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What race and class will you pick and why?
Hello,
Lets gather some info who want to play what, I'm really interested why you choosed that race and class combo.
I cannot decide, so maybe some replies will help me to.
Lets gather some info who want to play what, I'm really interested why you choosed that race and class combo.
I cannot decide, so maybe some replies will help me to.
2
Comments
As for race, I'm not sure yet. The Vaelune sound extremely cool how Steven described them in the last stream so maybe them. Empyrean have an elegant look to them which I really like. Kaelar is also really easy to customize and their armor styles are some of my favorites. It might change when we get more info on racial stats and traits but Vaelune, Empyrean, and Kaelar are my favorite designs so far.
The "seasons" update video got me hooked on the Vek with it's creepy posture and flowing robes, Cleric because I enjoy PvP healing and easy PvE groups.
First alt will be a Ranger because I've always loved the ranger archetype. Race has changed from Ren'Kai to Py'Rai and now I'm favouring Vaelune so who knows
If there is an anti Cleric class that will be my next alt just to improve my Cleric skills, race TBD.
I'll be running around the world, gathering and pvping
Class is still up in the air, it's gonna depend on how they play. I'd lean toward Tank as an archetype, just because it fits the stereotype, but a ranger might be pretty cool too -- especially if they get access to potion launchers.
For artisan class, I really like the sound of building siege engines. Even if they rarely get used, it'd be cool to join a siege and see my war machines in action. For the second mastery, I'll probably just go with whatever I find the most fun.
I usually main a mage or healer. Lovin' the looks of the Tulnar so far and I prefer non-standard races.
Most likely go full glass cannon as well. Let the DPS race begin.
The Tulnar shall rise again and squash the invader's.
Or
Tulnar or Py'rai summoner
Kinda depends on what I can do with the tulnar character creator
As for race the ones shown so far are really boring imo, they are just humanoids. I want to play a non human species. I'd love to play a werewolf, werecat or other were race. Some sort of monster race.
Seems there is a race called Tulnar that might be what I'm looking for but it all depends on customization. I don't want goat horns on my werewolf and there has to be a female version.
Bard/ - I'm a Bard, so I'll play Bard. Pretty simple.
/Rogue - I'm expecting Stealth and Mobility options, possibly along with bleed or crippling style augments.
or
/Ranger - For mobility, possibly trap-laying, or things that would enable a sniping playstyle, depending on the sorts of situations my party gets into.
Getting into and out of position for things is going to be important, I hope, and I'm not a pure backline type of person either way. The ability to get into or out of positions effectively, particularly as part of an overall flow style when soloing is going to be important to me.
I like melee damage dealing, but also sometimes enjoy tanking. So I'll probably play a Fighter, Rogue, or Tank. Likely a Weapon Master or Assassin unless other secondary classes prove stronger, more useful, or more fun than doubling down on primary archetypes.
However, I'm somewhat of an alt-a-holic, and other classes I'm interested in are Dreadnaught, Guardian, and Predator. Plan to try a bit of everything though, so could end up loving something totally different when I experience it.
Come check us out!
I wanted to accentuate the hellish or heavenly aspect of the racial with dishing out some awesome magic.
@Natasha Utah?, dude, you cant just make stuff up.
I want a crusader (retribution paladin) fantasy and gameplay and I'm not sure at this point what will provide this best.
While I strongly suspect the highsword will be closer to what I desire, I feel like being forced to play as a warrior for the first 25 levels is a pretty bitter pill to swallow so I will go for a templar (cleric start) as well to balance it out.
Later on I would also like to try Empyrean assassins and maybe an Empyrean necromancer.
Main: Empyrean or Human Fighter (maybe a Spellsword, can't say for sure at this time).
Alt: Dünir Cleric and Vek Ranger.
But it will all greatly depend on what we see for each archetype and its class kit and fantasy. Bard sounds fun and Summoner is cool, but without any information, those are what I'm leaning towards out of all the showcased ones.
For the class, nightspell focusing on bursting enemies quickly out of stealth!
1.) Pyrai Ranger - I'm traditionally a shooter player and pride myself on my aim, so I'm hoping ranged combat in Ashes helps translate that skillset. In the past I've also really enjoyed playing ranger archetypes in MMOs. I like the Pyrai because they look really cool and I've always loved the fantasy aspect of wood elves. For secondary archetypes I'm leaning towards rogue making me a scout for stealthy escapes / approaches. However, I also enjoy healing so depending on how the soulbow (cleric secondary) plays I might opt for that for a damage off healer hybrid.
2.) Vek Wildblade - I love the idea of a more spiritual orc race which seem to be what Intrepid is going for with the Vek. In the MMOs that I have played in the past, orcs have mostly been pigeonholed into melee dps / tank roles. I like the idea of a magic wielding orc that can also use his size to engage in melee combat. I just hope that the summoner class is more engaging then summoning trash mobs that do all the work for you with no real player interaction.
But now that we have a better look at the nikua, if they have racials that have to do with sailing, they have gone from a zero to a strong candidate.
Classes that interest me are Highsword, Strider, Hunter, Scout, Predator, Cultist, and perhaps a soulbow.
My Race choice will be ultimately determined by their racial abilities/passives.
Race will likely be the best one stat/abikity wise for summoner but the purple orks, antlered elfs, underground races, and islander dwarves look pretty cool.