elsewhere.
Birthday wrote: » What you are talking about isn't design. It's UX.
Birthday wrote: » Why even have that design goal? Because having distinctive races is a big part of fantasy RPGs.
Noaani wrote: » Birthday wrote: » Why even have that design goal? Because having distinctive races is a big part of fantasy RPGs. I didn't say they shouldn't have distinct races, please don't insinuate or suggest that I said something unless I actually said the thing. I said trying to have distinct silhouettes is a pointless design goal. There is no reason at all why two races can't be distinguished purely via color palette, as an example.
Noaani wrote: » Birthday wrote: » There is a reason. Same reason why Apple invested tons into making iPhone into a specific shape. It wouldn't surprise me at all if you were an Apple user - hope you enjoy using your product of modern slavery and systemic genocide, not to mention the abysmal environmental track record Apple have (lets make sure we use all cardboard packaging - in the computer we are sending out that is literally unable to be upgraded or repaired at all and so needs to be discarded at the first sign of fault or age!). I never said companies shouldn't produce distinct items, nor even distinct silhouettes. I said it was a pointless design decision for Ashes to want distinct silhouettes for each race in Ashes. You can't really compare that to anything else, because I am not saying anything else is pointless. Edit; since this thread is a Skaff thread, it has no original topic.
Birthday wrote: » There is a reason. Same reason why Apple invested tons into making iPhone into a specific shape.
Noaani wrote: » I have to ask... what did he do to get kicked off Discord?
Birthday wrote: » Like you said before " please don't insinuate or suggest that I said something unless I actually said the thing."
BlackBrony wrote: » At this point I believe Noaani just wants a speadsheet simulator instead of a game.
Noaani wrote: » BlackBrony wrote: » At this point I believe Noaani just wants a speadsheet simulator instead of a game. Why would you think that?
Birthday wrote: » BlackBrony wrote: » At this point I believe Noaani just wants a speadsheet simulator instead of a game. hahahahaha nice one. You got it quite right. Noaani wrote: » BlackBrony wrote: » At this point I believe Noaani just wants a speadsheet simulator instead of a game. Why would you think that? Jokes aside you Noaani are either a very very top-end hardcore competitive player and care mostly about the parts that are vital to top-end competitive players or don't understand simple things like the fact that a lot players nowadays still base their decision on whether to buy a game or not on if the game is visually appealing to them. Distinct silhouettes are part of that and also like I said they help with product recognizability and marketing. So if you are a top-end player I admire your zeal but in the end it's not top-end hardcore players that keep a game alive. It's the casuals due to them being the majority. So Intrepid has to make the game desireable and marketable for them too.
TrUSivraj wrote: » you start to see that character as the player themselves without even needing to read the name, and I love that in mmos.
Noaani wrote: » unknownsystemerror wrote: » "Recognizable silhouette for all races" was also given as a reason. As a design goal, I do have to say this is one of the most pointless I have ever seen.
unknownsystemerror wrote: » "Recognizable silhouette for all races" was also given as a reason.
Birthday wrote: » a lot players nowadays still base their decision on whether to buy a game or not on if the game is visually appealing to them.
Shoelid wrote: » Ehhhh idk from what I've seen "recognizable silhouette" is a pretty common design goal. And my understanding is that the point of a silhouette is to be recognizable even after players start equipping gear. An orc and a dwarf will look different no matter what gear they wear. That design goal wont "cease to be a thing the minute players get gear" because the Py'Rai horns will stick through any helmet they put on. I think players like you who don't care about character appearance create all the more reason to have unique race silhouettes, so that a bunch of characters in full BIS don't all look the same like in OSRS.
Noaani wrote: » Shoelid wrote: » Ehhhh idk from what I've seen "recognizable silhouette" is a pretty common design goal. And my understanding is that the point of a silhouette is to be recognizable even after players start equipping gear. An orc and a dwarf will look different no matter what gear they wear. That design goal wont "cease to be a thing the minute players get gear" because the Py'Rai horns will stick through any helmet they put on. I think players like you who don't care about character appearance create all the more reason to have unique race silhouettes, so that a bunch of characters in full BIS don't all look the same like in OSRS. Having the base race (Orcs Elves, Dwarves and Humans) all have specific and unique silhouettes is great - it would happen with normal development. Having a design goal that requires each of the two human races to require a different silhouette, each of the Elven races to have a different silhouette etc - this is a pointless design goal. As to your point about the horns showing through helms - consider a look like Wrath's Legacy. Are Py'Rai going to have two sets of horns now? How distinct is their silhouette going to be when standing next to an Empyrean wearing this set?
Shoelid wrote: » Point being, I agree that doing things blindly in the name of the "design goal" would be dumb.
skafftaruss wrote: » I ask my mentors like @BCG , perhaps @Jahlon , and @Lex why one should keep supporting Steven? Respectfully submitted not requiring Steven's answer. I am asking his Lieutenants. Please respond. Thank you.