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Check out Alpha Two Announcements here to see the latest news on Alpha Two.
Check out general Announcements here to see the latest news on Ashes of Creation & Intrepid Studios.
To get the quickest updates regarding Alpha Two, connect your Discord and Intrepid accounts here.
Comments
Democratic elections will just need the majority of votes to be abused. That could be done by a guild or through bribery.
Military nodes can be rigged by a guild.
Eco nodes will be bought by guilds, because they'll always have more money than random casuals and they'll always be more willing to pool that money to win an election.
I doubt that there'll be a ton of truly shitty mayors out there, but there'd definitely be fewer of them if they knew that they could be overthrown if they kept making dumb decisions.
when you have a shitty guild leader, do you leave the guild and take your people with you, or do you vote to change the guild leader?
shitty majors will most likely only last for 1 month =x
Those are not the same situations. But even not counting that, yes, I've had situations where I "changed the GL" by just talking to most members of the guild and them agreeing with me that the GL is trash now. We left the guild and immediately made another one with the same members. That's functionally the same thing as changing a mayor due to a majority vote, except it doesn't require you to move places.
well you had to level up the guild again didn't you? so no the same xD
let the node be destroyed and go to another one
If they are implanted by enemy nodes, they achieved their objective... I wouldn't call them shitty...
so an enemy node makes one person lose citizenship and goes to another node and somehow becomes major. then what can that person do? not develop the node? not build anything? the node can still level up and become a metropolis. maybe your node will less likely be attacked than your enemies because there's potentially less loot.
you can also do the same, or make sure your own dude wins.
If a mayor can do nothing then is useless.
If the mayor can spend resources in a wrong way, create wars instead of seeking alliances with more powerful sides... then his role is important enough.
I would also like to have a full list of node policies to see what the mayor can do.
But I hope he can harm too if citizens are not paying attention.
And how many people, do you think, would not just leave the game if days of their time was wasted due to a single person's decisions, while those people could literally do nothing about it?
In forced pvp the victim can fight back. In declared wars or sieges the victims can fight back. But in a shitty mayor situation the victims can only sit on their asses and wait for the inevitable end of their node. How is that good design?
I'm not saying that it should be some super easy way to just topple the mayor or that it should be the same method for all nodes. I'm just saying there should be a way to combat potential abuses of the system or a sudden shift for the worse in mayor's decisions.
All of these, except for military, would require the majority of citizens to agree on the reelection. All would be quite difficult to organize perfectly and probably even harder to execute correctly. And as for the military node - the strongest should rule, so, if there's a stronger person in the node than the one who got elected, the mayor should change accordingly.
depends on the game. we don't know how long it will take here. it could take months to level up a guild
Heads will roll! 😈
Not if they are square...